Ninja
deps_log.h
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1 // Copyright 2012 Google Inc. All Rights Reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 // http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #ifndef NINJA_DEPS_LOG_H_
16 #define NINJA_DEPS_LOG_H_
17 
18 #include <string>
19 #include <vector>
20 
21 #include <stdio.h>
22 
23 #include "load_status.h"
24 #include "timestamp.h"
25 
26 struct Node;
27 struct State;
28 
29 /// As build commands run they can output extra dependency information
30 /// (e.g. header dependencies for C source) dynamically. DepsLog collects
31 /// that information at build time and uses it for subsequent builds.
32 ///
33 /// The on-disk format is based on two primary design constraints:
34 /// - it must be written to as a stream (during the build, which may be
35 /// interrupted);
36 /// - it can be read all at once on startup. (Alternative designs, where
37 /// it contains indexing information, were considered and discarded as
38 /// too complicated to implement; if the file is small than reading it
39 /// fully on startup is acceptable.)
40 /// Here are some stats from the Windows Chrome dependency files, to
41 /// help guide the design space. The total text in the files sums to
42 /// 90mb so some compression is warranted to keep load-time fast.
43 /// There's about 10k files worth of dependencies that reference about
44 /// 40k total paths totalling 2mb of unique strings.
45 ///
46 /// Based on these stats, here's the current design.
47 /// The file is structured as version header followed by a sequence of records.
48 /// Each record is either a path string or a dependency list.
49 /// Numbering the path strings in file order gives them dense integer ids.
50 /// A dependency list maps an output id to a list of input ids.
51 ///
52 /// Concretely, a record is:
53 /// four bytes record length, high bit indicates record type
54 /// (but max record sizes are capped at 512kB)
55 /// path records contain the string name of the path, followed by up to 3
56 /// padding bytes to align on 4 byte boundaries, followed by the
57 /// one's complement of the expected index of the record (to detect
58 /// concurrent writes of multiple ninja processes to the log).
59 /// dependency records are an array of 4-byte integers
60 /// [output path id,
61 /// output path mtime (lower 4 bytes), output path mtime (upper 4 bytes),
62 /// input path id, input path id...]
63 /// (The mtime is compared against the on-disk output path mtime
64 /// to verify the stored data is up-to-date.)
65 /// If two records reference the same output the latter one in the file
66 /// wins, allowing updates to just be appended to the file. A separate
67 /// repacking step can run occasionally to remove dead records.
68 struct DepsLog {
69  DepsLog() : needs_recompaction_(false), file_(NULL) {}
70  ~DepsLog();
71 
72  // Writing (build-time) interface.
73  bool OpenForWrite(const std::string& path, std::string* err);
74  bool RecordDeps(Node* node, TimeStamp mtime, const std::vector<Node*>& nodes);
75  bool RecordDeps(Node* node, TimeStamp mtime, int node_count, Node** nodes);
76  void Close();
77 
78  // Reading (startup-time) interface.
79  struct Deps {
82  ~Deps() { delete [] nodes; }
86  };
87  LoadStatus Load(const std::string& path, State* state, std::string* err);
88  Deps* GetDeps(Node* node);
89 
90  /// Rewrite the known log entries, throwing away old data.
91  bool Recompact(const std::string& path, std::string* err);
92 
93  /// Returns if the deps entry for a node is still reachable from the manifest.
94  ///
95  /// The deps log can contain deps entries for files that were built in the
96  /// past but are no longer part of the manifest. This function returns if
97  /// this is the case for a given node. This function is slow, don't call
98  /// it from code that runs on every build.
99  bool IsDepsEntryLiveFor(Node* node);
100 
101  /// Used for tests.
102  const std::vector<Node*>& nodes() const { return nodes_; }
103  const std::vector<Deps*>& deps() const { return deps_; }
104 
105  private:
106  // Updates the in-memory representation. Takes ownership of |deps|.
107  // Returns true if a prior deps record was deleted.
108  bool UpdateDeps(int out_id, Deps* deps);
109  // Write a node name record, assigning it an id.
110  bool RecordId(Node* node);
111 
112  /// Should be called before using file_. When false is returned, errno will
113  /// be set.
114  bool OpenForWriteIfNeeded();
115 
117  FILE* file_;
118  std::string file_path_;
119 
120  /// Maps id -> Node.
121  std::vector<Node*> nodes_;
122  /// Maps id -> deps of that id.
123  std::vector<Deps*> deps_;
124 
125  friend struct DepsLogTest;
126 };
127 
128 #endif // NINJA_DEPS_LOG_H_
std::string file_path_
Definition: deps_log.h:118
LoadStatus
Definition: load_status.h:18
const std::vector< Node * > & nodes() const
Used for tests.
Definition: deps_log.h:102
bool OpenForWriteIfNeeded()
Should be called before using file_.
Definition: deps_log.cc:406
Information about a node in the dependency graph: the file, whether it&#39;s dirty, mtime, etc.
Definition: graph.h:37
Node ** nodes
Definition: deps_log.h:85
LoadStatus Load(const std::string &path, State *state, std::string *err)
Definition: deps_log.cc:152
bool Recompact(const std::string &path, std::string *err)
Rewrite the known log entries, throwing away old data.
Definition: deps_log.cc:298
As build commands run they can output extra dependency information (e.g.
Definition: deps_log.h:68
signed long long int64_t
A 64-bit integer type.
Definition: win32port.h:28
bool RecordDeps(Node *node, TimeStamp mtime, const std::vector< Node *> &nodes)
Deps * GetDeps(Node *node)
Definition: deps_log.cc:290
Deps(int64_t mtime, int node_count)
Definition: deps_log.h:80
int node_count
Definition: deps_log.h:84
int64_t TimeStamp
Definition: timestamp.h:31
bool needs_recompaction_
Definition: deps_log.h:116
bool RecordId(Node *node)
Definition: deps_log.cc:372
bool OpenForWrite(const std::string &path, std::string *err)
Definition: deps_log.cc:48
void Close()
Definition: deps_log.cc:145
FILE * file_
Definition: deps_log.h:117
~DepsLog()
Definition: deps_log.cc:44
std::vector< Node * > nodes_
Maps id -> Node.
Definition: deps_log.h:121
DepsLog()
Definition: deps_log.h:69
Global state (file status) for a single run.
Definition: state.h:84
const std::vector< Deps * > & deps() const
Definition: deps_log.h:103
TimeStamp mtime
Definition: deps_log.h:83
friend struct DepsLogTest
Definition: deps_log.h:125
std::vector< Deps * > deps_
Maps id -> deps of that id.
Definition: deps_log.h:123
bool UpdateDeps(int out_id, Deps *deps)
Definition: deps_log.cc:361
bool IsDepsEntryLiveFor(Node *node)
Returns if the deps entry for a node is still reachable from the manifest.
Definition: deps_log.cc:351