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Cute Chess 0.1
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A board for N-Check Chess. More...
#include <ncheckboard.h>
Public Member Functions | |
| int | checksToWin (Side side) const |
| virtual Board * | copy () const |
| virtual QString | defaultFenString () const |
| virtual Result | result () |
| virtual QString | variant () const |
Public Member Functions inherited from Chess::StandardBoard | |
| virtual Board * | copy () const |
| virtual QString | defaultFenString () const |
| StandardBoard () | |
| virtual Result | tablebaseResult (unsigned int *dtm=nullptr) const |
| virtual QString | variant () const |
Public Member Functions inherited from Chess::WesternBoard | |
| virtual int | height () const |
| virtual Result | result () |
| virtual int | reversibleMoveCount () const |
| WesternBoard (WesternZobrist *zobrist) | |
| virtual int | width () const |
Public Member Functions inherited from Chess::Board | |
| Board (Zobrist *zobrist) | |
| virtual CoordinateSystem | coordinateSystem () const |
| virtual Board * | copy () const =0 |
| virtual QString | defaultFenString () const =0 |
| QString | fenString (FenNotation notation=XFen) const |
| GenericMove | genericMove (const Move &move) const |
| virtual int | height () const =0 |
| void | initialize () |
| bool | isLegalMove (const Move &move) |
| virtual bool | isRandomVariant () const |
| bool | isRepetition (const Move &move) |
| bool | isValidSquare (const Square &square) const |
| quint64 | key () const |
| QVector< Move > | legalMoves () |
| void | makeMove (const Move &move, BoardTransition *transition=nullptr) |
| Move | moveFromGenericMove (const GenericMove &move) const |
| Move | moveFromString (const QString &str) |
| QString | moveString (const Move &move, MoveNotation notation) |
| Piece | pieceAt (const Square &square) const |
| Piece | pieceFromSymbol (const QString &pieceSymbol) const |
| QStringList | pieceList (Side side) const |
| QString | pieceString (int pieceType) const |
| QString | pieceSymbol (Piece piece) const |
| int | plyCount () const |
| int | repeatCount () const |
| QString | representation (Piece piece) const |
| int | reserveCount (Piece piece) const |
| virtual QList< Piece > | reservePieceTypes () const |
| void | reset () |
| virtual Result | result ()=0 |
| virtual int | reversibleMoveCount () const |
| bool | setFenString (const QString &fen) |
| Side | sideToMove () const |
| QString | startingFenString () const |
| Side | startingSide () const |
| virtual Result | tablebaseResult (unsigned int *dtm=nullptr) const |
| void | undoMove () |
| virtual Side | upperCaseSide () const |
| virtual QString | variant () const =0 |
| virtual bool | variantHasDrops () const |
| virtual bool | variantHasWallSquares () const |
| virtual int | width () const =0 |
| virtual | ~Board () |
Protected Member Functions | |
| int | checkLimit () const |
| NCheckBoard (int n=3) | |
| virtual QString | vFenIncludeString (FenNotation notation) const |
| virtual void | vInitialize () |
| virtual void | vMakeMove (const Move &move, BoardTransition *transition) |
| virtual bool | vSetFenString (const QStringList &fen) |
| virtual void | vUndoMove (const Move &move) |
Protected Member Functions inherited from Chess::WesternBoard | |
| virtual void | addPromotions (int sourceSquare, int targetSquare, QVarLengthArray< Move > &moves) const |
| virtual int | captureType (const Move &move) const |
| virtual int | castlingFile (CastlingSide castlingSide) const |
| int | enpassantSquare () const |
| virtual void | generateMovesForPiece (QVarLengthArray< Move > &moves, int pieceType, int square) const |
| virtual bool | hasCastling () const |
| bool | hasCastlingRight (Side side, CastlingSide castlingSide) const |
| virtual bool | hasEnPassantCaptures () const |
| virtual bool | inCheck (Side side, int square=0) const |
| virtual bool | isLegalPosition () |
| virtual bool | kingCanCapture () const |
| virtual bool | kingsCountAssertion (int whiteKings, int blackKings) const |
| int | kingSquare (Side side) const |
| virtual QString | lanMoveString (const Move &move) |
| virtual Move | moveFromLanString (const QString &str) |
| virtual Move | moveFromSanString (const QString &str) |
| virtual bool | parseCastlingRights (QChar c) |
| int | pawnAmbiguity (StepType type=FreeStep) const |
| virtual bool | pawnHasDoubleStep () const |
| void | removeCastlingRights (int square) |
| void | removeCastlingRights (Side side) |
| virtual QString | sanMoveString (const Move &move) |
| virtual bool | variantHasChanneling (Side side, int square) const |
| virtual QString | vFenIncludeString (FenNotation notation) const |
| virtual QString | vFenString (FenNotation notation) const |
| virtual void | vInitialize () |
| virtual bool | vIsLegalMove (const Move &move) |
| virtual void | vMakeMove (const Move &move, BoardTransition *transition) |
| virtual bool | vSetFenString (const QStringList &fen) |
| virtual void | vUndoMove (const Move &move) |
Protected Member Functions inherited from Chess::Board | |
| void | addToReserve (const Piece &piece, int count=1) |
| int | arraySize () const |
| bool | canMove () |
| virtual int | captureType (const Move &move) const |
| Square | chessSquare (const QString &str) const |
| Square | chessSquare (int index) const |
| void | generateDropMoves (QVarLengthArray< Move > &moves, int pieceType) const |
| void | generateHoppingMoves (int sourceSquare, const QVarLengthArray< int > &offsets, QVarLengthArray< Move > &moves) const |
| void | generateMoves (QVarLengthArray< Move > &moves, int pieceType=Piece::NoPiece) const |
| virtual void | generateMovesForPiece (QVarLengthArray< Move > &moves, int pieceType, int square) const =0 |
| void | generateSlidingMoves (int sourceSquare, const QVarLengthArray< int > &offsets, QVarLengthArray< Move > &moves) const |
| virtual bool | isLegalPosition ()=0 |
| virtual QString | lanMoveString (const Move &move) |
| const Move & | lastMove () const |
| virtual int | maxPieceSymbolLength () const |
| bool | moveExists (const Move &move) const |
| virtual Move | moveFromLanString (const QString &str) |
| virtual Move | moveFromSanString (const QString &str)=0 |
| Piece | pieceAt (int square) const |
| bool | pieceHasMovement (int pieceType, unsigned movement) const |
| void | removeFromReserve (const Piece &piece) |
| virtual int | reserveType (int pieceType) const |
| virtual QString | sanMoveString (const Move &move)=0 |
| void | setPieceType (int type, const QString &name, const QString &symbol, unsigned movement=0, const QString &gsymbol=QString()) |
| void | setSquare (int square, Piece piece) |
| int | squareIndex (const QString &str) const |
| int | squareIndex (const Square &square) const |
| QString | squareString (const Square &square) const |
| QString | squareString (int index) const |
| virtual QString | vFenString (FenNotation notation) const =0 |
| virtual void | vInitialize ()=0 |
| virtual bool | vIsLegalMove (const Move &move) |
| virtual void | vMakeMove (const Move &move, BoardTransition *transition)=0 |
| virtual bool | vSetFenString (const QStringList &fen)=0 |
| virtual void | vUndoMove (const Move &move)=0 |
| void | xorKey (quint64 key) |
Additional Inherited Members | |
Public Types inherited from Chess::WesternBoard | |
| enum | WesternPieceType { Pawn = 1 , Knight , Bishop , Rook , Queen , King } |
Public Types inherited from Chess::Board | |
| enum | CoordinateSystem { NormalCoordinates , InvertedCoordinates } |
| enum | FenNotation { XFen , ShredderFen } |
| enum | MoveNotation { StandardAlgebraic , LongAlgebraic } |
Protected Types inherited from Chess::WesternBoard | |
| enum | CastlingSide { QueenSide , KingSide , NoCastlingSide } |
| enum | StepType { NoStep = 0 , FreeStep = 1 , CaptureStep = 2 } |
Protected Attributes inherited from Chess::WesternBoard | |
| QVarLengthArray< PawnStep, 8 > | m_pawnSteps |
Static Protected Attributes inherited from Chess::WesternBoard | |
| static const unsigned | BishopMovement = 4 |
| static const unsigned | KnightMovement = 2 |
| static const unsigned | RookMovement = 8 |
A board for N-Check Chess.
N-Check chess is a variant of standard chess with an additional rule. A player also wins when he gives check n times in a game.
NCheckBoard uses Polyglot-compatible zobrist position keys, so N-Check opening books in Polyglot format could be used.
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Creates a new NCheckBoard object. Giving the n -th check wins. Defaults to Three-Check (variant: 3Check)
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inlineprotected |
Returns total number of checks necessary to win
| int Chess::NCheckBoard::checksToWin | ( | Side | side | ) | const |
Returns number of checks yet needed for side to win
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Creates and returns a deep copy of this board.
Reimplemented from Chess::StandardBoard.
Reimplemented in Chess::ThreeCheckBoard, and Chess::FiveCheckBoard.
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Returns the variant's default starting FEN string.
Reimplemented from Chess::StandardBoard.
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Returns the result of the game, or Result::NoResult if the game is in progress.
Reimplemented from Chess::WesternBoard.
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Returns the name of the chess variant.
Reimplemented from Chess::StandardBoard.
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protectedvirtual |
A format to extend FEN for N-Check was suggested by H. G. Muller: The numbers of checks to win the game are given for both sides in succession of the the en passant field. They are separated by a single plus sign "+" (check symbol) without any other character in between (like 3+3). In contrast SCIDB and Lichess use two plus signs and forward counters (like +0+0) appended to the normal FEN.
Reimplemented from Chess::WesternBoard.
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protectedvirtual |
Initializes the variant.
This function is called by initialize(). Subclasses shouldn't generally call it by themselves.
Reimplemented from Chess::WesternBoard.
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protectedvirtual |
Makes move on the board.
This function is called by makeMove(), and should take care of everything except changing the side to move and updating the move history.
Details about piece movement, promotions, captures, drops, etc. should be stored in transition. If transition is 0 then it should be ignored.
Reimplemented from Chess::WesternBoard.
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protectedvirtual |
This method extracts check counters from extended FEN (like Xboard / Stockfish and SCIDB / Lichess formats) and is tolerant to standard FEN. If no counters can be extracted (e.g. from a standard FEN) the number of checks to win will be set to checkLimit. Calls StandardBoard method for FEN handling.
Reimplemented from Chess::WesternBoard.
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protectedvirtual |
Reverses move on the board.
This function is called by undoMove() after changing the side to move to the side that made it.
Reimplemented from Chess::WesternBoard.