5 #include "localserver.h" 11 #include <Cutelyst/Engine> 14 #include <QSocketNotifier> 18 # include <sys/socket.h> 23 static inline int cutelyst_safe_accept(
int s,
struct sockaddr *addr, uint *addrlen,
int flags = 0);
34 void LocalServer::setProtocol(
Protocol *protocol)
36 m_protocol = protocol;
42 server->setProtocol(m_protocol);
43 server->m_engine = engine;
46 server->m_socket = socket();
48 server->m_socketNotifier->setEnabled(
false);
49 connect(server->m_socketNotifier,
52 &LocalServer::socketNotifierActivated);
54 if (server->listen(socket())) {
55 server->pauseAccepting();
57 qFatal(
"Failed to set server socket descriptor");
61 connect(engine, &ServerEngine::started, server, &LocalServer::resumeAccepting);
62 connect(engine, &ServerEngine::shutdown, server, &LocalServer::shutdown);
67 void LocalServer::pauseAccepting()
69 auto notifier = socketDescriptorNotifier();
71 notifier->setEnabled(
false);
75 void LocalServer::resumeAccepting()
80 auto notifier = socketDescriptorNotifier();
82 notifier->setEnabled(
true);
87 void LocalServer::incomingConnection(quintptr handle)
90 sock->protoData = m_protocol->createData(sock);
93 sock->timeout =
false;
94 sock->proto->parse(sock, sock);
96 connect(sock, &LocalSocket::finished,
this, [
this, sock]() {
98 if (--m_processing == 0) {
99 m_engine->stopSocketTimeout();
103 if (Q_LIKELY(sock->setSocketDescriptor(qintptr(handle)))) {
104 sock->proto = m_protocol;
106 sock->serverAddress =
"localhost"_qba;
107 if (++m_processing) {
108 m_engine->startSocketTimeout();
115 qintptr LocalServer::socket()
const 119 return notifier->
socket();
125 void LocalServer::shutdown()
129 if (m_processing == 0) {
130 m_engine->serverShutdown();
133 for (
auto child : childrenL) {
136 connect(socket, &LocalSocket::finished,
this, [
this]() {
138 m_engine->serverShutdown();
141 m_engine->handleSocketShutdown(socket);
147 void LocalServer::timeoutConnections()
151 for (
auto child : childrenL) {
154 if (socket->timeout) {
155 socket->connectionClose();
157 socket->timeout =
true;
164 Protocol *LocalServer::protocol()
const 177 for (
auto child : childrenL) {
189 void LocalServer::socketNotifierActivated()
195 uint length =
sizeof(sockaddr_un);
196 int connectedSocket =
197 cutelyst_safe_accept(
int(m_socket), reinterpret_cast<sockaddr *>(&addr), &length);
198 if (-1 != connectedSocket) {
199 incomingConnection(quintptr(connectedSocket));
204 static inline int cutelyst_safe_accept(
int s,
struct sockaddr *addr, uint *addrlen,
int flags)
206 Q_ASSERT((flags & ~O_NONBLOCK) == 0);
209 # ifdef QT_THREADSAFE_CLOEXEC 211 int sockflags = SOCK_CLOEXEC;
212 if (flags & O_NONBLOCK)
213 sockflags |= SOCK_NONBLOCK;
214 # if defined(Q_OS_NETBSD) 215 fd = ::paccept(s, addr, static_cast<socklen_t *>(addrlen), NULL, sockflags);
217 fd = ::accept4(s, addr, static_cast<socklen_t *>(addrlen), sockflags);
221 fd = ::accept(s, addr, static_cast<socklen_t *>(addrlen));
225 ::fcntl(fd, F_SETFD, FD_CLOEXEC);
228 if (flags & O_NONBLOCK)
229 ::fcntl(fd, F_SETFL, ::fcntl(fd, F_GETFL) | O_NONBLOCK);
236 #include "moc_localserver.cpp" void activated(QSocketDescriptor socket, QSocketNotifier::Type type)
QMetaObject::Connection connect(const QObject *sender, PointerToMemberFunction signal, Functor functor)
const QObjectList & children() const const
The Cutelyst namespace holds all public Cutelyst API.
void setEnabled(bool enable)
T qobject_cast(QObject *object)
qintptr socket() const const