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Cute Chess 0.1
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A board for Suicide Chess, a Losing Chess variant. More...
#include <suicideboard.h>
Public Member Functions | |
| virtual Board * | copy () const |
| SuicideBoard () | |
| virtual QString | variant () const |
Public Member Functions inherited from Chess::AntiBoard | |
| AntiBoard () | |
| virtual Board * | copy () const |
| virtual QString | defaultFenString () const |
| virtual Result | result () |
| virtual QString | variant () const |
Public Member Functions inherited from Chess::StandardBoard | |
| virtual Board * | copy () const |
| virtual QString | defaultFenString () const |
| StandardBoard () | |
| virtual Result | tablebaseResult (unsigned int *dtm=nullptr) const |
| virtual QString | variant () const |
Public Member Functions inherited from Chess::WesternBoard | |
| virtual int | height () const |
| virtual Result | result () |
| virtual int | reversibleMoveCount () const |
| WesternBoard (WesternZobrist *zobrist) | |
| virtual int | width () const |
Public Member Functions inherited from Chess::Board | |
| Board (Zobrist *zobrist) | |
| virtual CoordinateSystem | coordinateSystem () const |
| virtual Board * | copy () const =0 |
| virtual QString | defaultFenString () const =0 |
| QString | fenString (FenNotation notation=XFen) const |
| GenericMove | genericMove (const Move &move) const |
| virtual int | height () const =0 |
| void | initialize () |
| bool | isLegalMove (const Move &move) |
| virtual bool | isRandomVariant () const |
| bool | isRepetition (const Move &move) |
| bool | isValidSquare (const Square &square) const |
| quint64 | key () const |
| QVector< Move > | legalMoves () |
| void | makeMove (const Move &move, BoardTransition *transition=nullptr) |
| Move | moveFromGenericMove (const GenericMove &move) const |
| Move | moveFromString (const QString &str) |
| QString | moveString (const Move &move, MoveNotation notation) |
| Piece | pieceAt (const Square &square) const |
| Piece | pieceFromSymbol (const QString &pieceSymbol) const |
| QStringList | pieceList (Side side) const |
| QString | pieceString (int pieceType) const |
| QString | pieceSymbol (Piece piece) const |
| int | plyCount () const |
| int | repeatCount () const |
| QString | representation (Piece piece) const |
| int | reserveCount (Piece piece) const |
| virtual QList< Piece > | reservePieceTypes () const |
| void | reset () |
| virtual Result | result ()=0 |
| virtual int | reversibleMoveCount () const |
| bool | setFenString (const QString &fen) |
| Side | sideToMove () const |
| QString | startingFenString () const |
| Side | startingSide () const |
| virtual Result | tablebaseResult (unsigned int *dtm=nullptr) const |
| void | undoMove () |
| virtual Side | upperCaseSide () const |
| virtual QString | variant () const =0 |
| virtual bool | variantHasDrops () const |
| virtual bool | variantHasWallSquares () const |
| virtual int | width () const =0 |
| virtual | ~Board () |
Protected Member Functions | |
| virtual Result | vResultOfStalemate () const |
Protected Member Functions inherited from Chess::AntiBoard | |
| virtual void | addPromotions (int sourceSquare, int targetSquare, QVarLengthArray< Move > &moves) const |
| virtual bool | hasCastling () const |
| virtual bool | inCheck (Side side, int square=0) const |
| virtual bool | kingsCountAssertion (int whiteKings, int blackKings) const |
| virtual bool | vIsLegalMove (const Move &move) |
| virtual Result | vResultOfStalemate () const |
| virtual bool | vSetFenString (const QStringList &fen) |
Protected Member Functions inherited from Chess::WesternBoard | |
| virtual void | addPromotions (int sourceSquare, int targetSquare, QVarLengthArray< Move > &moves) const |
| virtual int | captureType (const Move &move) const |
| virtual int | castlingFile (CastlingSide castlingSide) const |
| int | enpassantSquare () const |
| virtual void | generateMovesForPiece (QVarLengthArray< Move > &moves, int pieceType, int square) const |
| virtual bool | hasCastling () const |
| bool | hasCastlingRight (Side side, CastlingSide castlingSide) const |
| virtual bool | hasEnPassantCaptures () const |
| virtual bool | inCheck (Side side, int square=0) const |
| virtual bool | isLegalPosition () |
| virtual bool | kingCanCapture () const |
| virtual bool | kingsCountAssertion (int whiteKings, int blackKings) const |
| int | kingSquare (Side side) const |
| virtual QString | lanMoveString (const Move &move) |
| virtual Move | moveFromLanString (const QString &str) |
| virtual Move | moveFromSanString (const QString &str) |
| virtual bool | parseCastlingRights (QChar c) |
| int | pawnAmbiguity (StepType type=FreeStep) const |
| virtual bool | pawnHasDoubleStep () const |
| void | removeCastlingRights (int square) |
| void | removeCastlingRights (Side side) |
| virtual QString | sanMoveString (const Move &move) |
| virtual bool | variantHasChanneling (Side side, int square) const |
| virtual QString | vFenIncludeString (FenNotation notation) const |
| virtual QString | vFenString (FenNotation notation) const |
| virtual void | vInitialize () |
| virtual bool | vIsLegalMove (const Move &move) |
| virtual void | vMakeMove (const Move &move, BoardTransition *transition) |
| virtual bool | vSetFenString (const QStringList &fen) |
| virtual void | vUndoMove (const Move &move) |
Protected Member Functions inherited from Chess::Board | |
| void | addToReserve (const Piece &piece, int count=1) |
| int | arraySize () const |
| bool | canMove () |
| virtual int | captureType (const Move &move) const |
| Square | chessSquare (const QString &str) const |
| Square | chessSquare (int index) const |
| void | generateDropMoves (QVarLengthArray< Move > &moves, int pieceType) const |
| void | generateHoppingMoves (int sourceSquare, const QVarLengthArray< int > &offsets, QVarLengthArray< Move > &moves) const |
| void | generateMoves (QVarLengthArray< Move > &moves, int pieceType=Piece::NoPiece) const |
| virtual void | generateMovesForPiece (QVarLengthArray< Move > &moves, int pieceType, int square) const =0 |
| void | generateSlidingMoves (int sourceSquare, const QVarLengthArray< int > &offsets, QVarLengthArray< Move > &moves) const |
| virtual bool | isLegalPosition ()=0 |
| virtual QString | lanMoveString (const Move &move) |
| const Move & | lastMove () const |
| virtual int | maxPieceSymbolLength () const |
| bool | moveExists (const Move &move) const |
| virtual Move | moveFromLanString (const QString &str) |
| virtual Move | moveFromSanString (const QString &str)=0 |
| Piece | pieceAt (int square) const |
| bool | pieceHasMovement (int pieceType, unsigned movement) const |
| void | removeFromReserve (const Piece &piece) |
| virtual int | reserveType (int pieceType) const |
| virtual QString | sanMoveString (const Move &move)=0 |
| void | setPieceType (int type, const QString &name, const QString &symbol, unsigned movement=0, const QString &gsymbol=QString()) |
| void | setSquare (int square, Piece piece) |
| int | squareIndex (const QString &str) const |
| int | squareIndex (const Square &square) const |
| QString | squareString (const Square &square) const |
| QString | squareString (int index) const |
| virtual QString | vFenString (FenNotation notation) const =0 |
| virtual void | vInitialize ()=0 |
| virtual bool | vIsLegalMove (const Move &move) |
| virtual void | vMakeMove (const Move &move, BoardTransition *transition)=0 |
| virtual bool | vSetFenString (const QStringList &fen)=0 |
| virtual void | vUndoMove (const Move &move)=0 |
| void | xorKey (quint64 key) |
Additional Inherited Members | |
Public Types inherited from Chess::WesternBoard | |
| enum | WesternPieceType { Pawn = 1 , Knight , Bishop , Rook , Queen , King } |
Public Types inherited from Chess::Board | |
| enum | CoordinateSystem { NormalCoordinates , InvertedCoordinates } |
| enum | FenNotation { XFen , ShredderFen } |
| enum | MoveNotation { StandardAlgebraic , LongAlgebraic } |
Protected Types inherited from Chess::WesternBoard | |
| enum | CastlingSide { QueenSide , KingSide , NoCastlingSide } |
| enum | StepType { NoStep = 0 , FreeStep = 1 , CaptureStep = 2 } |
Protected Attributes inherited from Chess::WesternBoard | |
| QVarLengthArray< PawnStep, 8 > | m_pawnSteps |
Static Protected Attributes inherited from Chess::WesternBoard | |
| static const unsigned | BishopMovement = 4 |
| static const unsigned | KnightMovement = 2 |
| static const unsigned | RookMovement = 8 |
A board for Suicide Chess, a Losing Chess variant.
Suicide Chess is a variant of Losing Chess (FICS Suicide).
The king has no royal powers, so there is no check and the king can be captured. Pawns can also promote to king. Castling is not allowed. If a side can capture then they must make a capture move.
The side that has lost all pieces wins. If a side cannot move (stalemate) then the side with less pieces wins and else the game is drawn.
SuicideBoard uses Polyglot-compatible zobrist position keys, so adequate opening books in Polyglot format can be used.
| Chess::SuicideBoard::SuicideBoard | ( | ) |
Creates a new SuicideBoard object.
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virtual |
Creates and returns a deep copy of this board.
Reimplemented from Chess::AntiBoard.
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virtual |
Returns the name of the chess variant.
Reimplemented from Chess::AntiBoard.
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protectedvirtual |
Rules stalemate outcome.
Reimplemented from Chess::AntiBoard.