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Enki
1.9
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| ▼NEnki | Enki is the namespace of the Enki simulator. All Enki functions and classes excepted the math one are inside this namespace |
| CActiveSoundObject | ActiveSoundObject can be inherited by any robot that want to emit sound |
| CActiveSoundSource | Time limited sound emitter |
| CBluetooth | Implementation of an onboard Bluetooth module |
| ▼CBluetoothBase | Implementation of a Bluetooth base coordinating the Bluetooth modules |
| CBtClients | Structure associating a pointer to a bluetooth module to its address |
| CConnections | Information needed to establish a connection or a disconnection |
| CTransmissions | Information needed to send data along an established connection |
| CCircularCam | 1D Circular camera |
| CColor | A color in RGBA |
| CDepthTest | Standard depth test |
| CDifferentialWheeled | |
| CEPuck | A simple model of the E-puck robot |
| CEPuckScannerTurret | The rotating, long range distance sensor turret of the E-puck robot |
| CFastRandom | A fast random generator |
| CFeedableSbot | An "improved" Sbot that can interact with SbotActiveObject |
| CFourWayMic | A generic sound sensor/microphone |
| CGlobalInteraction | Interacts with the whole world |
| CGroundSensor | A ground infrared sensor |
| CInteractionRadiusCompare | A functor then compares the radius of two local interactions |
| CIRSensor | A generic infrared sensor |
| CKhepera | A simple model of the Khepera robot |
| CLocalInteraction | Interacts with another object or wall only up to a certain distance |
| CMarxbot | A very simplified model of the Sbot mobile robot |
| CMatrix22 | A 2x2 matrix |
| CMicrophone | A generic sound sensor/microphone |
| COmniCam | 1D omnidirectional circular camera, based on 2 CircularCam Pixels start at -PI and then follow mathematical orientation to PI |
| ▼CPhysicalObject | A situated object in the world with mass, geometry properties, physical properties, .. |
| CHull | A hull is a vector of Hull |
| CPart | A part is one of the convex geometrical element that composes the physical object |
| CUserData | User specific data that can be attached to any object in the world |
| CPixelOperationFunctor | Functor for pixel operation |
| CPolygone | Polygone, which is a vector of points. Anti-clockwise, standard trigonometric orientation |
| CRobot | A robot is a PhysicalObject that has additional interactions and a controller |
| CSbot | A very simplified model of the Sbot mobile robot |
| CSbotActiveObject | SbotActiveObject give or remove energy to nearby Sbots through an SbotFeeding interaction |
| CSbotActiveSoundObject | SbotActiveSoundObject give or remove energy to nearby Sbots through an SbotFeeding interaction |
| CSbotFeeding | Feeding interaction gives or remove energy to nearby Sbots |
| CSbotGlobalSound | Interaction sound between all Sbots |
| CSbotMicrophone | Specific microphone for S-bots |
| CSegment | A segment in a 2D space, basically two points |
| CSoundSbot | This Sbot version has sound capabilities inherited from ActiveSoundObject, as well as the feeding and usual capabilities of an Sbot |
| CThymio2 | A simple model of the Thymio robot |
| CUniformRand | Functor to be used with <algorithm> |
| CVector | A vector in a 2D space |
| ▼CWorld | The world is the container of all objects and robots |
| CGroundTexture | 2-D Texture for ground |
1.8.11