QOpenGLFramebufferObjectFormat Class
The QOpenGLFramebufferObjectFormat class specifies the format of an OpenGL framebuffer object. More...
| Header: | #include <QOpenGLFramebufferObjectFormat> |
| qmake: | QT += gui |
| Since: | Qt 5.0 |
This class was introduced in Qt 5.0.
Detailed Description
A framebuffer object has several characteristics:
- Number of samples per pixels.
- Depth and/or stencil attachments.
- Texture target.
- Internal texture format.
Note that the desired attachments or number of samples per pixels might not be supported by the hardware driver. Call QOpenGLFramebufferObject::format() after creating a QOpenGLFramebufferObject to find the exact format that was used to create the frame buffer object.
See also QOpenGLFramebufferObject.