QSGDynamicTexture Class
The QSGDynamicTexture class serves as a baseclass for dynamically changing textures, such as content that is rendered to FBO's. More...
| Header: | #include <QSGDynamicTexture> |
| qmake: | QT += quick |
| Inherits: | QSGTexture |
Detailed Description
To update the content of the texture, call updateTexture() explicitly. Simply calling bind() will not update the texture.
Note: All classes with QSG prefix should be used solely on the scene graph's rendering thread. See Scene Graph and Rendering for more information.