input:read:*:*
warp:read:*:*
output:write:&input:f16
mask:write:y:f16
debugi0:write:rgba:f16
debugi1:write:rgba:f16
debugi2:write:rgba:f16
debugi3:write:rgba:f16
debugw0:write:rgba:f16
debugw1:write:rgba:f16
debugw2:write:rgba:f16
debugw3:write:rgba:f16
