QSvgRenderer Class
The QSvgRenderer class is used to draw the contents of SVG files onto paint devices. More...
| Header: | #include <QSvgRenderer> |
| qmake: | QT += svg |
| Since: | Qt 4.1 |
| Inherits: | QObject |
This class was introduced in Qt 4.1.
Note: All functions in this class are reentrant.
Properties
- aspectRatioMode : Qt::AspectRatioMode
- framesPerSecond : int
- viewBox : QRectF
Public Functions
| Qt::AspectRatioMode | aspectRatioMode() const |
| int | framesPerSecond() const |
| void | setAspectRatioMode(Qt::AspectRatioMode mode) |
| void | setFramesPerSecond(int num) |
| void | setViewBox(const QRect &viewbox) |
| void | setViewBox(const QRectF &viewbox) |
| QRectF | viewBoxF() const |
Detailed Description
Using QSvgRenderer, Scalable Vector Graphics (SVG) can be rendered onto any QPaintDevice subclass, including QWidget, QImage, and QGLWidget.
QSvgRenderer provides an API that supports basic features of SVG rendering, such as loading and rendering of static drawings, and more interactive features like animation. Since the rendering is performed using QPainter, SVG drawings can be rendered on any subclass of QPaintDevice.
SVG drawings are either loaded when an QSvgRenderer is constructed, or loaded later using the load() functions. Data is either supplied directly as serialized XML, or indirectly using a file name. If a valid file has been loaded, either when the renderer is constructed or at some later time, isValid() returns true; otherwise it returns false. QSvgRenderer provides the render() slot to render the current document, or the current frame of an animated document, using a given painter.
The defaultSize() function provides information about the amount of space that is required to render the currently loaded SVG file. This is useful for paint devices, such as QWidget, that often need to supply a size hint to their parent layout. The default size of a drawing may differ from its visible area, found using the viewBox property.
Animated SVG drawings are supported, and can be controlled with a simple collection of functions and properties:
- The animated() function indicates whether a drawing contains animation information.
- The framesPerSecond property contains the rate at which the animation plays.
Finally, the QSvgRenderer class provides the repaintNeeded() signal which is emitted whenever the rendering of the document needs to be updated.
See also QSvgWidget, Qt SVG C++ Classes, SVG Viewer Example, and QPicture.
Property Documentation
aspectRatioMode : Qt::AspectRatioMode
how rendering adheres to the SVG view box aspect ratio
The accepted modes are:
- Qt::IgnoreAspectRatio (the default): the aspect ratio is ignored and the rendering is stretched to the target bounds.
- Qt::KeepAspectRatio: rendering is centered and scaled as large as possible within the target bounds while preserving aspect ratio.
This property was introduced in Qt 5.15.
Access functions:
| Qt::AspectRatioMode | aspectRatioMode() const |
| void | setAspectRatioMode(Qt::AspectRatioMode mode) |
framesPerSecond : int
This property holds the number of frames per second to be shown
The number of frames per second is 0 if the current document is not animated.
Access functions:
| int | framesPerSecond() const |
| void | setFramesPerSecond(int num) |
See also animated().
viewBox : QRectF
This property holds the rectangle specifying the visible area of the document in logical coordinates
This property was introduced in Qt 4.2.
Access functions:
| QRectF | viewBoxF() const |
| void | setViewBox(const QRect &viewbox) |
| void | setViewBox(const QRectF &viewbox) |