{-# LANGUAGE BangPatterns #-}
module Crypto.Internal.Builder
( Builder
, buildAndFreeze
, builderLength
, byte
, bytes
, zero
) where
import Data.ByteArray (ByteArray, ByteArrayAccess)
import qualified Data.ByteArray as B
import Data.Memory.PtrMethods (memSet)
import Foreign.Ptr (Ptr, plusPtr)
import Foreign.Storable (poke)
import Crypto.Internal.Imports hiding (empty)
data Builder = Builder !Int (Ptr Word8 -> IO ())
instance Semigroup Builder where
(Builder s1 f1) <> (Builder s2 f2) = Builder (s1 + s2) f
where f p = f1 p >> f2 (p `plusPtr` s1)
builderLength :: Builder -> Int
builderLength (Builder s _) = s
buildAndFreeze :: ByteArray ba => Builder -> ba
buildAndFreeze (Builder s f) = B.allocAndFreeze s f
byte :: Word8 -> Builder
byte !b = Builder 1 (`poke` b)
bytes :: ByteArrayAccess ba => ba -> Builder
bytes bs = Builder (B.length bs) (B.copyByteArrayToPtr bs)
zero :: Int -> Builder
zero s = if s > 0 then Builder s (\p -> memSet p 0 s) else empty
empty :: Builder
empty = Builder 0 (const $ return ())