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| typedef std::set< const char *> | GameCmds |
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Definition at line 106 of file cl_game.cpp.
◆ GameCmds
◆ ~GAMECmdListener()
| GAMECmdListener::~GAMECmdListener |
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| ) |
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inline |
◆ onAdd()
| void GAMECmdListener::onAdd |
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const char * |
cmdName | ) |
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inlinevirtual |
◆ onGameModeChange()
| void GAMECmdListener::onGameModeChange |
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inline |
◆ onRemove()
| void GAMECmdListener::onRemove |
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const char * |
cmdName | ) |
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inlinevirtual |
◆ _cmds
The documentation for this class was generated from the following file:
- /home/abuild/rpmbuild/SOURCES/ufoai-2.5+git20230421.7c4ccd5f9d/src/client/cgame/cl_game.cpp