BUT_CAN="ANNULEREN"
BUT_EDIT="AANPASSEN"
BUT_EDITORMENU="EDITOR"
BUT_EXIT="AFSLUITEN"
BUT_PLAY="SPELEN"
BUT_RELOAD="HERLADEN"
BUT_SAVERELOAD="OPSLAAN"
BUT_SAVEPLAY="OPSLAAN EN SPELEN"
BUT_SAVERUN="SAVE AND RUN"
BUT_SKIP="OVERSLAAN"
DESC_AUTOLASTPROTON="Automatisch laatst gebruikte Proton versie gebruiken als de geconfigureerde versie niet gevonden is"                                                                                                                                                      
DESC_BOXTRONARGS="De voor Boxtron gebruikte opdrachtregelargumenten"
DESC_BOXTRONCMD="Het Boxtron-commando"
DESC_BROWSER="De web browser voor optioneel te openen URLs"
DESC_CHANGE_PULSE_LATENCY="Aanpassen van PulseAudio latentie toestaan"
DESC_CHECKCATEGORIES="Controleren of Steam categorieën waar het spel binnen valt een overeenkomend tweak bestand hebben"
DESC_CUSTOMCMD="Voer deze aangepaste opdracht uit"
DESC_CUSTOMCMD_ARGS="De opdrachtregelargumenten gebruikt voor het aangepaste opdracht"
DESC_CUSTPROTDLDIR="De downloadmap voor aangepaste Proton archieven"
DESC_CUSTPROTEXTDIR="De uittreksel map voor gedownloade aangepaste Proton archieven"
DESC_DISABLE_AUTOSTAGES="Wanneer aangevinkt maakt XXX niet automatisch Vortex 'stage' mappen aan en moeten deze handmatig worden toegevoegd aan VORTEXSTAGELIST"
DESC_DOWNLOAD_RESHADE="Downloaden van ReShade bron bestanden toestaan"
DESC_DXVKVARS="DXVK variabelen - zie 'XXX'"
DESC_DXVK_HUD="Accepteerd kommagescheiden opties zoals"
DESC_DXVK_LOG_LEVEL="Bestuurd DXVK berichten loggen"    
DESC_FORK_CUSTOMCMD="Fork de aangepaste opdracht in de achtergrond en ga door met het normale spel uitvoeringsbestand te starten"
DESC_GAMCON="Het GameConqueror uitvoerbare bestand - standaard is het direct Python script aangezien deze geen pkexec gebruikt"
DESC_GAMCONWAITEXE="De alternatieve uitvoerbare GameConqueror moet openen in plaats van de normale spel exe"
DESC_GAMEARGS="De eigen/aangepaste opdrachtregelargumenten gebruikt voor het spel"
DESC_GAMESCOPE_ARGS="De opdrachtregelargumenten voor gamescope voor dit spel"
DESC_GLOBALCATEGORYDIR="Pad waar globale Steam categorie tweak bestanden zijn opgeslagen"
DESC_GLOBALMISCDIR="Pad waar globale misc bestanden zijn opgeslagen"
DESC_GLOBALSBSTWEAKS="Pad waar globale Side-by-Side tweak bestanden zijn opgeslagen"
DESC_GLOBALSTLLANGDIR="Pad waar globale taal bestanden zijn opgeslagen"
DESC_GLOBALTWEAKS="Pad waar globale tweak bestanden zijn opgeslagen"
DESC_INSTALL_RESHADE="Installeer ReShade in de spel map"
DESC_LOGDIR="Het pad waar de XXX logs zijn opgeslagen"
DESC_LOGLEVEL="Het log niveau van de logbestanden - 0=niet, 1=minder, 2=alles"
DESC_LUXTORPEDAARGS="De opdrachtregelargumenten gebruikt voor Luxtorpeda"
DESC_LUXTORPEDACMD="Het Luxtorpeda uitvoeringsbestand"
DESC_MANGOHUD="Inschakelen MangoHud voor dit spel"
DESC_MAXASK="Stop met vragen of de settings geopend moeten worden per spel na n afgewezen verzoeken"
DESC_NETMON="De opdracht gebruikt voor netwerk monitoring"
DESC_NETMONDIR="Het pad waar de netwerk monitoring logs zijn opgeslagen"
DESC_NETOPTS="De opdrachtregelargumenten gebruikt voor netwerk monitoring"
DESC_NOTY="De opdracht gebruikt voor de kennisgever"
DESC_ONLY_CUSTOMCMD="Alleen de aangepaste opdracht uitvoeren en het gewone spel uitvoeringsbestand overslaan"
DESC_PROTON_FORCE_LARGE_ADDRESS_AWARE="Dwing Wine af om LARGE_ADDRESS_AWARE flag in te schakelen"
DESC_PROTONVERSIONNAME="Optionele Proton versie naam gebruikt als identificator voor geselecteerde Proton pad"
DESC_PROTON_DEBUG_DIR="Root folder voor de Proton debug scripten"
DESC_PROTON_DUMP_DEBUG_COMMANDS="Schrijf enkele handige debug scripten voor het spel in PROTON_DEBUG_DIR"
DESC_PROTON_LOG="Handige methode om een bruikbare debug log naar te dumpen"
DESC_PROTON_NO_D3D10="d3d10.dll en dxgi.dll uitschakelen voor D3D10 spellen die terug kunnen vallen op D3D9 en zo beter werken"
DESC_PROTON_NO_D3D11="d3d11.dll uitschakelen voor D3D11 spellen die terug kunnen vallen op D3D9 en zo beter werken"
DESC_PROTON_NO_ESYNC="Gebruik geen eventfd gebaseerde in-process synchronisatie primitives"
DESC_PROTON_NO_FSYNC="Gebruik geen futex gebaseerde in-process synchronisatie primitives"
DESC_PROTON_USE_WINED3D="Gebruik OpenGL gebaseerde WineD3D in plaats van Vulkan gebaseerder DXVK voor D3D11, D3D10 en D3D9"
DESC_REGEDIT="Sta register aanpassingen toe voor dit spel"
DESC_RESHADESRCDIR="De folder waar ReShade componenten zijn opgeslagen en ingeladen"
DESC_RESHADE_DEPTH3D="Gebruik de Depth3D shader met ReShade"
DESC_ROBERTAARGS="de opdrachtregelargumenten te gebruiken voor Roberta"
DESC_ROBERTACMD="Het Roberta uitvoeringsbestand"
DESC_RSVERS="De versie van de Reshade setup om te downloaden"
DESC_RS_32="De bestandsnaam van de 32bit ReShade DLL"
DESC_RS_64="De bestandsnaam van de 64bit Reshade Dll"
DESC_D3D47_32="De bestandsnaam van de 32bit d3dcompiler_47.dll"
DESC_D3D47_64="De bestandsnaam van de 64bit d3dcompiler_47.dll"
DESC_RUNSBSVR="Start dit spel in VR met Side-by-Side stereo3D modus"
DESC_RUN_GAMCON="GameConqueror inschakelen voor dit spel"
DESC_RUN_NYRNA="Nyrna inschakelen voor dit spel"
DESC_RUN_REPLAY="ReplaySorcery inschakelen voor dit spel"
DESC_RUN_WINECFG="winecfg starten voordat het spel start"
DESC_RUN_WINETRICKS="Winetricks GUI starten voordat het spel start"
DESC_SAVESETSIZE="Automatisch huidige menu resolutie instellingen opslaan na afsluiten"
DESC_SBSVRRS="Start dit spel in VR in Side-by-Side Stereo3D Modus gebruikmakend van Depth3D met ReShade"
DESC_SBSZOOM="De inzoom waarde voor het Stereo3D VR afspeler venster"
DESC_STLEDITOR="de tekst bewerker gebruikt voor het handmatig aanpassen van configuratiebestanden"
DESC_STLLANG="De te gebruiken taal voor de GUI en algemene omschrijvingen"
DESC_STL_PULSE_LATENCY_MSEC="PulseAudio latentie aanpassen naar n"
DESC_STRACEDIR="Het pad waar de strace logbestanden zijn opgeslagen"
DESC_STRACEOPTS="De opdrachtregelargumenten voor strace voor dit spel"
DESC_STRACERUN="strace inschakelen voor dit spel"
DESC_TOGGLEWINDOWS="Minimaliseer alle zichtbare vensters bij het opstarten van het spel en herstel ze wanneer het spel eindigd"
DESC_USEBOXTRON="Start het spel met Boxtron/DOSBox"
DESC_USEGAMEMODERUN="GameMode inschakelen voor dit spel"
DESC_USEGAMESCOPE="gamescope inschakelen voor dit spel"
DESC_USELUXTORPEDA="Start het spel met Luxtorpeda"
DESC_USENETMON="netwerk monitoring voor dit spel inschakelen"
DESC_USENOTIFIER="Notifier inschakelen"
DESC_USEPROTON="Start het spel met deze Proton versie"
DESC_USEROBERTA="Start het spel met Roberta/ScummVM"
DESC_USERSTART="Aangepast gebruiker script uitvoeren zodra een spel start"
DESC_USERSTOP="Aangepast gebruiker script uitvoeren zodra een spel stopt"
DESC_USETRAYICON="Gebruik het tray icoon"
DESC_VIRTUALDESKTOP="Start het spel in Wine virtual desktop modus"
DESC_VORTEXDOWNLOADPATH="Het pad waar de Vortex installer is opgeslagen"
DESC_USEVORTEXPRERELEASE="Gebruik/download de meest recente Vortex prerelease"
DESC_VRVIDEOPLAYER="Het Side-by-Side Stereo3D VR afspeler uitvoeringsbestand"
DESC_VRVIDEOPLAYERARGS="de opdrachtregelargumenten voor de Side-by-Side Stereo3D afspeler voor dit spel"
DESC_WAITEDITOR="Timeout in seconden van de initieële aanvrager - 0 om timeout volledig uit te schakelen"
DESC_WINE_FULLSCREEN_INTEGER_SCALING="Wine volledig scherm integer schalen inschakelen voor dit spel"
DESC_WINETRICKSPAKS="Lijst van te stil te instaleren packages met WineTricks"
GUI_ADDCUSTOMBINARY="Selecteer aangepaste Proton binary om toe te voegen"
GUI_ASKOPENSET="Settings openen?"
GUI_AUTOLASTPROTON="Automatisch laatste Proton"
GUI_BOXTRONARGS="Boxtron argumenten"
GUI_BOXTRONCMD="Boxtron opdracht"
GUI_BROWSER="Browser opdracht"
GUI_CHECKCATEGORIES="Steam categorie tweaks"
GUI_CHANGE_PULSE_LATENCY="PulseAudio latentie aanpassen"
GUI_CUSTOMCMD_ARGS="Aangepaste opdracht argumenten"
GUI_CUSTOMPROTONBINARY="Aangepaste Proton binary"
GUI_CUSTPROTDLDIR="Aangepaste Proton download dir"
GUI_CUSTPROTEXTDIR="Aangepaste Proton extratie dir"
GUI_DISABLE_AUTOSTAGES="autostages uitschakelen"
GUI_DLCUSTPROT="Aangepaste Proton downloaden"
GUI_DLCUSTPROTTEXT2="Aangepaste proton downloaden"
GUI_DLCUSTPROTTEXT="Selecteer of voer een aangepast proton archief in om te downloaden en instaleren"
GUI_DOWNLOAD_RESHADE="ReShade download" 
GUI_DXVK_HUD="DXVK HUD"
GUI_DXVK_LOG_LEVEL="DXVK log level"
GUI_ECHOPLAC="De standaard 'echo' is enkel een tijdelijke aanduiding en wordt genegeerd"
GUI_EDIT="Aanpassen"
GUI_EDITABLECFGS="Aanpasbare configuratiebestanden gevonden"
GUI_EDITORDIALOG="'XXX'\nSelect configuratiebestanden voor handmatige aanpassingen"
GUI_FORK_CUSTOMCMD="Fork aangepaste opdracht"
GUI_GAMCON="GameConqueror opdracht"
GUI_GAMCONWAITEXE="GameConqueror wacht exe"
GUI_GAMEARGS="Game opdracht argumenten (aangepast)"
GUI_USEGAMESCOPE="gamescope"
GUI_GAMESCOPE_ARGS="gamescope argumenten"
GUI_GLOBALCATEGORYDIR="Globaal Steam categorie pad"
GUI_GLOBALMISCDIR="Globaal misc pad"
GUI_GLOBALSBSTWEAKS="Globaal SBS tweak bestandspad"
GUI_GLOBALSTLLANGDIR="Globaal talen bestandspad"
GUI_GLOBALTWEAKS="Globaal tweak bestandspad"
GUI_INSTALL_RESHADE="ReShade instaleren"
GUI_LOGDIR="Logbestand pad"
GUI_LOGLEVEL="Log level"
GUI_LUXTORPEDAARGS="Luxtorpeda argumenten"
GUI_LUXTORPEDACMD="Luxtorpeda operatie"
GUI_MANGOHUD="MangoHud"
GUI_MAXASK="Max ask"
GUI_NEEDNEWPROTON2="Kies Proton versie!"
GUI_NEEDNEWPROTON="geen initieële Proton versie gevonden, selecteer er aub één"
GUI_NETMON="Netwerk monitor operatie"
GUI_NETMONDIR="Netwerk monitor log pad"
GUI_NETOPTS="Netwerk monitor argumenten"
GUI_NOTY="Notifier operatie"
GUI_ONLY_CUSTOMCMD="Alleen aangepaste operaties"
GUI_PROTONFILES="uitvoerbare Proton bestanden"
GUI_PROTON_FORCE_LARGE_ADDRESS_AWARE="Proton forceer groot address bewust"
GUI_PROTONVERSIONNAME="Proton versie naam"
GUI_PROTON_DEBUG_DIR="Proton debug dir"
GUI_PROTON_DUMP_DEBUG_COMMANDS="Proton dump debug operaties"
GUI_PROTON_LOG="Proton log"
GUI_PROTON_NO_D3D10="Proton no D3D10"
GUI_PROTON_NO_D3D11="Proton no D3D11"
GUI_PROTON_NO_ESYNC="Proton no ESYNC"
GUI_PROTON_NO_FSYNC="Proton no FSYNC"
GUI_PROTON_USE_WINED3D="Proton gebruik WineD3D"
GUI_STL_PULSE_LATENCY_MSEC="PulseAudio latentie"
GUI_REGEDIT="Regedit"
GUI_RUN_REPLAY="ReplaySorcery"
GUI_RESHADESRCDIR="ReShade folder"
GUI_RESHADE_DEPTH3D="Depth3D ReShade"
GUI_ROBERTAARGS="Roberta argumenten"
GUI_ROBERTACMD="Roberta operatie"
GUI_RSVERS="ReShade Versie"
GUI_RS_32="32bit ReShade DLL"
GUI_RS_64="64bit ReShade DLL"
GUI_D3D47_32="32bit d3dcompiler_47 DLL"
GUI_D3D47_64="64bit d3dcompiler_47 DLL"
GUI_RUNSBSVR="Stereo3D VR"
GUI_SAVESETSIZE="instellingen grootte automatisch opslaan"
GUI_SBSVRRS="Stereo3D VR ReShade"
GUI_SBSZOOM="VR player zoom Level"
GUI_SEBINFOUND="Script Extender binary gevonden in"
GUI_SELECTCUSTOMEXE="Select aangepast uitvoeringsbestand"
GUI_SELECTEXE="Select uitvoeringsbestand"
GUI_SELECTVORTEXDIR="Selecteer een folder om te gebruiken als Vortex Stage folder"
GUI_SET="Instellingen"
GUI_SETHEAD1="Instellingen voor spel 'XXX'"
GUI_SETHEAD2="Standaard spel instellingen template"
GUI_SETHEAD3="Globale instellingen"
GUI_STLEDITOR="Editor operatie"
GUI_STLLANG="Taal"
GUI_STRACEDIR="Strace log pad"
GUI_STRACEOPTS="Strace argumenten"
GUI_STRACERUN="Strace"
GUI_CUSTOMCMD="Aangepaste operatie"
GUI_TOGGLEWINDOWS="Toggle windows"
GUI_USEGAMEMODERUN="GameMode"
GUI_USENETMON="Netwerk monitoring inschakelen"
GUI_USENOTIFIER="Notifier inschakelen"
GUI_USEPROTON="Proton versie"
GUI_USERSTART="Gebruiker start operatie"
GUI_USERSTOP="Gebruiker stop operatie"
GUI_USETRAYICON="Gebruik tray icoon"
GUI_USEBOXTRON="Boxtron"
GUI_RUN_GAMCON="GameConqueror"
GUI_USELUXTORPEDA="Luxtorpeda"
GUI_RUN_NYRNA="Nyrna"
GUI_USEROBERTA="Roberta"
GUI_RUN_WINECFG="winecfg"
GUI_RUN_WINETRICKS="Winetricks"
GUI_WINETRICKSPAKS="Winetricks packages"
GUI_VIRTUALDESKTOP="Virtual desktop"
GUI_VORTEXDOWNLOADPATH="Vortex setup download folder"
GUI_USEVORTEXPRERELEASE="Vortex pre-release"
GUI_USEVORTEXPROTON="Vortex Proton"
GUI_VRVIDEOPLAYER="Side-by-Side Stereo3D VR player operatie"
GUI_VRVIDEOPLAYERARGS="VR player argumenten"
GUI_WAITEDITOR="Requester timeout"
GUI_WINE_FULLSCREEN_INTEGER_SCALING="Wine integer schaling"
NOTY_BOXTRON="Start spel 'XXX (YYY)' met Boxtron"
NOTY_CANCELREQ1="Aangvrager geanuleerd XXX keer voor spel 'YYY (ZZZ)'. Het wordt vanaf nu overgeslagen"
NOTY_CANCELREQ2="Aangvrager geanuleerd XXX keer voor spel 'ZZZ (QQQ)'. Het wordt overgeslagen na YYY meer pogingen"
NOTY_DLCUSTOMPROTON2="Downloaden afgerond 'XXX'"
NOTY_DLCUSTOMPROTON3="Uitpakken 'XXX'"
NOTY_DLCUSTOMPROTON="Downloaden 'XXX'"
NOTY_LUXTORPEDA1="Luxtorpeda download de native spel data voor 'XXX (YYY)'"
NOTY_LUXTORPEDA2="Start spel 'XXX (YYY) met Luxtorpeda'"
NOTY_ROBERTA="Start spel 'XXX (YYY)' met Roberta"
NOTY_SETNEWPROTVARS="Gebruik 'XXX' omdat Proton overschrijven niet ingeschakeld is"
NOTY_STARTNAT="Start native spel 'XXX (YYY)'"
NOTY_STARTNATGAMO="Start native spel 'XXX (YYY)' met GameMode"
NOTY_STARTNATGAMSCO="Start native spel 'XXX (YYY)' met gamescope"
NOTY_STARTPROT="Start spel 'YYY (ZZZ)' en maak gebruik van XXX"
NOTY_STARTPROTGAMO="Start spel 'YYY (ZZZ)' met GameMode en maak gebruik van XXX"
NOTY_STARTPROTGAMSCO="Start spel 'YYY (ZZZ)' met gamescope en maak gebruik van XXX"
NOTY_STLSTOP="'XXX (YYY)' is gestopt. Afsluiten ZZZ"
NOTY_WMP2="Uitpakken 'XXX' naar 'YYY'"
TRAY_KILLSWITCH="Kill Windows spel"
TRAY_PICKWINDOW="Kies venster naam"
TRAY_TOOLTIP="RMB=Menu, LBM/MMB=Afsluiten"
TRAY_PAUSE="Pauze/doorgaan actief venster in 5 seconden"
# SINCE "v2.4.0"
GUI_USESLR="Gebruik Steam Linux Runtime"
DESC_USESLR="Gebruik Steam Linux Runtime indien beschikbaar"
# SINCE "v2.4.1"
# SINCE "v2.4.2"
GUI_USEWINDECO="Gebruik venster decoratie"
DESC_USEWINDECO="gebruik venster decoratie voor alle vensters"
# SINCE "v2.6.0"
GUI_USEGAMEPICS="Toon spel afbeeldingen"
DESC_USEGAMEPICS="Toon spel afbeeldingen"
DF_COMMENT="Speel dit spel op Steam"
GUI_DLGAMEDATA="Download spel data"
DESC_DLGAMEDATA="Download spel afbeeldingen en spel namen indien ontbrekend"
GUI_CHOOSECAT="Selecteer een Steam categorie om als menu te openen"
GUI_CHOOSECATS="Selecteer Steam categorie"
GUI_MINVRWINH="Stereo3D VR minimale spel venster hoogte"
DESC_MINVRWINH="De minimale spel venster hoogte die dit spel nodig heeft om geaccepteerd te worden voor Stereo3D VR (f.e. voor autoskip launchers)"
GUI_WAITFORTHISPID="Stereo3D VR wacht exe"
DESC_WAITFORTHISPID="Stereo3D VR - wacht voor deze alternatieve exe om de PID te bepalen"
NOTY_PROGRAMMISSING="WAARSCHUWING - 'XXX' uitschakelen omdat programma 'YYY' niet gevonden is"
# SINCE "v2.7.0"
GUI_DLSHADER="Shader download"
DESC_DLSHADER="Toestaan van pulling en updating shaders indien nodig"
GUI_SHADERDIALOG="Checked shader repos will be installed into the 'XXX' gamedir and unchecked will be removed from it"
DESC_USERESHADE="Start spel met ReShade ingeschakeld"
DESC_ENABLE_VKBASALT="Start spel met vkBasalt ingeschakeld"
GUI_USERESHADE="ReShade inschakelen"
GUI_ENABLE_VKBASALT="vkBasalt inschakelen"
GUI_ALTEXEPATH="Alternatieve spel exe path"
DESC_ALTEXEPATH="Alternatieve spel exe path (f.e. for ReShade instalatie en de game launcher is in een extra folder)"
GUI_CHOOSESHADERS="Shader menu"
DESC_CHOOSESHADERS="Open menu tijdens spel opstarten om shaders toe te voegen en te verwijderen voor het spel"
NOTY_WANTPROTON2="Kleine Proton versie mismatch - gebruikt 'XXX' in plaats van verzochtte 'YYY'"
# SINCE "v2.8.0"
NOTY_NEWPROTON="Een niewe versie 'XXX' van de momenteel gebruikte Proton build 'YYY' is beschikbaar"
NOTY_DLCUSTOMPROTON4="Bestand 'XXX' reeds gedownload - niets om te doen"
GUI_DLCUSTPROTASK="'XXX' downloaden?"
GUI_SKIPINTDEPCHECK="Internal dependency check overslaan"
DESC_SKIPINTDEPCHECK="Dependency check overslaan voor intern gebruikte programma's"
GUI_DLWINETRICKS="Winetricks download"
DESC_DLWINETRICKS="Download Winetricks in plaats van gebruik te maken van een systeem brede installatie"
TRAY_SHADER="Shader menu"
TRAY_VR="Open uitgevoerd spel in VR"
GUI_RESHADEUPDATE="ReShade update"
DESC_RESHADEUPDATE="Update zowel ReShade download archive als dlls in gamedir automatisch"
# SINCE "v3.1.335"
GUI_FAVORITESSEL="Kies inzendingen voor het favorieten menu"
GUI_BLOCKSEL="Kies categorieën om te verbergen in de menu's"
GUI_DESC="Omschrijving"
GUI_VAR="Variabele"
GUI_ADD="Toevoegen"
GUI_PROTON_LOG_DIR="Proton log dir"
DESC_PROTON_LOG_DIR="De folder waar de Proton logs zijn opgeslagen"
GUI_FAVORITESMENU="Favorieten menu voor spel 'XXX'"
BUT_FAV="Favorieten"
GUI_STARTMENU="Start menu"
DESC_STARTMENU="het gebruikte start menu"
GUI_ASKOPENFAV="Open favorieten?"
GUI_STLWINEDEBUG="WINEDEBUG instellingen"
DESC_STLWINEDEBUG="De WINEDEBUG instellingen voor directe Wine calls voor dit game"
GUI_USECUSTOMCMD="Gebruik aangepaste opdracht"
DESC_USECUSTOMCMD="Gebruik aangepaste opdracht"
BUT_GM="SPEL MENU"
BUT_DGM="STANDAARD"
BUT_GLM="GLOBAAL"
BUT_BACK="TERUG"
GUI_ASKOPENED="Editor openen?"
GUI_ASKOPENGAM="Open spel instellingen?"
GUI_SORTCAT="Sorteer categorieën"
NOTY_DLSHADERS="Download/update shader 'XXX'"
BUT_GUISET_CATMENU="CATEGORIE SELECTIE"
BUT_GUISET_CATMENUSHORT="CATEGORIE"
GUI_CAT="Kies categorie"
GUI_CATSEL="Kies XXX catgorie om geopend te worden in een apart menu"
GUI_CATMENU="Categorie 'YYY' menu voor spel 'XXX'"
NOTY_WTINST="Instaleren 'XXX' met Winetricks 'YYY' en 'ZZZ'"
NOTY_CLOSETRAY="Sluiten tray icon 'XXX'"
NOTY_WANTPROTON3="Opgevraagde Proton 'XXX' niet gevonden - proberen een vergelijkbare versie te vinden"
NOTY_NOTFOUND="WAARSCHUWING - 'XXX' niet gevonden!"
NOTY_NOTFOUND2="WAARSCHUWING - YAD Versie 'XXX' gevonden, maar minstens 'YYY' is vereist"
GUI_WARN="Waarschuwing"
GUI_OPTS="Opties"
GUI_OPTSGUI="GUI opties"
GUI_OPTSMISC="Misc opties"
GUI_OPTSPROTON="Proton opties"
GUI_OPTSSHADER="Shader opties"
GUI_OPTSTOOLS="Tools opties"
GUI_OPTSVR="VR opties"
GUI_OPTSVORTEX="Vortex opties"
GUI_OPTSWINE="Wine opties"
GUI_HEADLINEFONT="Kopgrootte"
DESC_HEADLINEFONT="De lettergrootte gebruikt in de koppen"
NOTY_MISSDIR="Folder 'XXX' bestaat niet en kon niet worden aangemaakt"
GUI_OPTSURLS="URL opties"
GUI_PROJECTPAGE="Project pagina"
DESC_PROJECTPAGE="DE project pagina van 'XXX'"
GUI_CP_PROTONTKG="Proton-tkg URL"
DESC_CP_PROTONTKG="De project pagina van Proton-tkg"
GUI_CP_PROTONGE="Proton-GE URL"
DESC_CP_PROTONGE="De project pagina van Proton-GE"
GUI_DL_D3D47_64="64bit d3dcompiler_47 URL"
DESC_DL_D3D47_64="Download URL (Lutris) voor een 64bit d3dcompiler_47 DLL"
GUI_DL_D3D47_32="32bit d3dcompiler_47 URL"
DESC_DL_D3D47_32="Download URL (dgVoodoo 2) voor een 32bit d3dcompiler_47 DLL"
GUI_RESHADEDLURL="ReShade URL"
DESC_RESHADEDLURL="De project pagina van ReShade"
GUI_VORTEXRELURL="Vortex URL"
DESC_VORTEXRELURL="De project pagina van Vortex Mod Manager"
GUI_DXVKURL="DXVK URL"
DESC_DXVKURL="De project pagina van DXVK"
GUI_XLIVEURL="xlive vervangings URL"
DESC_XLIVEURL="De project pagina van Ultimate-ASI-Loader gebruikt als xlive replacement"
GUI_STASSURL="Steam apps URL"
DESC_STASSURL="De URL gebruikt om Steam afbeeldingen te downloaden"
GUI_WINETRICKSURL="Winetricks URL"
DESC_WINETRICKSURL="De project pagina van Winetricks"
GUI_RUN_CHEATENGINE="Cheat Engine"
DESC_RUN_CHEATENGINE="Inschakelen Cheat Engine voor dit spel"
GUI_CHEATENGINEVERSION="Cheat Engine versie"
DESC_CHEATENGINEVERSION="De versie van Cheat Engine om te gebruiken/downloaden"
NOTY_INSTCE="Stil instaleren Cheat Engine 'XXX'"
NOTY_DLCE="Downloaden Cheat Engine 'XXX'"
# SINCE "v3.1.336"
GUI_STL_PV_VERBOSE="Pressure Vessel log"
DESC_STL_PV_VERBOSE="Pressure Vessel verbose log"
GUI_STL_PV_SHELL="Pressure Vessel shell"
DESC_STL_PV_SHELL="Pressure Vessel shell - none=uitgeschakeld, after=na het spel, fail=na het spel wanneer gefaald, instead=spel overslaan"
GUI_STL_PV_TERMINAL="Pressure Vessel terminal"
DESC_STL_PV_TERMINAL="Pressure Vessel terminal"
GUI_ARCHALTEXE="Architecture exe"
DESC_ARCHALTEXE="Check de architecture van deze exe inplaats van de standaard"
GUI_WINEDLDIR="Wine download dir"
DESC_WINEDLDIR="De download folder voor Wine archives"
GUI_WINEEXTDIR="Wine uitpakken dir"
DESC_WINEEXTDIR="De uitpakfolder voor gedownloade Wine archives"
GUI_WINE_LOG_DIR="Wine log dir"
DESC_WINE_LOG_DIR="De folder voor het opslaan van Wine logs"
GUI_USEWINE="Gebruik Wine"
DESC_USEWINE="Gebruik Wine inplaats van Proton"
GUI_WINE_LUTRIS="Wine Lutris URL"
DESC_WINE_LUTRIS="De URL voor Lutris Wine packages"
GUI_DLWINE="Download Wine"
GUI_DLWINETEXT2="Download Wine"
GUI_DLWINETEXT="Selecteer of voer wine archive in om te downloaden en instaleren"
GUI_WINEDEFLUTRIS="Wine Lutris standaard"
DESC_WINEDEFLUTRIS="Gebruik huidige standaard Lutris Wine versie als standaard Wine"
GUI_WINEDEFLUTRISA="Wine Lutris altijd standaard"
DESC_WINEDEFLUTRISA="Altijd de huidige standaard Lutris Wine versie gebruiken"
GUI_WINEVERSION="Wine versie"
DESC_WINEVERSION="De Wine Versie om voor dit spel te gebruiken"
GUI_WINEDEFAULT="Wine default"
DESC_WINEDEFAULT="The default Wine version to be used when none is selected"
GUI_SELWINE="Wine not yet configured - either download a Wine version or choose one already available"
GUI_SELIWINE="Choose one of the available Wine versions to use"
BUT_DLDWINE="DOWNLOAD WINE"
BUT_SELWINE="USE READY WINE"
GUI_USEWICO="Use wineconsole"
DESC_USEWICO="Use wineconsole when the the exe is a console program"
GUI_RESETLOG="Reset log"
DESC_RESETLOG="Reset game log on every new launch"
BUT_VORTEX="START VORTEX"
DESC_WAITVORTEX="Timeout in seconds of the Vortex requester - 0 to disable it completely"
GUI_WAITVORTEX="Vortex requester timeout"
GUI_ASKVORTEX="Open Vortex?"
GUI_BACKUPSTEAMUSER="Backup steamuser"
DESC_BACKUPSTEAMUSER="Backup non-empty steamuser directories from the game pfx"
NOTY_STARTBACKUP="Starting backup of steamuser files for game 'XXX (YYY)'"
NOTY_STOPBACKUP="Finished backup of steamuser files for game 'XXX (YYY)'"
GUI_EDITABLEGAMECFGS="Editable possible game config files found"
BUT_HIDE="HIDE"
NOTY_PICKWINS="Picked and saved window 'XXX' for game 'YYY (ZZZ)'"
NOTY_PICKWINN="Picked window 'XXX' for unknown game"
GUI_SGW="Windowname"
GUI_SGE="Exename"
GUI_CHEATENGINEURL="Cheat Engine URL"
DESC_CHEATENGINEURL="The project page of Cheat Engine"
GUI_X64DBGURL="x64dbg URL"
DESC_X64DBGURL="The project page of x64dbg"
GUI_RUN_X64DBG="Debug with x64dbg"
DESC_RUN_X64DBG="Start this game with the x64dbg debugger"
GUI_DLTO="Downloading 'XXX' to 'YYY'"
BUT_OD="OPEN DIR"
BUT_DEL="DELETE"
GUI_DELSEL="Delete the selected files for sure?"
GUI_DXVK_LOG_PATH="DXVK log path"
DESC_DXVK_LOG_PATH="The DXVK log path - 'none' for stdout"
GUI_USEWINEDEBUGPROTON="Use 'winedebug settings' for Proton"
DESC_USEWINEDEBUGPROTON="Use the 'winedebug settings' also for Proton"
GUI_CLEANPROTONTEMP="Clean Proton Temp"
DESC_CLEANPROTONTEMP="Cleanup Proton Temp directory 'drive_c/users/steamuser/Temp' on exit"
GUI_STEAMAPPIDFILE="SteamAppID file"
DESC_STEAMAPPIDFILE="Create steam_appid.txt file in gamedir if enabled or delete it if disabled"
GUI_NOSTGAPPNAME="App name"
DESC_NOSTGAPPNAME="The app name of game - optional"
GUI_NOSTGEXEPATH="Exe"
DESC_NOSTGEXEPATH="The absolute path to the game exe - required"
GUI_NOSTGSTDIR="Start dir"
DESC_NOSTGSTDIR="The working dir from where the game is started - optional"
GUI_NOSTGICONPATH="Icon path"
DESC_NOSTGICONPATH="The absolute path to the game icon - optional"
GUI_NOSTGLAOP="Launch options"
DESC_NOSTGLAOP="The Steam launch options for the game - optional"
GUI_NOSTGHIDE="Is hidden"
DESC_NOSTGHIDE="Hide the game from the Steam library - optional"
GUI_NOSTGADC="Allow desktop config"
DESC_NOSTGADC="Allow desktop config - optional"
GUI_NOSTGAO="Allow overlay"
DESC_NOSTGAO="Allow Steam overlay in game - optional"
GUI_NOSTGVR="OpenVR"
DESC_NOSTGVR="The game is a VR game - optional"
GUI_NOSTTAGS="Tags"
DESC_NOSTTAGS="Comma separated tags for the game, invalid ones will be autoremoved"
DESC_NOST="Non-Steam"
GUI_ADDNSG="Add non-Steam game"
GUI_NOSTEAMSTLDEF="$PROGCMD presets for non-Steam games"
DESC_NOSTEAMSTLDEF="Set '$PROGCMD icon for non-Steam games by default"
GUI_STEAMCATSEL="Select Steam categories"
BUT_SEL="SELECT"
BUT_CREATE="CREATE"
BUT_TAGS="TAGS"
GUI_WARNNSG1="Steam needs to be restarted to make a newly added game available"
GUI_WARNNSG2="When tags are selected for the new game the command 'XXX'\nmust be run and confirmed afterwards in the Steam client to active them"
TRAY_SRC="Steam reset collections"
GUI_VINFO="Installed games with Vortex support"
GUI_VINFO1="To disable Vortex for a game in the Vortex Steam category.\nit needs to be removed from the category directly within the Steam client"
GUI_Y="Yes"
GUI_N="No"
GUI_VOSY="Symlinks in the Vortex WINEPREFIX"
NOTY_STARTNATGAMOSC="Starting native game 'XXX (YYY)' with GameMode and gamescope"
NOTY_STARTPROTGAMOSC="Starting game 'YYY (ZZZ)' with GameMode and gamescope using XXX"
GUI_SGDBAPIKEY="SteamGridDB API key"
DESC_SGDBAPIKEY="Your personal SteamGridDB API key used for downloading custom Steam grids"
GUI_STEAMGRIDDBAPI="SteamGridDB API URL"
DESC_STEAMGRIDDBAPI="SteamGridDB API URL"
GUI_OPTSGRID="SteamGridDB options"
GUI_SGDBSTYLES="Styles"
DESC_SGDBSTYLES="Style filter options"
GUI_SGDBDIMS="Dimensions"
DESC_SGDBDIMS="Dimension filter options"
GUI_SGDBTYPES="Types"
DESC_SGDBTYPES="Type filter options"
GUI_SGDBNSFW="NSFW"
DESC_SGDBNSFW="NSFW options"
GUI_SGDBHUMOR="Humor"
DESC_SGDBHUMOR="Humor options"
GUI_SGDBDLTOSTEAM="Download grid to Steam"
DESC_SGDBDLTOSTEAM="Download grid directly into Steam grid directory"
GUI_SGDBHASFILE="Existing grid file"
DESC_SGDBHASFILE="How to handle an already existing grid file"
GUI_SGDBAUTODL="Auto download grid"
DESC_SGDBAUTODL="Automatic grid download behavior"
GUI_CHEATENGINEMD5SUM="Cheat Engine md5sum"
DESC_CHEATENGINEMD5SUM="The Cheat Engine md5sum"
NOTY_CHEATENGINEMD5SUM="Cheat Engine installer md5sum is wrong: is 'XXX' and should be 'YYY'- skipping!"
GUI_STORECOMPDATTITLE="Symlink compatdata"
DESC_STORECOMPDATTITLE="Create a GameTitle symlink in 'STLCOMPDAT' for finding a WINEPREFIX easier"
GUI_AUTOCONTY="Auto Conty"
DESC_AUTOCONTY="Automatically use Conty if the game exe is 32bit"
GUI_USECONTY="Force Conty"
DESC_USECONTY="Explicitely use Conty for the game"
GUI_CONTYRELURL="Conty URL"
DESC_CONTYRELURL="The project page of Conty"
GUI_CUSTCONTY="Custom Conty executable"
DESC_CUSTCONTY="Custom Conty executable"
GUI_ASKCONTY="Use which Conty source?"
BUT_DLCONTY="DOWNLOAD CONTY"
BUT_SELCONTY="SELECT LOCAL CONTY"
SKIPCONTY="SKIP CONTY"
NOTY_DLCONTY="Downloading 'XXX' - will need some time - big file"
GUI_UPDATECONTY="Update Conty"
DESC_UPDATECONTY="Update downloaded Conty automatically"
NOTY_UPDATECONTY="New Conty version 'XXX' available (local version is 'YYY') - updating"
GUI_LOGPLAYTIME="Log playtime"
DESC_LOGPLAYTIME="Log the time played per game"
GUI_ASKCRASHGUESS="exited after only 'XXX' seconds.\nRetry with different settings?"
BUT_RETRYCG="RETRY DIFFERENT SETTINGS"
BUT_SKIPCG="DON'T ASK AGAIN"
BUT_NO="NO"
GUI_CRASHGUESS="Crash guess seconds"
DESC_CRASHGUESS="Open requester after the game exited in less than X seconds"
GUI_ONLYWICO="Only wineconsole"
DESC_ONLYWICO="Open only a wineconsole in the game directory instead of the game"
TRAY_UWT="Update window template"
NOTY_TEMPLUP="Template for window 'XXX' updated"
NOTY_FRSTATE="Steam first run running 'XXX'"
NOTY_FRDONE="Steam first run finished for 'XXX'"
NOTY_FRSTART="Starting 'XXX' Steam first run"
GUI_ADDEVALSC="Add package to evaluatorscript"
DESC_GLOBALEVALDIR="Path where global evaluatorscripts are stored"
GUI_GLOBALEVALDIR="Global evaluatorscripts path"
BUT_SAEVALSC="SAVE AS ADDON"
BUT_SCEVALSC="SAVE AS CUSTOM"
BUT_ONLYINSTALL="INSTALL WITHOUT SAVING"
GUI_HELPURL="Open help URL"
DESC_HELPURL="Opens the URL for this game in the browser"
GUI_FOUNDEVALSC="Found evaluatorscripts: 'XXX'"
GUI_TEVALSCSEL="Pre-selection based on 'XXX'"
GUI_GAMESCREENRES="Game screen resolution"
DESC_GAMESCREENRES="Change the screen resolution to this value before the game starts"
GUI_MO2DLURL="Mod Organizer 2 URL"
DESC_MO2DLURL="The project page of Mod Organizer 2"
NOTY_NOAIDNOPREV="No current or previous game directory found"
GUI_GLOBALSTLGUIDIR="Global resolution template directory"
DESC_GLOBALSTLGUIDIR="Path where global resolution templates are stored"
GUI_CHOOSEWTCATPFX="Choose Winetricks category to install packages from"
GUI_WTCATPFX="Winetricks category"
GUI_WTPACK="Package"
GUI_WTDESC="Description"
GUI_WTPACKDIALOG="Checked packages will be used for the 'XXX' wineprefix"
GUI_CURSELWTPACKS="Currently selected packages:"
BUT_SELECT="SELECT"
BUT_DONE="DONE"
GUI_DXH="DXVK HUD option"
GUI_DXHDIALOG="Select DXVK HUD options ('0' to disable)"
GUI_HIDE="Hide"
FBUT_GUISET_DCP="Download custom Proton"
FBUT_GUISET_DW="Download custom Wine"
FBUT_GUISET_DXHSEL="DXVK HUD options"
FBUT_GUISET_UPSHADER="Game Shaders"
FBUT_GUISET_ADDNSGA="Add Non-Steam Game"
FBUT_GUISET_RECREATEPFX="Re-create Wineprefix"
FBUT_GUISET_CREATEEVALSC="Steam first run setup"
FBUT_GUISET_WTSEL="Winetricks"
FBUT_GUISET_FAVSEL="Set favorites"
FBUT_GUISET_BLOCKCAT="Hide category"
FBUT_GUISET_SORTCAT="Category sort order"
FBUT_GUISET_OPURL="Help URL"
FBUT_GUISET_WDC="Wine debug channels"
FBUT_GUISET_OTR="One time run"
FBUT_GUISET_GASCO="gamescope"
FBUT_GUISET_VORTEX="Vortex"
GUI_LASTPLAYED="last played:"
GUI_RECRECODA="Create new 'XXX' and move existing to 'YYY'?\n(An existing backup will be replaced)"
BUT_INSTALL="INSTALL"
GUI_WTAI="(already installed)"
NOTY_WTFIN="Winetricks package installation finished"
GUI_TOGSTEAMWEBHELPER="Toggle steamwebhelper"
DESC_TOGSTEAMWEBHELPER="Pause steamwebhelper on game launch and continue on game stop"
BUT_OPURL="OPEN URL"
GUI_ASKOPURL="Open help URL for 'XXX' in browser?"
GUI_MINUS="-"
GUI_PLUS="+"
GUI_WDCH="Wine debug channels"
GUI_WDCDIALOG="Select Wine debug channels for 'XXX'\n(if both '$GUI_MINUS' and '$GUI_PLUS' are enabled, '$GUI_MINUS' wins)"
BUT_RUN="RUN"
GUI_ONETIMERUN="Options to start a custom command"
GUI_OTPROTON="One time Proton version"
DESC_OTPROTON="Proton version used for the command, default is the game default"
GUI_OTEXE="One time command"
DESC_OTEXE="The command which is supposed to be started"
GUI_OTARGS="arguments"
DESC_OTARGS="Command line arguments for above command"
GUI_OTSAVE="Save"
DESC_OTSAVE="Save above selection for later use"
GUI_GASCOSET="Gamescope settings for 'XXX'"
GUI_GSSHWRES="Game show resolution"
DESC_GSSHWRES="set the resolution used by gamescope. Resizing the gamescope window will update these settings. Defaults to 1280x720."
GUI_GSINTRES="Game internal resolution"
DESC_GSINTRES="set the resolution used by the game. Defaults to the values specified in 'GSSHWRES'"
GUI_GSFLR="Frame limit"
DESC_GSFLR="set a framerate limit for the game. Specified in frames per second."
GUI_GSFLU="Frame limit unfocused"
DESC_GSFLU="set a framerate limit for the game when unfocused. Specified in frames per second."
GUI_GSIS="Integer scaling"
DESC_GSIS="use integer scaling"
GUI_GSFS="Fullscreen"
DESC_GSFS="create a fullscreen window"
GUI_GSBW="Borderless window"
DESC_GSBW="create a borderless window"
GUI_USEPDBRATING="ProtonDB rating"
DESC_USEPDBRATING="Download and show latest ProtonDB rating for the game"
GUI_PDBRATINGCACHE="ProtonDB rating cache"
DESC_PDBRATINGCACHE="Use downloaded cache for ProtonDB rating if not older than X days"
GUI_WTPROTON="Winetricks Proton"
DESC_WTPROTON="Proton version ONLY used when directly choosing 'XXX'"
GUI_WTPROTONSAVE="Save Winetricks Proton"
DESC_WTPROTONSAVE="Save Winetricks Proton for later use ONLY for the 'XXX' button"
BUT_MAINMENU="MAIN MENU"
DESC_USEVORTEX="Enable Vortex Mode"
DESC_VORTEXCOMPDATA="The compatdata directory for the Vortex installation"
DESC_USEVORTEXPROTON="The Proton version used for Vortex"
GUI_USEVORTEX="Vortex"
GUI_VORTEXCOMPDATA="Vortex compatdata"
FBUT_GUISET_VTXINST="Install"
FBUT_GUISET_VTXSTART="Start"
FBUT_GUISET_VTXSTAGE="Stages"
FBUT_GUISET_VTXGAMES="Games"
FBUT_GUISET_VTXSYMS="Symlinks"
FBUT_GUISET_VTXDL="Download"
GUI_VTXINST="Vortex install menu"
NOTY_DLCUSTOMPROTON5="Testing if 'XXX' contains a Proton file before extracting"
NOTY_DLCUSTOMPROTON6="Archive 'XXX' does not contain a Proton file - not extracting"
GUI_CW_KRON4EK="Wine Kron4ek URL"
DESC_CW_KRON4EK="The project page of Kron4ek Wine"
GUI_PATHS="Paths"
GUI_SAPTEXT="Standalone Proton"
GUI_SAPGAME="Game title"
DESC_SAPGAME="The game title used to start the game"
GUI_SAPPROTON="Proton version"
DESC_SAPPROTON="The Proton version used to start the game exe"
GUI_SAP_COMPAT_DATA_PATH="Proton compatdata"
DESC_SAP_COMPAT_DATA_PATH="The compatdata wineprefix used for the game"
GUI_SAPEXE="Game exe"
DESC_SAPEXE="The game exe to be started"
GUI_SAPARGS="Game command line parameter"
DESC_SAPARGS="Optional game command line parameter"
GUI_SAPRUN="Run game"
DESC_SAPRUN="Run the game or just save its config"
BUT_LOAD="LOAD"
DESC_YAD="yad command"
NOTY_GLOBALTWEAK="Loading global tweak 'XXX'"
NOTY_REDICOMP="Using compatdata redirected to 'XXX'"
GUI_REDIRCOMPDATA="Redirect compatdata"
DESC_REDIRCOMPDATA="Use compatdata depending on the Proton version - 'single-proton' for using compatdata per game and Proton version - 'global-proton' for using the same Proton version based compatdata globally for all games"
FBUT_GUISET_WIKI="Wiki"
GUI_USE="use"
GUI_URL="URL"
GUI_NAME="name"
GUI_AUTH="author"
GUI_DESC="description"
GUI_SHADREPDIALOG="Available shader repositories"
FBUT_GUISET_SHADERREPOS="Shader repos"
GUI_STLWINEDLLOVERRIDES="Wine DLL overrides"
DESC_STLWINEDLLOVERRIDES="Wine DLL overrides used for this game"
GUI_USECUSTOMFALLBACKPIC="Use custom fallback picture"
DESC_USECUSTOMFALLBACKPIC="Use custom fallback picture instead of the built-in one, if no game picture was found"	
GUI_GITHUBUSER="Github user"
DESC_GITHUBUSER="If provided and USECUSTOMFALLBACKPIC is enabled the avatar of the user is used as fallback picture"
GUI_CREATEDESKTOPICON="Create desktop icon"
DESC_CREATEDESKTOPICON="0 to disable, 1 to create desktop icon, 2 to create desktop application icon, 3 to create both"
NOTY_STARTRESTORE="Restoring steamuser data from 'XXX' for 'YYY'"
NOTY_STOPRESTORE="Finished restoring steamuser data to 'XXX'"
GUI_RESTORESTEAMUSER="Restore steamuser mode"
DESC_RESTORESTEAMUSER="When is the steamuser data supposed to be restored from an existing backup"
GUI_AR="Restore steamuser data from 'XXX' to 'YYY'?"
GUI_AR_ALWAYSASK="(Asking because asking always is configured)"
GUI_AR_ASKNODSTTS="(Asking because destination doesn't have a backup timestamp)"
GUI_AR_ASKUNSURE="(Asking because asking if unsure is configured)"
GUI_REDIRSTEAMUSER="steamuser redirect mode"
DESC_REDIRSTEAMUSER="Mode how to handle the steamuser directory on compatdata redirect"
GUI_USESUSYM="steamuser symlink"
DESC_USESUSYM="symlink the steamuser directory"
GUI_USEGLOBSUSYM="steamuser global symlink"
DESC_USEGLOBSUSYM="symlink the steamuser directory globally to one directory"
GUI_SSU="Steamuser"
GUI_INJECT_CUSTOMCMD="Inject custom command"
DESC_INJECT_CUSTOMCMD="Inject the custom command by starting it after the game executable is running - overrides 'ONLY_CUSTOMCMD' and 'FORK_CUSTOMCMD'"
GUI_INJECTWAIT="Inject wait"
DESC_INJECTWAIT="Wait X seconds before starting the custom program after the game executable started"
GUI_USEIGCS="Use IGCSInjector"
DESC_USEIGCS="Use IGCSInjector to inject a DLL into the running game executable"
GUI_IGCSWAIT="IGCSInjector wait"
DESC_IGCSWAIT="Wait X seconds before starting the IGCSInjector after the game executable started"
GUI_DLLFILES="DLL files"
GUI_SELECTIGCSDLL="Select DLL to use with IGCSInjector"
GUI_SELECTDLL="Select a DLL"
GUI_UUUSEIGCS="UniversalUE4Unlocker IGCS"
DESC_UUUSEIGCS="Inject the UniversalUE4Unlocker with IGCSInjector"
GUI_UUUINFO1="'XXX' needs to be manually downloaded from"
GUI_UUUINFO2="and extracted to"
GUI_BLOCKINTERNET="Block internet"
DESC_BLOCKINTERNET="Reject internet access for the game"
GUI_UUUSEVR="UniversalUE4Unlocker VR inject"
DESC_UUUSEVR="Prepare VR injection into compatible UE4 games using UniversalUE4Unlocker and IGCSInjector"
GUI_UUUSEPATCH="UE4 console auto script"
DESC_UUUSEPATCH="Automatically prepare and execute a UE4 console script on game launch"
GUI_UUUPATCHWAIT="UUU patch wait"
DESC_UUUPATCHWAIT="Wait X seconds before starting the UUU patch script after the game executable started"
TRAY_LCS="Launch custom script"
GUI_TEMPVAL="Value in current template:"
GUI_CFGDIFF="Configuration options for game 'XXX',\nwhich differ from the current default template config"
GUI_WINE_FULLSCREEN_FSR="Enable FSR (Proton/Wine)"
DESC_WINE_FULLSCREEN_FSR="Enable FidelityFX Super Resolution (FSR) - a compatible Proton version needs to be selected separately"
GUI_WINE_FULLSCREEN_FSR_STRENGTH="FSR sharpening"
DESC_WINE_FULLSCREEN_FSR_STRENGTH="FSR sharpening strength"
GUI_USEOPENVRFSR="Enable FSR (OpenVR)"
DESC_USEOPENVRFSR="Enable FidelityFX Super Resolution (FSR) compatible OpenVR"
GUI_USEREAP="Use reaper command"
DESC_USEREAP="Use reaper command if available"
GUI_FIXSYMLINKS="Fix symlinks"
DESC_FIXSYMLINKS="Fix symlinks pointing to a Proton version unlike the current one"
GUI_UNSYMLINK="Unsymlink"
DESC_UNSYMLINK="Replace 'windows system file' symlinks in the current WINEPREFIX with the original files they are pointing to"
GUI_DPRSRELURL="Depressurizer URL"
DESC_DPRSRELURL="The project page of Depressurizer"
GUI_DPRSCOMPDATA="Depressurizer compatdata"
DESC_DPRSCOMPDATA="The compatdata directory for Depressurizer"
GUI_USEDPRSPROTON="Depressurizer Proton"
DESC_USEDPRSPROTON="The Proton version used for Depressurizer"
GUI_DPRSPAUTOUP="Depressurizer auto-update"
DESC_DPRSPAUTOUP="Automatically look for latest Depressurizer version"
GUI_DPRSUSEVDFSYMLINKS="Use VDF symlinks for Depressurizer"
DESC_DPRSUSEVDFSYMLINKS="Use VDF symlinks for Depressurizer instead of copying to the original ones"
GUI_DELPFX="Delete compatdata"
DESC_DELPFX="Delete the compatdata dirextory before game launch, so Steam recreates it automatically updated"
NOTY_DELPFX="Removing the compatdata 'XXX'"
GUI_PROTON_ENABLE_NVAPI="Proton NVAPI"
DESC_PROTON_ENABLE_NVAPI="Proton support for Nvidia's NVAPI GPU support library and DLSS"
GUI_DEPURL="Dependencies URL"
DESC_DEPURL="The project page of Dependencies"
GUI_DEPSAUTOUP="Dependencies auto-update"
DESC_DEPSAUTOUP="Automatically look for latest Dependencies version"
GUI_RUN_DEPS="Dependencies DLL debug"
DESC_RUN_DEPS="Start this game with the DLL debugger Dependencies"
GUI_HARDARGS="Game command arguments (hardcoded)"
DESC_HARDARGS="The command line arguments used for the game initially coming hardcoded from Steam - without effect when 'SORTGARGS' is disabled"
GUI_SLOARGS="Game command arguments ($SLO)"
DESC_SLOARGS="The command line arguments used for the game initially coming from $SLO"
GUI_SGA="Arguments"
GUI_SORTGARGS="Sort game command arguments"
DESC_SORTGARGS="Sort game command arguments and make hardcoded arguments writable"
GUI_DEV="Developer"
GUI_PUB="Publisher"
GUI_MCS="Metacritic"
GUI_OSL="Systems"
GUI_GD="Gamedir"
GUI_WP="WINEPREFIX"
GUI_AM="Appmanifest"
GUI_SP="Shadercache"
GUI_GAFIDIALOG="'XXX'\nSelect game files and dirs to 'xdg-open'"
GUI_GAFI="Game files"
NOTY_INSTSTART="Installing 'XXX'"
NOTY_INSTSTOP="Finished installation of 'XXX'"
GUI_OPTSMO2="Mod Organizer 2 options"
GUI_MO2COMPDATA="Mod Organizer 2 compatdata"
DESC_MO2COMPDATA="The compatdata directory for the Mod Organizer 2 installation"
GUI_USEMO2PROTON="Mod Organizer 2 Proton"
DESC_USEMO2PROTON="The Proton version used for Mod Organizer 2"
GUI_MO2MODE="Mod Organizer 2 mode"
DESC_MO2MODE="Mod Organizer 2 mode"
BUT_MO2_GUI="MO2 GUI"
BUT_MO2_SIL="MO2 SILENT"
DESC_WAITMO2="Timeout in seconds for the Mod Organizer 2 requester - 0 to disable it completely"
GUI_WAITMO2="Mod Organizer 2 requester timeout"
GUI_ASKMO2="Open Mod Organizer 2?"
NOTY_STARTSIMO="Starting 'XXX (YYY)' with silently enabled Mod Organizer 2 mods"
NOTY_STARTVEMO="Starting 'XXX (YYY)' using Mod Organizer 2 gui"
NOTY_NOMO="No mod enabled in MO2 for 'XXX (YYY)'"
BUT_MO2_SKIP="MO2 SKIP"
GUI_USEMANGOHUDSTLCFG="MangoHud config"
DESC_USEMANGOHUDSTLCFG="Use steamtinkerlaunch internal MangoHud config for this game"
GUI_UPPROT1="Current Proton wine version 'XXX' has issues with installing 'YYY'\n- at least wine version 'ZZZ' is required.\n"
GUI_UPPROT2="Switch Vortex Proton to a compatible version?"
BUT_UPPROT="SWITCH PROTON"
GUI_AUTOYESTO="Automatically accept on timeout"
GUI_CP_PROTONSTL="Proton-STL URL"
DESC_CP_PROTONSTL="The download page of Proton-STL"
FBUT_GUISET_MO="Mod Organizer 2"
GUI_USESPECIALK="Use Special K"
DESC_USESPECIALK="Enable Special K for the selected game"
GUI_SPEKVERS="Special K version"
DESC_SPEKVERS="Special K download version. Either stable or testing"
NOTY_MISSDLL="'XXX' requires 'YYY', which is not available in the WINEPREFIX currently running with 'ZZZ'"
GUI_FORCESLR="Force Steam Linux Runtime"
DESC_FORCESLR="Force Steam Linux Runtime if not available"
GUI_FORCEREAP="Force reaper command"
DESC_FORCEREAP="Force reaper command if not available"
GUI_CUPROTOCOMPAT="Uitpakken aangepaste Proton archieven in compatibilitytools.d"
DESC_CUPROTOCOMPAT="Uitpakken aangepaste Proton archieven in compatibilitytools.d"
GUI_RUN_VORTEX_WINETRICKS="Enable Winetricks in Vortex Mode"
DESC_RUN_VORTEX_WINETRICKS="Enable Winetricks in Vortex Mode"
GUI_RUN_VORTEX_WINECFG="Enable Winecfg in Vortex Mode"
DESC_RUN_VORTEX_WINECFG="Enable Winecfg in Vortex Mode"
GUI_USEFWS="Use FlawlessWidescreen"
DESC_USEFWS="Use FlawlessWidescreen voor het spel"
GUI_DONE="Done"
NOTY_CHECKSUM_OK="The sha256 checksum 'XXX' of the downloaded file is correct"
NOTY_CHECKSUM_NOK="The sha256 checksum 'XXX' of the downloaded file is wrong"
NOTY_PREPVTX="Preparing Vortex game 'XXX (YYY)' with Nexus GameID 'ZZZ'"
NOTY_APPLVTX="Applying Vortex settings for game 'XXX' via autogenerated cmd 'YYY'"
NOTY_BUMP="Updating 'XXX' from 'YYY' to 'ZZZ'"
GUI_AUTOBUMPGE="Automatisch laatste Proton-GE versie"
DESC_AUTOBUMPGE="Automatisch laatste Proton-GE versie"
NOTY_CHKOK="The 'XXX' checksum of 'YYY' is correct: 'ZZZ'"
NOTY_CHKNOK="The checksum of 'XXX' is NOT correct - is 'YYY' but should be 'ZZZ'"
NOTY_CHK="Checking 'XXX' of the file 'YYY'"
GUI_DXVK_SCALE="DXVK HUD scale"
DESC_DXVK_SCALE="Scales the DXVK HUD by a factor of x (e.g. 1.5)"
GUI_USEPEV="Use pev tool 'XXX'"
DESC_USEPEV="Store game exe data using 'XXX'"
NOTY_ANALYZE="Analyzing 'XXX' using 'YYY'"
GUI_RUN_GDB="Debug with gdb"
DESC_RUN_GDB="Start this game with the gdb debugger"
NOTY_STARTPROTGDB="Start spel 'YYY (ZZZ)' en maak gebruik van XXX and attaching it to 'gdb'"
GUI_USETERM="Terminal emulator"
DESC_USETERM="Terminal emulator used f.e. for gdb debugging"
GUI_TERMARGS="Terminal emulator arguments"
DESC_TERMARGS="Terminal emulator command line arguments"
GUI_PROTON_PROTON_HIDE_NVIDIA_GPU="Proton hide Nvidia GPU"
DESC_PROTON_HIDE_NVIDIA_GPU="Proton hide Nvidia GPU"
GUI_USEDLSS="Enable DLSS"
DESC_USEDLSS="Enable all options required for DLSS"
GUI_STL_VKD3D_CONFIG="vkd3d-proton behavior options"
DESC_STL_VKD3D_CONFIG="a list of options that change the behavior of vkd3d-proton"
GUI_STL_VKD3D_DEBUG="vkd3d-proton debug level"
DESC_STL_VKD3D_DEBUG="controls the debug level for log messages produced by vkd3d-proton"
GUI_STL_VKD3D_SHADER_DEBUG="vkd3d - shader compilers debug level"
DESC_STL_VKD3D_SHADER_DEBUG="controls the debug level for log messages produced by the shader compilers"
GUI_STL_VKD3D_LOG_FILE="vkd3d log path"
DESC_STL_VKD3D_LOG_FILE="If set, redirects VKD3D_DEBUG logging output to a file instead"
GUI_STL_VKD3D_VULKAN_DEVICE="vkd3d - force the selected Vulkan device"
DESC_STL_VKD3D_VULKAN_DEVICE="a zero-based device index. Use to force the selected Vulkan device"
GUI_STL_VKD3D_FILTER_DEVICE_NAME="vkd3d - skip devices"
DESC_STL_VKD3D_FILTER_DEVICE_NAME="skips devices that don't include this substring"
GUI_STL_VKD3D_DISABLE_EXTENSIONS="vkd3d-proton - skip Vulkan extensions"
DESC_STL_VKD3D_DISABLE_EXTENSIONS="a list of Vulkan extensions that vkd3d-proton should not use even if available"
GUI_STL_VKD3D_TEST_DEBUG="vkd3d -  additional test debug messages"
DESC_STL_VKD3D_TEST_DEBUG="enables additional debug messages in tests"
GUI_STL_VKD3D_TEST_FILTER="vkd3d - test filter string"
DESC_STL_VKD3D_TEST_FILTER="a filter string. Only the tests whose names matches the filter string will be run, e.g. VKD3D_TEST_FILTER=clear_render_target. Useful for debugging or developing new tests"
GUI_STL_VKD3D_TEST_EXCLUDE="vkd3d - test excludes"
DESC_STL_VKD3D_TEST_EXCLUDE="excludes tests of which the name is included in the string, e.g. VKD3D_TEST_EXCLUDE=test_root_signature_priority,test_conservative_rasterization_dxil"
GUI_STL_VKD3D_TEST_PLATFORM="vkd3d - test platform"
DESC_STL_VKD3D_TEST_PLATFORM="The test platform controls the behavior of todo(), todo_if(), bug_if() and broken() conditions in tests"
GUI_STL_VKD3D_TEST_BUG="vkd3d - disable bug_if() conditions in tests"
DESC_STL_VKD3D_TEST_BUG="set to 0 to disable bug_if() conditions in tests"
GUI_STL_VKD3D_PROFILE_PATH="vkd3d profiling path"
DESC_STL_VKD3D_PROFILE_PATH="If profiling is enabled in the build, a profiling block is emitted to ${VKD3D_PROFILE_PATH}.${pid}"
GUI_OPTSVKD3D="Vkd3d options"
NOTY_SHADENA="Enabling shader repo 'XXX'"
NOTY_SHADDIS="Disabling shader repo 'XXX'"
GUI_NOTYARGS="Notifier arguments"
DESC_NOTYARGS="Command line arguments for the used notifier"
GUI_VDRES="Virtual desktop resolution"
DESC_VDRES="Resolution for the wine virtual desktop"
GUI_SELGAM="Select a game"
DF_SLCOMMENT="XXX (via 'YYY')"
GUI_PICKPROG="Game executable"
DESC_PICKPROG="The game executable used for this config"
GUI_GAMENAME="Game name"
DESC_GAMENAME="The game name used for this game"
GUI_KEEPGAMENAME="Keep game name"
DESC_KEEPGAMENAME="Keep the current game name even if the executable is changed"
GUI_STL_COMPAT_DATA_PATH="Compatdata dir"
DESC_STL_COMPAT_DATA_PATH="Choose a compatdata directory"
GUI_PICKICON="Game Icon"
DESC_PICKICON="Choose a new game icon"
GUI_USERAYTRACING="Enable raytracing"
DESC_USERAYTRACING="When enabled, VKD3D_CONFIG is exported as 'dxr11' and '-dx12' is appended to the game command line parameters"
