Cute Chess 0.1
oukboard.h
1/*
2 This file is part of Cute Chess.
3 Copyright (C) 2008-2018 Cute Chess authors
4
5 Cute Chess is free software: you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation, either version 3 of the License, or
8 (at your option) any later version.
9
10 Cute Chess is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU General Public License for more details.
14
15 You should have received a copy of the GNU General Public License
16 along with Cute Chess. If not, see <http://www.gnu.org/licenses/>.
17*/
18
19#ifndef OUKBOARD_H
20#define OUKBOARD_H
21
22#include "makrukboard.h"
23
24namespace Chess {
25
48class LIB_EXPORT OukBoard : public MakrukBoard
49{
50 public:
52 OukBoard();
53
54 // Inherited from MakrukBoard
55 virtual Board* copy() const;
56 virtual QString variant() const;
57 virtual QString defaultFenString() const;
58
59 protected:
62 {
63 Fish = Pawn,
64 Horse = Knight,
65 Pillar = Bishop,
66 Boat = Rook,
67 Maiden = Queen,
68 King
69 };
70
71 // Inherited from MakrukBoard
72 virtual CountingRules countingRules() const;
73 virtual bool parseCastlingRights(QChar c);
74 virtual QString vFenString(FenNotation notation) const;
75 virtual bool vSetFenString(const QStringList& fen);
76 virtual bool inCheck(Side side, int square = 0) const;
77 virtual void generateMovesForPiece(QVarLengthArray<Move>& moves,
78 int pieceType,
79 int square) const;
80 virtual void vMakeMove(const Move& move,
81 BoardTransition* transition);
82 virtual void vUndoMove(const Move& move);
83
84 private:
85 void updateCounter(Move m, int increment);
86 const QMap<OukPieceType, int>m_initialSquare[2];
87 const struct
88 {
89 OukPieceType type;
90 int offset;
91 } m_initialOffsets[3];
92 QMap<OukPieceType, int> m_moveCount[2];
93};
94
95
106class LIB_EXPORT KarOukBoard : public OukBoard
107{
108 public:
110 KarOukBoard();
111
112 // Inherited from OukBoard
113 virtual Board* copy() const;
114 virtual QString variant() const;
115 virtual QString defaultFenString() const;
116 virtual Result result();
117};
118
119} // namespace Chess
120#endif // OUKBOARD_H
Details of a board transition caused by a move.
Definition: boardtransition.h:41
An internal chessboard class.
Definition: board.h:58
A board for Kar Ouk.
Definition: oukboard.h:107
A board for Makruk (Thai Chess)
Definition: makrukboard.h:79
A small and efficient chessmove class.
Definition: move.h:43
A board for Ouk Chatrang (Ouk Khmer, Cambodian Chess)
Definition: oukboard.h:49
OukPieceType
Definition: oukboard.h:62
The result of a chess game.
Definition: result.h:35
The side or color of a chess player.
Definition: side.h:36