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Cute Chess 0.1
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A board for Extinction Chess. More...
#include <extinctionboard.h>
Public Member Functions | |
| virtual Board * | copy () const |
| virtual QString | defaultFenString () const |
| ExtinctionBoard (const QSet< int > &set=QSet< int >{King, Queen, Rook, Bishop, Knight, Pawn}, bool allPromotions=true) | |
| virtual Result | result () |
| virtual QString | variant () const |
Public Member Functions inherited from Chess::StandardBoard | |
| virtual Board * | copy () const |
| virtual QString | defaultFenString () const |
| StandardBoard () | |
| virtual Result | tablebaseResult (unsigned int *dtm=nullptr) const |
| virtual QString | variant () const |
Public Member Functions inherited from Chess::WesternBoard | |
| virtual int | height () const |
| virtual Result | result () |
| virtual int | reversibleMoveCount () const |
| WesternBoard (WesternZobrist *zobrist) | |
| virtual int | width () const |
Public Member Functions inherited from Chess::Board | |
| Board (Zobrist *zobrist) | |
| virtual CoordinateSystem | coordinateSystem () const |
| virtual Board * | copy () const =0 |
| virtual QString | defaultFenString () const =0 |
| QString | fenString (FenNotation notation=XFen) const |
| GenericMove | genericMove (const Move &move) const |
| virtual int | height () const =0 |
| void | initialize () |
| bool | isLegalMove (const Move &move) |
| virtual bool | isRandomVariant () const |
| bool | isRepetition (const Move &move) |
| bool | isValidSquare (const Square &square) const |
| quint64 | key () const |
| QVector< Move > | legalMoves () |
| void | makeMove (const Move &move, BoardTransition *transition=nullptr) |
| Move | moveFromGenericMove (const GenericMove &move) const |
| Move | moveFromString (const QString &str) |
| QString | moveString (const Move &move, MoveNotation notation) |
| Piece | pieceAt (const Square &square) const |
| Piece | pieceFromSymbol (const QString &pieceSymbol) const |
| QStringList | pieceList (Side side) const |
| QString | pieceString (int pieceType) const |
| QString | pieceSymbol (Piece piece) const |
| int | plyCount () const |
| int | repeatCount () const |
| QString | representation (Piece piece) const |
| int | reserveCount (Piece piece) const |
| virtual QList< Piece > | reservePieceTypes () const |
| void | reset () |
| virtual Result | result ()=0 |
| virtual int | reversibleMoveCount () const |
| bool | setFenString (const QString &fen) |
| Side | sideToMove () const |
| QString | startingFenString () const |
| Side | startingSide () const |
| virtual Result | tablebaseResult (unsigned int *dtm=nullptr) const |
| void | undoMove () |
| virtual Side | upperCaseSide () const |
| virtual QString | variant () const =0 |
| virtual bool | variantHasDrops () const |
| virtual bool | variantHasWallSquares () const |
| virtual int | width () const =0 |
| virtual | ~Board () |
Protected Member Functions | |
| virtual void | addPromotions (int sourceSquare, int targetSquare, QVarLengthArray< Move > &moves) const |
| virtual bool | inCheck (Side side, int square=0) const |
| virtual bool | kingsCountAssertion (int whiteKings, int blackKings) const |
Protected Member Functions inherited from Chess::WesternBoard | |
| virtual void | addPromotions (int sourceSquare, int targetSquare, QVarLengthArray< Move > &moves) const |
| virtual int | captureType (const Move &move) const |
| virtual int | castlingFile (CastlingSide castlingSide) const |
| int | enpassantSquare () const |
| virtual void | generateMovesForPiece (QVarLengthArray< Move > &moves, int pieceType, int square) const |
| virtual bool | hasCastling () const |
| bool | hasCastlingRight (Side side, CastlingSide castlingSide) const |
| virtual bool | hasEnPassantCaptures () const |
| virtual bool | inCheck (Side side, int square=0) const |
| virtual bool | isLegalPosition () |
| virtual bool | kingCanCapture () const |
| virtual bool | kingsCountAssertion (int whiteKings, int blackKings) const |
| int | kingSquare (Side side) const |
| virtual QString | lanMoveString (const Move &move) |
| virtual Move | moveFromLanString (const QString &str) |
| virtual Move | moveFromSanString (const QString &str) |
| virtual bool | parseCastlingRights (QChar c) |
| int | pawnAmbiguity (StepType type=FreeStep) const |
| virtual bool | pawnHasDoubleStep () const |
| void | removeCastlingRights (int square) |
| void | removeCastlingRights (Side side) |
| virtual QString | sanMoveString (const Move &move) |
| virtual bool | variantHasChanneling (Side side, int square) const |
| virtual QString | vFenIncludeString (FenNotation notation) const |
| virtual QString | vFenString (FenNotation notation) const |
| virtual void | vInitialize () |
| virtual bool | vIsLegalMove (const Move &move) |
| virtual void | vMakeMove (const Move &move, BoardTransition *transition) |
| virtual bool | vSetFenString (const QStringList &fen) |
| virtual void | vUndoMove (const Move &move) |
Protected Member Functions inherited from Chess::Board | |
| void | addToReserve (const Piece &piece, int count=1) |
| int | arraySize () const |
| bool | canMove () |
| virtual int | captureType (const Move &move) const |
| Square | chessSquare (const QString &str) const |
| Square | chessSquare (int index) const |
| void | generateDropMoves (QVarLengthArray< Move > &moves, int pieceType) const |
| void | generateHoppingMoves (int sourceSquare, const QVarLengthArray< int > &offsets, QVarLengthArray< Move > &moves) const |
| void | generateMoves (QVarLengthArray< Move > &moves, int pieceType=Piece::NoPiece) const |
| virtual void | generateMovesForPiece (QVarLengthArray< Move > &moves, int pieceType, int square) const =0 |
| void | generateSlidingMoves (int sourceSquare, const QVarLengthArray< int > &offsets, QVarLengthArray< Move > &moves) const |
| virtual bool | isLegalPosition ()=0 |
| virtual QString | lanMoveString (const Move &move) |
| const Move & | lastMove () const |
| virtual int | maxPieceSymbolLength () const |
| bool | moveExists (const Move &move) const |
| virtual Move | moveFromLanString (const QString &str) |
| virtual Move | moveFromSanString (const QString &str)=0 |
| Piece | pieceAt (int square) const |
| bool | pieceHasMovement (int pieceType, unsigned movement) const |
| void | removeFromReserve (const Piece &piece) |
| virtual int | reserveType (int pieceType) const |
| virtual QString | sanMoveString (const Move &move)=0 |
| void | setPieceType (int type, const QString &name, const QString &symbol, unsigned movement=0, const QString &gsymbol=QString()) |
| void | setSquare (int square, Piece piece) |
| int | squareIndex (const QString &str) const |
| int | squareIndex (const Square &square) const |
| QString | squareString (const Square &square) const |
| QString | squareString (int index) const |
| virtual QString | vFenString (FenNotation notation) const =0 |
| virtual void | vInitialize ()=0 |
| virtual bool | vIsLegalMove (const Move &move) |
| virtual void | vMakeMove (const Move &move, BoardTransition *transition)=0 |
| virtual bool | vSetFenString (const QStringList &fen)=0 |
| virtual void | vUndoMove (const Move &move)=0 |
| void | xorKey (quint64 key) |
Additional Inherited Members | |
Public Types inherited from Chess::WesternBoard | |
| enum | WesternPieceType { Pawn = 1 , Knight , Bishop , Rook , Queen , King } |
Public Types inherited from Chess::Board | |
| enum | CoordinateSystem { NormalCoordinates , InvertedCoordinates } |
| enum | FenNotation { XFen , ShredderFen } |
| enum | MoveNotation { StandardAlgebraic , LongAlgebraic } |
Protected Types inherited from Chess::WesternBoard | |
| enum | CastlingSide { QueenSide , KingSide , NoCastlingSide } |
| enum | StepType { NoStep = 0 , FreeStep = 1 , CaptureStep = 2 } |
Protected Attributes inherited from Chess::WesternBoard | |
| QVarLengthArray< PawnStep, 8 > | m_pawnSteps |
Static Protected Attributes inherited from Chess::WesternBoard | |
| static const unsigned | BishopMovement = 4 |
| static const unsigned | KnightMovement = 2 |
| static const unsigned | RookMovement = 8 |
A board for Extinction Chess.
Extinction Chess (Survival of the Species by R. W. Schmittberger, USA, 1985) is a variant of standard chess but has a different objective.
A side wins if their opponent loses all pieces of any kind.
The king has no royal obligation, so there is no check and the king can be captured. Pawns can also promote to king. Castling is allowed.
ExtinctionBoard uses Polyglot-compatible zobrist position keys, so adequate opening books in Polyglot format can be used.
| Chess::ExtinctionBoard::ExtinctionBoard | ( | const QSet< int > & | set = QSet<int>{King, Queen, Rook, Bishop, Knight, Pawn}, |
| bool | allPromotions = true |
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Creates a new ExtinctionBoard object. The set defines piece types that must not become extinct. If allPromotions is set (default) then all promotion types of standard chess are allowed (king anyhow).
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protectedvirtual |
Adds pawn promotions to a move list.
This function is called when a pawn can promote by moving from sourceSquare to targetSquare. This function generates all the possible promotions and adds them to moves.
Reimplemented from Chess::WesternBoard.
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Creates and returns a deep copy of this board.
Reimplemented from Chess::StandardBoard.
Reimplemented in Chess::KingletBoard.
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Returns the variant's default starting FEN string.
Reimplemented from Chess::StandardBoard.
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protectedvirtual |
Returns true if side is under attack at square. If square is 0, then the king square is used.
Reimplemented from Chess::WesternBoard.
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protectedvirtual |
Returns true if both counts of kings given by whiteKings and blackKings are correct. WesternBoard expects exactly one king per side.
Reimplemented from Chess::WesternBoard.
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Returns the result of the game, or Result::NoResult if the game is in progress.
Reimplemented from Chess::WesternBoard.
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Returns the name of the chess variant.
Reimplemented from Chess::StandardBoard.
Reimplemented in Chess::KingletBoard.