Scalar

Scalar is a simple puzzle game written in C++ using SDL library

For installation instructions, read file INSTALL

If you have any questions, or you wish to help the development, contact me at:
mbabuskov@yahoo.com


The goal of the game is to assemble the picture from pieces.
Each picture is divided into pieces which are shuffled. You need to get each
piece back to its original position. You accomplish that by swapping pieces
(exchanging their positions). You have a limited number of
swappings for each picture.

When you complete the picture, you advance to the next level.
If you have a hard time playing this, you can look at the images directory
and see what the final picture looks like.

Feel free to add more pictures to images directory and play with them
(images can be in .jpg, .gif, .png, .bmp, any many other formats).

Have fun ;)



Licencing information:

Source code of Scalar is covered by GNU GPL licence. See file COPYING for details.

Music that plays in the game is NOT under GPL licence. It is copyrighted by Peter
Salomonsen and you will have to contact him.

Font used in game is named Unispace and is made by Ray Larabie. The font is freeware.

Njam uses SDL, SDL_mixer and SDL_image libraries.

The Simple DirectMedia Layer (SDL for short) is a cross-platfrom library
designed to make it easy to write multi-media software, such as games and
emulators.

The Simple DirectMedia Layer library source code is available from:
http://www.libsdl.org/

The source of SDL_mixer is available from the libraries page at the SDL website:
http://www.libsdl.org/

All these libraries are distributed under the terms of the GNU LGPL license:
http://www.gnu.org/copyleft/lesser.html

SDL_image library includes the following libraries:

JPEG library: http://www.ijg.org/
PNG  library: http://www.libpng.org/pub/png/libpng.html
Zlib library: http://www.gzip.org/zlib/

Licencing information can be obtained at these websites.


