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OGRE
13.4
Object-Oriented Graphics Rendering Engine
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Bullet-Physics to Ogre connection More...
Classes | |
| struct | Ogre::Bullet::CollisionListener |
| class | Ogre::Bullet::DebugDrawer |
| class | Ogre::Bullet::DynamicsWorld |
| simplified wrapper with automatic memory management More... | |
| struct | Ogre::Bullet::RayResultCallback |
| class | Ogre::Bullet::RigidBodyState |
| A MotionState is Bullet's way of informing you about updates to an object. More... | |
Enumerations | |
| enum | Ogre::Bullet::ColliderType { Ogre::Bullet::CT_BOX, Ogre::Bullet::CT_SPHERE, Ogre::Bullet::CT_CYLINDER, Ogre::Bullet::CT_CAPSULE, Ogre::Bullet::CT_TRIMESH, Ogre::Bullet::CT_HULL } |
Functions | |
| btQuaternion | Ogre::Bullet::convert (const Quaternion &q) |
| btVector3 | Ogre::Bullet::convert (const Vector3 &v) |
| Quaternion | Ogre::Bullet::convert (const btQuaternion &q) |
| Vector3 | Ogre::Bullet::convert (const btVector3 &v) |
| _OgreBulletExport btBoxShape * | Ogre::Bullet::createBoxCollider (const MovableObject *mo) |
| create box collider using ogre provided data More... | |
| _OgreBulletExport btCapsuleShape * | Ogre::Bullet::createCapsuleCollider (const MovableObject *mo) |
| create capsule collider using ogre provided data More... | |
| _OgreBulletExport btCylinderShape * | Ogre::Bullet::createCylinderCollider (const MovableObject *mo) |
| create capsule collider using ogre provided data More... | |
| _OgreBulletExport btSphereShape * | Ogre::Bullet::createSphereCollider (const MovableObject *mo) |
| create sphere collider using ogre provided data More... | |
Bullet-Physics to Ogre connection
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References Ogre::Quaternion::w, Ogre::Quaternion::x, Ogre::Quaternion::y, and Ogre::Quaternion::z.
Referenced by Ogre::Bullet::RigidBodyState::getWorldTransform().
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| _OgreBulletExport btSphereShape* Ogre::Bullet::createSphereCollider | ( | const MovableObject * | mo | ) |
create sphere collider using ogre provided data
Referenced by Ogre::Bullet::RigidBodyState::setWorldTransform().
| _OgreBulletExport btBoxShape* Ogre::Bullet::createBoxCollider | ( | const MovableObject * | mo | ) |
create box collider using ogre provided data
Referenced by Ogre::Bullet::RigidBodyState::setWorldTransform().
| _OgreBulletExport btCapsuleShape* Ogre::Bullet::createCapsuleCollider | ( | const MovableObject * | mo | ) |
create capsule collider using ogre provided data
Referenced by Ogre::Bullet::RigidBodyState::setWorldTransform().
| _OgreBulletExport btCylinderShape* Ogre::Bullet::createCylinderCollider | ( | const MovableObject * | mo | ) |
create capsule collider using ogre provided data
Referenced by Ogre::Bullet::RigidBodyState::setWorldTransform().