QCylinderGeometry Class

class Qt3DExtras::QCylinderGeometry

The QCylinderGeometry class allows creation of a cylinder in 3D space. * * * * * The QCylinderGeometry class is most commonly used internally by the QCylinderMesh * but can also be used in custom Qt3DRender::QGeometryRenderer subclasses. More...

Header: #include <Qt3DExtras/QCylinderGeometry>
qmake: QT += 3dextras
Since: Qt 5.7
Instantiated By: CylinderGeometry
Inherits: Qt3DRender::QGeometry

This class was introduced in Qt 5.7.

Properties

Public Functions

Qt3DRender::QAttribute *indexAttribute() const
float length() const
Qt3DRender::QAttribute *normalAttribute() const
Qt3DRender::QAttribute *positionAttribute() const
float radius() const
int rings() const
int slices() const
Qt3DRender::QAttribute *texCoordAttribute() const

Public Slots

void setLength(float length)
void setRadius(float radius)
void setRings(int rings)
void setSlices(int slices)

Signals

void lengthChanged(float length)
void radiusChanged(float radius)
void ringsChanged(int rings)
void slicesChanged(int slices)

Detailed Description

* * * *

Property Documentation

indexAttribute : Qt3DRender::QAttribute* const

Holds the geometry index attribute.

Access functions:

Qt3DRender::QAttribute *indexAttribute() const

length : float

Holds the length of the cylinder.

Access functions:

float length() const
void setLength(float length)

Notifier signal:

void lengthChanged(float length)

normalAttribute : Qt3DRender::QAttribute* const

Holds the geometry normal attribute.

Access functions:

Qt3DRender::QAttribute *normalAttribute() const

positionAttribute : Qt3DRender::QAttribute* const

Holds the geometry position attribute.

Access functions:

Qt3DRender::QAttribute *positionAttribute() const

radius : float

Holds the radius of the cylinder.

Access functions:

float radius() const
void setRadius(float radius)

Notifier signal:

void radiusChanged(float radius)

rings : int

Holds the number of rings in the cylinder.

Access functions:

int rings() const
void setRings(int rings)

Notifier signal:

void ringsChanged(int rings)

slices : int

Holds the number of slices in the cylinder.

Access functions:

int slices() const
void setSlices(int slices)

Notifier signal:

void slicesChanged(int slices)

texCoordAttribute : Qt3DRender::QAttribute* const

Holds the geometry texture coordinate attribute.

Access functions:

Qt3DRender::QAttribute *texCoordAttribute() const