|
Enki
1.9
|
2-D Texture for ground More...
#include <PhysicalEngine.h>
Public Member Functions | |
| GroundTexture () | |
| build an empty texture | |
| GroundTexture (unsigned width, unsigned height, const uint32_t *data) | |
| build a texture from an existing pointer | |
Public Attributes | |
| unsigned | width |
| the width of the ground texture, if any | |
| unsigned | height |
| the height of the ground texture, if any | |
| std::vector< uint32_t > | data |
| the date of the ground texture, organised as scanlines of pixels in ARGB (0xAARRGGBB in little endian); empty if there is no ground texture | |
2-D Texture for ground
1.8.11