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Cute Chess 0.1
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A board for Displaced-grid Chess. More...
#include <gridboard.h>
Public Member Functions | |
| virtual Board * | copy () const |
| virtual QString | defaultFenString () const |
| DisplacedGridBoard () | |
| virtual QString | variant () const |
Public Member Functions inherited from Chess::GridBoard | |
| virtual Board * | copy () const |
| virtual QString | defaultFenString () const |
| GridBoard () | |
| virtual QString | variant () const |
Public Member Functions inherited from Chess::WesternBoard | |
| virtual int | height () const |
| virtual Result | result () |
| virtual int | reversibleMoveCount () const |
| WesternBoard (WesternZobrist *zobrist) | |
| virtual int | width () const |
Public Member Functions inherited from Chess::Board | |
| Board (Zobrist *zobrist) | |
| virtual CoordinateSystem | coordinateSystem () const |
| virtual Board * | copy () const =0 |
| virtual QString | defaultFenString () const =0 |
| QString | fenString (FenNotation notation=XFen) const |
| GenericMove | genericMove (const Move &move) const |
| virtual int | height () const =0 |
| void | initialize () |
| bool | isLegalMove (const Move &move) |
| virtual bool | isRandomVariant () const |
| bool | isRepetition (const Move &move) |
| bool | isValidSquare (const Square &square) const |
| quint64 | key () const |
| QVector< Move > | legalMoves () |
| void | makeMove (const Move &move, BoardTransition *transition=nullptr) |
| Move | moveFromGenericMove (const GenericMove &move) const |
| Move | moveFromString (const QString &str) |
| QString | moveString (const Move &move, MoveNotation notation) |
| Piece | pieceAt (const Square &square) const |
| Piece | pieceFromSymbol (const QString &pieceSymbol) const |
| QStringList | pieceList (Side side) const |
| QString | pieceString (int pieceType) const |
| QString | pieceSymbol (Piece piece) const |
| int | plyCount () const |
| int | repeatCount () const |
| QString | representation (Piece piece) const |
| int | reserveCount (Piece piece) const |
| virtual QList< Piece > | reservePieceTypes () const |
| void | reset () |
| virtual Result | result ()=0 |
| virtual int | reversibleMoveCount () const |
| bool | setFenString (const QString &fen) |
| Side | sideToMove () const |
| QString | startingFenString () const |
| Side | startingSide () const |
| virtual Result | tablebaseResult (unsigned int *dtm=nullptr) const |
| void | undoMove () |
| virtual Side | upperCaseSide () const |
| virtual QString | variant () const =0 |
| virtual bool | variantHasDrops () const |
| virtual bool | variantHasWallSquares () const |
| virtual int | width () const =0 |
| virtual | ~Board () |
Protected Member Functions | |
| virtual bool | restriction (const Move &move, bool reverse=false) const |
Protected Member Functions inherited from Chess::GridBoard | |
| bool | leavesRegion (const Move &move, int fs=0, int rs=0) const |
| virtual bool | restriction (const Move &move, bool reverse=false) const |
Protected Member Functions inherited from Chess::RestrictedMoveBoard | |
| virtual Board * | copy () const =0 |
| virtual bool | inCheck (Side side, int square=0) const |
| RestrictedMoveBoard () | |
| virtual bool | restriction (const Move &move, bool reverse=false) const =0 |
| virtual bool | vIsLegalMove (const Move &move) |
Protected Member Functions inherited from Chess::WesternBoard | |
| virtual void | addPromotions (int sourceSquare, int targetSquare, QVarLengthArray< Move > &moves) const |
| virtual int | captureType (const Move &move) const |
| virtual int | castlingFile (CastlingSide castlingSide) const |
| int | enpassantSquare () const |
| virtual void | generateMovesForPiece (QVarLengthArray< Move > &moves, int pieceType, int square) const |
| virtual bool | hasCastling () const |
| bool | hasCastlingRight (Side side, CastlingSide castlingSide) const |
| virtual bool | hasEnPassantCaptures () const |
| virtual bool | inCheck (Side side, int square=0) const |
| virtual bool | isLegalPosition () |
| virtual bool | kingCanCapture () const |
| virtual bool | kingsCountAssertion (int whiteKings, int blackKings) const |
| int | kingSquare (Side side) const |
| virtual QString | lanMoveString (const Move &move) |
| virtual Move | moveFromLanString (const QString &str) |
| virtual Move | moveFromSanString (const QString &str) |
| virtual bool | parseCastlingRights (QChar c) |
| int | pawnAmbiguity (StepType type=FreeStep) const |
| virtual bool | pawnHasDoubleStep () const |
| void | removeCastlingRights (int square) |
| void | removeCastlingRights (Side side) |
| virtual QString | sanMoveString (const Move &move) |
| virtual bool | variantHasChanneling (Side side, int square) const |
| virtual QString | vFenIncludeString (FenNotation notation) const |
| virtual QString | vFenString (FenNotation notation) const |
| virtual void | vInitialize () |
| virtual bool | vIsLegalMove (const Move &move) |
| virtual void | vMakeMove (const Move &move, BoardTransition *transition) |
| virtual bool | vSetFenString (const QStringList &fen) |
| virtual void | vUndoMove (const Move &move) |
Protected Member Functions inherited from Chess::Board | |
| void | addToReserve (const Piece &piece, int count=1) |
| int | arraySize () const |
| bool | canMove () |
| virtual int | captureType (const Move &move) const |
| Square | chessSquare (const QString &str) const |
| Square | chessSquare (int index) const |
| void | generateDropMoves (QVarLengthArray< Move > &moves, int pieceType) const |
| void | generateHoppingMoves (int sourceSquare, const QVarLengthArray< int > &offsets, QVarLengthArray< Move > &moves) const |
| void | generateMoves (QVarLengthArray< Move > &moves, int pieceType=Piece::NoPiece) const |
| virtual void | generateMovesForPiece (QVarLengthArray< Move > &moves, int pieceType, int square) const =0 |
| void | generateSlidingMoves (int sourceSquare, const QVarLengthArray< int > &offsets, QVarLengthArray< Move > &moves) const |
| virtual bool | isLegalPosition ()=0 |
| virtual QString | lanMoveString (const Move &move) |
| const Move & | lastMove () const |
| virtual int | maxPieceSymbolLength () const |
| bool | moveExists (const Move &move) const |
| virtual Move | moveFromLanString (const QString &str) |
| virtual Move | moveFromSanString (const QString &str)=0 |
| Piece | pieceAt (int square) const |
| bool | pieceHasMovement (int pieceType, unsigned movement) const |
| void | removeFromReserve (const Piece &piece) |
| virtual int | reserveType (int pieceType) const |
| virtual QString | sanMoveString (const Move &move)=0 |
| void | setPieceType (int type, const QString &name, const QString &symbol, unsigned movement=0, const QString &gsymbol=QString()) |
| void | setSquare (int square, Piece piece) |
| int | squareIndex (const QString &str) const |
| int | squareIndex (const Square &square) const |
| QString | squareString (const Square &square) const |
| QString | squareString (int index) const |
| virtual QString | vFenString (FenNotation notation) const =0 |
| virtual void | vInitialize ()=0 |
| virtual bool | vIsLegalMove (const Move &move) |
| virtual void | vMakeMove (const Move &move, BoardTransition *transition)=0 |
| virtual bool | vSetFenString (const QStringList &fen)=0 |
| virtual void | vUndoMove (const Move &move)=0 |
| void | xorKey (quint64 key) |
Additional Inherited Members | |
Public Types inherited from Chess::WesternBoard | |
| enum | WesternPieceType { Pawn = 1 , Knight , Bishop , Rook , Queen , King } |
Public Types inherited from Chess::Board | |
| enum | CoordinateSystem { NormalCoordinates , InvertedCoordinates } |
| enum | FenNotation { XFen , ShredderFen } |
| enum | MoveNotation { StandardAlgebraic , LongAlgebraic } |
Protected Types inherited from Chess::WesternBoard | |
| enum | CastlingSide { QueenSide , KingSide , NoCastlingSide } |
| enum | StepType { NoStep = 0 , FreeStep = 1 , CaptureStep = 2 } |
Protected Attributes inherited from Chess::WesternBoard | |
| QVarLengthArray< PawnStep, 8 > | m_pawnSteps |
Static Protected Attributes inherited from Chess::WesternBoard | |
| static const unsigned | BishopMovement = 4 |
| static const unsigned | KnightMovement = 2 |
| static const unsigned | RookMovement = 8 |
A board for Displaced-grid Chess.
Displaced-grid Chess is a variant of Grid Chess. The grid is shifted by one rank and one file. There are 25 regions of nine central 2x2, twelve 1x2 (or 2x1) and four 1x1 cells at the corners.
Introduced by Doug Grant in 1974, the variant is also known as DGChess.
| Chess::DisplacedGridBoard::DisplacedGridBoard | ( | ) |
Creates a new DisplacedGridBoard object.
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virtual |
Creates and returns a deep copy of this board.
Reimplemented from Chess::GridBoard.
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virtual |
Returns the variant's default starting FEN string.
Reimplemented from Chess::GridBoard.
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protectedvirtual |
Returns true if move fulfills the additional game rules. Set reverse to true if this is a move of the opponent side (not the side to move). Default value is false.
Reimplemented from Chess::GridBoard.
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virtual |
Returns the name of the chess variant.
Reimplemented from Chess::GridBoard.