QSGFlatColorMaterial Class
The QSGFlatColorMaterial class provides a convenient way of rendering solid colored geometry in the scene graph. More...
| Header: | #include <QSGFlatColorMaterial> |
| qmake: | QT += quick |
| Inherits: | QSGMaterial |
Detailed Description
Warning: This utility class is only functional when running with the default backend of the Qt Quick scenegraph.
The flat color material will fill every pixel in a geometry using a solid color. The color can contain transparency.
The geometry to be rendered with a flat color material requires vertices in attribute location 0 in the QSGGeometry object to render correctly. The QSGGeometry::defaultAttributes_Point2D() returns an attribute set compatible with this material.
The flat color material respects both current opacity and current matrix when updating its rendering state.