Here is a list of all struct and union fields with links to the structures/unions they belong to:
- c -
- c
: cgame_import_t
, hudRadar_t
- C
: mdfour
- cachedLights
: lighting_t
- cacheItem
: InventoryInterface
- cacheSize
: abstractScrollableExtraData_t
- calcAndUploadDayAndNightTexture()
: uiGeoscapeNode
- calcBounds()
: MoveClip
- calcNewPos()
: Step
- calcNewTUs()
: Step
- calcOrigin()
: Edict
- callback
: cgame_import_t
, uiTimer_t
- calledTime
: uiTimer_t
- callTouch()
: Edict
- cam
: clientBattleScape_t
- camera
: Edict
, sequenceContext_t
- camera_edict_data_s()
: camera_edict_data_t
- cameraType
: camera_edict_data_t
- camorg
: camera_t
- campaign
: mapDef_t
, markResearched_t
- campaignEvents
: campaignEvents_t
, ccs_t
- campaigns
: ccs_t
- campaignStats
: ccs_t
- campaignTriggerEvents
: ccs_t
- canBeHitBy()
: AABB
- canHoldItem()
: Inventory
- canHoldItemWeight()
: Inventory
- canReact()
: ReactionFire
- canSee()
: ReactionFire
- capacities
: base_t
- capacity
: building_t
- capturedAliens
: stats_t
- cargo
: AlienCargo
, ItemCargo
- carriedWeight
: chrScoreMission_t
- cast
: swig_dycast_func
- cast_initial
: swig_module_info
- category
: mission_t
, msgCategoryEntry_t
, music_t
- categoryIdx
: alienTeamGroup_t
- cbmBox
: cBspModel_t
- cc
: eventMail_t
- ceil
: tape_t
, terrain_t
- ceiling
: place_t
- cell
: place_t
- center
: extents_t
, mapExtraData_t
, mBspSurface_t
, modelInfo_t
, objDef_t
, tape_t
, uiModel_t
- central_pos
: unz_s
- cgameLibrary
: client_static_t
- cgameType
: cgame_import_t
- change
: animState_t
- changeListener
: cvar_t
- changeTo()
: Weather
- channels
: s_env_t
- character_s()
: character_t
- character_size
: irc_bucket_t
- character_token
: irc_bucket_t
- characterTemplates
: teamDef_t
- cheads
: dMapTile_t
, MapTile
- check
: cvar_t
, sanity_functions_t
, scheduleEvent_t
- CheckAND()
: BinaryExpressionParser
- checkcount
: cBspBrush_t
- checkExecution()
: ReactionFire
- checkFlyingDirections()
: Step
- CheckOR()
: BinaryExpressionParser
- checks_high
: timer
- checks_low
: timer
- checkVerticalDirections()
: Step
- checkWalkingDirections()
: Step
- child()
: Edict
, SrvEdict
- childCount
: optionExtraData_t
- children
: cBspNode_t
, dBspNode_t
, mBspNode_t
, node_t
, ptl_t
, timedParticle_t
, tnode_t
, worldSector_t
- chkAll
: mapConfig_t
- chkBrushes
: mapConfig_t
- chkContained
: mapConfig_t
- chkEntities
: mapConfig_t
- chkFillLevelFlags
: mapConfig_t
- chkIntersection
: mapConfig_t
- chkLevelFlags
: mapConfig_t
- chkMixedFaceContents
: mapConfig_t
- chkMMicro
: mapConfig_t
- chkNodraws
: mapConfig_t
- chkTextures
: mapConfig_t
- chkZFight
: mapConfig_t
- chr
: autoUnit_t
, cgame_import_t
, Edict
, Employee
, game_import_t
- chrList
: clientBattleScape_t
- chrReservations_s()
: chrReservations_t
- chrscore
: updateCharacter_t
- chrScoreGlobal_s()
: chrScoreGlobal_t
- chrScoreMission_s()
: chrScoreMission_t
- chrTemplates
: csi_t
- chunk
: roqCinematic_t
, s_sample_t
- chunkIdx
: wrapCache_t
- cin
: videoExtraData_t
- cinematicType
: cinematic_t
- cities
: ccs_t
- city
: mission_t::missionData_t
- civilian
: shot_mock_t
- civilians
: battleParam_t
- civiliansKilled
: ccs_t
, missionResults_t
- civiliansKilledFriendlyFire
: missionResults_t
- civiliansSurvived
: missionResults_t
- civTeam
: battleParam_t
, mapDef_t
- CL_ActorGetSkillString()
: cgame_import_t
- CL_PlayerGetName()
: cgame_import_t
- CL_Translate()
: cgame_import_t
- classname
: Edict
, entityDef_t
, localEntityParse_t
, SrvEdict
- clean
: scheduleEvent_t
- clear()
: AiAreaSearch::LQueue
, uiBox_t
- clearColor
: r_framebuffer_t
- clearParticles()
: Weather
- clickAction1
: cgame_import_t
- clickAction2
: cgame_import_t
- clickAction3
: cgame_import_t
- clickDelay
: zoneExtraData_t
- clickOutAbort
: textEntryExtraData_t
- clickText1
: cgame_import_t
- clickText2
: cgame_import_t
- clickText3
: cgame_import_t
- clientAction
: Edict
, le_t
- clientBattleScape_s()
: clientBattleScape_t
- clientdata
: swig_module_info
, swig_dycast_func
- ClientGetName()
: game_export_t
- clientinfo
: clientBattleScape_t
- clients
: serverInstanceStatic_t
, serverList_t
- clipbox
: model_t
- clipBox
: MoveClip
- clipmaxs
: model_t
- clipmins
: model_t
- clipOverflow
: modelExtraData_t
- clipToMaxBoundaries()
: GridBox
- clipToWorld()
: AABB
- clone()
: uiAbstractValueNode
, uiConFuncNode
, uiCvarNode
, uiModelNode
, uiNode
, uiWindowNode
- closeButton
: windowExtraData_t
- closed
: net_stream
- cls_static
: swig_lua_class
- cmd
: ptlCmd_t
- Cmd_Args()
: cgame_import_t
, game_import_t
- Cmd_Argv()
: cgame_import_t
, game_import_t
- cmdBuffer
: sysConsole_t
- cnode
: cBspHead_t
- cnt
: mToPlace_t
- codecData
: cinematic_t
- collapsed
: optionExtraData_t
- collect
: cgame_import_t
- collected
: requirement_t
- color
: cgame_export_t
, cgame_import_t
, corona_t
, entity_t
, light_t
, localEntityParse_t
, materialStage_t
, mBspFlare_t
, modelInfo_t
, nation_t
, ptl_t
, seq2D_t
, seqEnt_t
, uiModel_t
, uiNode_t
, uiSprite_t
, Weather
- color_array
: rstate_t
- color_array_enabled
: rstate_t
- color_index
: batch_arrays_t
, char_arrays_t
- colors
: batch_arrays_t
, char_arrays_t
- columns
: baseInventoryExtraData_t
- Com_DropShipTypeToShortName()
: cgame_import_t
- Com_EParse()
: cgame_import_t
- Com_GetConstVariable()
: cgame_import_t
- Com_GetMapDefinitionByID()
: cgame_import_t
- Com_GetRandomMapAssemblyNameForCraft()
: cgame_import_t
- Com_GetRandomMapAssemblyNameForCrashedCraft()
: cgame_import_t
- Com_GetTeamDefinitionByID()
: cgame_import_t
- Com_GetUGVByID()
: cgame_import_t
- Com_GetUGVByIDSilent()
: cgame_import_t
- Com_UFOCrashedTypeToShortName()
: cgame_import_t
- Com_UFOTypeToShortName()
: cgame_import_t
- Com_ValueToStr()
: cgame_import_t
- combine2_program
: rstate_t
- command
: campaignTriggerEvent_t
- comp
: storedUFO_t
- compare
: hashTable_s
, ipfilter_t
- compile_for_day
: mapConfig_t
- completeParam
: cmd_function_t
- componentRate
: campaign_t
- components
: ccs_t
, uiGlobal_t
- compressed
: saveFileHeader_t
- compressed_size
: unz_file_info
- compression_method
: file_in_zip_read_info_s
, unz_file_info
- Computed
: SHA1Context
- comRestart_t()
: comRestart_t
- condition
: storedUFO_t
- configstrings
: clientBattleScape_t
, serverInstanceGame_t
- connectTime
: client_static_t
- constData
: uiTerminalActionData_t
- ConstPointerType
: SharedPtr< T >
- ConstReferenceType
: SharedPtr< T >
- constructor
: swig_lua_class
- constString
: uiTerminalActionData_t
- container
: cgame_import_t
- Container()
: Container
- container
: containerExtraData_t
- containerLike
: modelExtraData_t
- contains()
: AABB
- containsItem()
: Inventory
- contentAlign
: uiNode_t
- contentFlags
: cBspLeaf_t
, dBspLeaf_t
, Edict
, face_t
, mapbrush_t
, node_t
, side_t
, trace_t
- contentmask
: game_import_t
, MoveClip
- contents
: boxtrace_t
, le_t
, mBspLeaf_t
, mBspNode_t
- context
: sequenceExtraData_t
, viddef_t
- continuous
: entityKeyRange_t
- contrast
: mapConfig_t
- converter
: swig_cast_info
- convolve_program
: rstate_t
- copyPosData()
: Routing
- coronas
: rendererData_t
- Corrupted
: SHA1Context
- cost
: installationTemplate_t
- count
: abstractOptionExtraData_t
, Edict
, hashBucket_s
, ItemCargo
, mBspSurfaces_t
, ptlTraceCache_t
, ReactionFireTargetList
, s_channel_t
- countItems()
: Container
, Inventory
- craftitem
: objDef_t
- crashed
: mission_t
- crashsite
: missionResults_t
- crc
: unz_file_info
- crc32
: file_in_zip_read_info_s
- crc32_wait
: file_in_zip_read_info_s
- create()
: ReactionFireTargets
- createFile
: memPool_t
- createLine
: memPool_t
- CreatePool()
: cgame_import_t
- creator
: dmd3frame_t
- creditMessage
: production_t
- credits
: campaign_t
, ccs_t
- crouch
: chrReservations_t
, fireDef_t
- crouched
: game_import_t
- crouchingState
: game_import_t
, Step
- csi
: cgame_import_t
, game_import_t
, InventoryInterface
- ctrl
: ptl_t
- cultures
: mapDef_t
- cur
: capacities_t
- cur_file_info
: unz_s
- cur_file_info_internal
: unz_s
- curadata
: uiGlobal_t
- curAnim
: mAliasModel_t
- curCampaign
: ccs_t
- curFrame
: mAliasModel_t
- curl
: client_static_t
, dlhandle_t
- curMap
: MapInfo
- curpos
: ase_t
- current
: rowsExtraData_t
- current_file_ok
: unz_s
- currentCmd
: sequenceContext_t
- currentEvolutionAircraft
: market_t
- currentEvolutionItems
: market_t
- currentFace
: aseMesh_t
- currentFrame
: aseMeshAnimation_t
, roqCinematic_t
- currentLine
: console_t
- currentObject
: ase_t
- currentSelectedFiremode
: le_t
- currentSelectedMap
: client_static_t
- currentSize
: priorityQueue_t
- currentTime
: ogmCinematic_t
- currentTrack
: music_t
- currentVertex
: aseMesh_t
- curRotationSpeed
: mapExtraData_t
- cursize
: sizebuf_t
- cursor
: consoleHistory_t
, cursorChange_t
- cursorPosition
: textEntryExtraData_t
- curZoomSpeed
: mapExtraData_t
- cvar
: abstractOptionExtraData_t
, radioButtonExtraData_t
, uiValue_t
- Cvar_ForceSet()
: cgame_import_t
- Cvar_Get()
: cgame_import_t
, game_import_t
- Cvar_GetString()
: cgame_import_t
- Cvar_Set()
: cgame_import_t
, game_import_t
- Cvar_String()
: game_import_t
- Cvar_VariableStringOld()
: cgame_import_t
- cvars
: gametype_t