Cute Chess 0.1
gryphonboard.h
1/*
2 This file is part of Cute Chess.
3
4 Cute Chess is free software: you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation, either version 3 of the License, or
7 (at your option) any later version.
8
9 Cute Chess is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
13
14 You should have received a copy of the GNU General Public License
15 along with Cute Chess. If not, see <http://www.gnu.org/licenses/>.
16*/
17
18#ifndef GRYPHONBOARD_H
19#define GRYPHONBOARD_H
20
21#include "westernboard.h"
22#include <QStack>
23
24namespace Chess {
25
46class LIB_EXPORT GryphonBoard : public WesternBoard
47{
48 public:
51
52 // Inherited from WesternBoard
53 virtual Board* copy() const;
54 virtual QString variant() const;
55 virtual QString defaultFenString() const;
56
57 protected:
58 virtual void vInitialize();
59 virtual bool kingsCountAssertion(int whiteKings,
60 int blackKings) const;
61 virtual bool inCheck(Side side, int square = 0) const;
62 virtual void vMakeMove(const Move& move,
63 BoardTransition* transition);
64 virtual void vUndoMove(const Move& move);
65 virtual bool isLegalPosition();
66 virtual void generateMovesForPiece(QVarLengthArray< Move >& moves,
67 int pieceType,
68 int square) const;
69
75 virtual int successorType(int type,
76 bool reversed = false) const;
77
78 private:
79 int m_start;
80 int m_end;
81 QStack<Piece> m_pieceStack;
82};
83
84
102class LIB_EXPORT SimplifiedGryphonBoard : public GryphonBoard
103{
104 public:
107
108 // Inherited from GryphonBoard
109 virtual Board* copy() const;
110 virtual QString variant() const;
111 virtual QString defaultFenString() const;
112
113 protected:
114 virtual void generateMovesForPiece(QVarLengthArray< Move >& moves,
115 int pieceType,
116 int square) const;
117 virtual void vMakeMove(const Move& move,
118 BoardTransition* transition);
119 virtual void vUndoMove(const Move& move);
120
121 private:
122 int m_captures[2];
123};
124
125
148class LIB_EXPORT CircularGryphonBoard : public GryphonBoard
149{
150 public:
153
154 // Inherited from GryphonBoard
155 virtual Board* copy() const;
156 virtual QString variant() const;
157 virtual QString defaultFenString() const;
158
159 protected:
160 virtual bool kingsCountAssertion(int whiteKings,
161 int blackKings) const;
162 virtual bool inCheck(Side side,
163 int square = 0) const;
164 virtual int successorType(int type,
165 bool reversed = false) const;
166};
167
168
169
186class LIB_EXPORT ChangeOverBoard : public CircularGryphonBoard
187{
188 public:
191
192 // Inherited from GryphonBoard
193 virtual Board* copy() const;
194 virtual QString variant() const;
195 virtual QString defaultFenString() const;
196
197 protected:
198 virtual int successorType(int type,
199 bool reversed = false) const;
200 virtual void generateMovesForPiece(QVarLengthArray< Move >& moves,
201 int pieceType,
202 int square) const;
203 virtual bool isLegalPosition();
204};
205
206} // namespace Chess
207#endif // GRYPHONBOARD_H
Details of a board transition caused by a move.
Definition: boardtransition.h:41
An internal chessboard class.
Definition: board.h:58
A board for Change-Over Chess.
Definition: gryphonboard.h:187
A board for Circular Gryphon Chess.
Definition: gryphonboard.h:149
A board for Gryphon Chess.
Definition: gryphonboard.h:47
A small and efficient chessmove class.
Definition: move.h:43
The side or color of a chess player.
Definition: side.h:36
A board for Simplified Gryphon Chess.
Definition: gryphonboard.h:103
A board for western chess variants.
Definition: westernboard.h:41