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Enki
1.9
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#include "Geometry.h"#include "Types.h"#include "Random.h"#include "Interaction.h"#include "BluetoothBase.h"#include <iostream>#include <set>#include <vector>#include <valarray>Go to the source code of this file.
Classes | |
| class | Enki::PhysicalObject |
| A situated object in the world with mass, geometry properties, physical properties, ... More... | |
| class | Enki::PhysicalObject::UserData |
| User specific data that can be attached to any object in the world. More... | |
| class | Enki::PhysicalObject::Part |
| A part is one of the convex geometrical element that composes the physical object. More... | |
| struct | Enki::PhysicalObject::Hull |
| A hull is a vector of Hull. More... | |
| class | Enki::Robot |
| A robot is a PhysicalObject that has additional interactions and a controller. More... | |
| class | Enki::World |
| The world is the container of all objects and robots. More... | |
| struct | Enki::World::GroundTexture |
| 2-D Texture for ground More... | |
Namespaces | |
| Enki | |
| Enki is the namespace of the Enki simulator. All Enki functions and classes excepted the math one are inside this namespace. | |
The core of Enki.
The world, the objects located in it and the interaction logic are all defined in this file.
1.8.11