                              GLV Change Log


v0.4.0 - 13 Jan 2020

    * Add Android implementation.
    * Change glv_create() function to accept GL version.
    * Rename GLV_ATTRIB_ES2 as GLV_ATTRIB_ES.
    * Add GLV_ATTRIB_DEBUG to create debug context.


V0.3.2 - 26 Aug 2017

    * Add glv_dpi() function for X11 & Win32.
    * Add GLV_ATTRIB_ES2 to create context with OpenGL ES 2.0 profile on X11.


V0.3.0 - 11 Nov 2004

    * Mac OS X version (without fullscreen support).
    * glv_queryModes() is now called without a GLView pointer.
    * Switching between fullscreen and window is now reliable on X11.
    * The example 'complete' now reports key names.


V0.2.0 - 18 Feb 2004

    * Now using a single event handler function and GLViewEvent.


V0.1.0 -  3 Sep 2003

    * Initial public release.

