Here is a list of all struct and union fields with links to the structures/unions they belong to:
- d -
- D
: mdfour
- d
: uiAction_t
- d1
: uiAction_t
- d2
: uiAction_t
- damage
: aircraft_t
, fireDef_t
, shot_mock_t
- damBlast
: csi_t
- damFire
: csi_t
- damIncendiary
: csi_t
- damLaser
: csi_t
- damNormal
: csi_t
- damp
: stretch_t
- damParticle
: csi_t
- damPlasma
: csi_t
- damShock
: csi_t
- damSmoke
: csi_t
- damStunElectro
: csi_t
- damStunGas
: csi_t
- data
: AiAreaSearch::LQueue::qnode_s
, AilSortTable< T >
, cgame_import_t
, cvarChangeListener_t
, linkedList_t
, mission_t
, music_t
, net_stream
, production_t
, productionData_t
, roqCinematic_t
, scheduleEvent_t
, seqCmd_t
, sizebuf_t
, swig_lua_rawdata
, timer
, uiSharedData_t
, uiTerminalActionData_t
- dataId
: abstractOptionExtraData_t
- dataID
: textExtraData_t
- date
: campaign_t
, ccs_t
, eventMail_t
, geoscapeData_t
, techMail_t
, uiMessageListNodeMessage_t
- DateTime()
: DateTime
- day
: battleParam_t
, cgame_import_t
, dateLong_t
, DateTime
, game_export_t
, level_locals_t
, mapcycle_t
- dayLight
: localEntityParse_t
- DAYS_PER_YEAR
: DateTime
- DAYS_PER_YEAR_AVG
: DateTime
- daySunAngles
: localEntityParse_t
- daySunColor
: localEntityParse_t
- dbmBox
: dBspModel_t
- dbrushes
: dMapTile_t
- dbuffer()
: dbuffer
- dcast
: swig_dycast_func
- ddist
: seqCamera_t
- deactiveEffect
: fireDef_t
- dead
: alienCargo_t
- deadCapacity
: AlienContainment
- deallocate()
: AutoPtr< T >
- deathTextureName
: teamDef_t
- debtInterest
: salary_t
- debugLevel
: debugLevel_t
- decRef()
: SharedPtr< T >
- decValue()
: uiAbstractValueNode
- def()
: Container
, implant_t
, Item
- defaultCampaign
: campaign_t
- defaultName
: aircraft_t
- defaultString
: cvar_t
- defaultval
: cgame_import_t
- defaultVal
: entityKeyDef_t
- defendStrength
: autoUnit_t
- defInputProc
: sysConsole_t
- defOutputProc
: sysConsole_t
- deg
: rotate_t
- delay
: fireDef_t
, scheduleEvent_t
, technology_t
, uiTimer_t
- delayBetweenShots
: fireDef_t
- delayFollowing
: scheduleEvent_t
- delayNextShot
: aircraftSlot_t
- deleteNode()
: uiAbstractValueNode
, uiConFuncNode
, uiCvarNode
, uiLineChartNode
, uiModelNode
, uiNode
, uiWindowNode
- deleteTime
: uiNode_t
- delta
: abstractValueExtraData_t
- deluxemap_count
: lightmaps_t
- deluxemap_texnum
: mBspSurface_t
- deluxemap_texnums
: lightmaps_t
- dependsBuilding
: building_t
- deplete
: objDef_t
- depth
: r_framebuffer_t
- depthCache
: uiOptionIterator_t
- depthPos
: uiOptionIterator_t
- dequeue()
: AiAreaSearch::LQueue
- desc
: cgame_import_t
, entityKeyDef_t
, usagePair_t
- description
: cmd_function_t
, cmdList_t
, cvar_t
, Edict
, installationTemplate_t
, mapDef_t
, serverCommand_t
, technology_t
, uiKeyBinding_t
- desktopHeight
: r_sdl_config_t
- desktopWidth
: r_sdl_config_t
- dest
: blendmode_t
- destBase
: transfer_t
- destroy
: Edict
, ReactionFireTargets
- destroyInventory()
: InventoryInterface
- destroyInventoryInterface()
: InventoryInterface
- destructor
: swig_lua_class
- detected
: aircraft_t
- detectionIdx
: aircraft_t
- dframe
: anim_t
- dhz
: pulse_t
, stretch_t
- difficulty
: campaign_t
- dir
: Edict
, le_t
, Step
- direction
: aircraft_t
, cgame_import_t
- direction_buffer
: lightmaps_t
- directions
: facelight_t
- dirt
: materialStage_t
- disabled
: uiNode_t
- disabledColor
: uiNode_t
- disableScreen
: client_static_t
- disassembly
: storedUFO_t
- disk_num_start
: unz_file_info
- displayAmmo
: baseInventoryExtraData_t
- displayAmmoOfWeapon
: baseInventoryExtraData_t
- displayAvailableOnTop
: baseInventoryExtraData_t
- displayAxes
: lineChartExtraData_t
- displayImplant
: baseInventoryExtraData_t
- displayLine
: console_t
- displayUnavailableAmmoOfWeapon
: baseInventoryExtraData_t
- displayUnavailableItem
: baseInventoryExtraData_t
- displayWeapon
: baseInventoryExtraData_t
- dist
: cBspPlane_t
, dBspPlane_t
, plane_t
, seqCamera_t
, tnode_t
, worldSector_t
- distance
: game_import_t
, mapline_t
- distanceFromViewOrigin
: entity_t
- dmg
: Edict
- dmgtype
: Edict
, objDef_t
- dmgweight
: fireDef_t
- do_demangle
: libtrace_data
- doesIntersect()
: AABB
- doLayout()
: uiAbstractOptionNode
, uiLocatedNode
, uiModelNode
, uiOptionNode
, uiOptionTreeNode
, uiPanelNode
, uiTextNode
, uiWindowNode
- done
: transform_t
- doNotify
: messageSettings_t
- doorState
: Edict
- doPause
: messageSettings_t
- dosDate
: unz_file_info
- doSound
: messageSettings_t
- dots
: line_t
- double()
: cgame_import_t
- down
: kbutton_t
- downloadMaps
: client_static_t
- downloadName
: client_static_t
- downloadPercent
: client_static_t
- downloadPosition
: client_static_t
- downloadQueue
: client_static_t
- downloadReferer
: client_static_t
- downloadServer
: client_static_t
- downtime
: kbutton_t
- dragButton
: windowExtraData_t
- dragdrop
: uiNode_t
- draw()
: uiBarNode
, uiBaseInventoryNode
, uiBaseLayoutNode
, uiBattleScapeNode
, uiButtonNode
, uiCheckBoxNode
, uiContainerNode
, uiEditorNode
, uiGeoscapeNode
, uiImageNode
, uiItemNode
, uiLineChartNode
, uiLocatedNode
, uiMaterialEditorNode
, uiMessageListNode
, uiModelNode
, uiOptionListNode
, uiOptionTreeNode
, uiPanelNode
, uiRadarNode
, uiRadioButtonNode
, uiRowsNode
, uiSelectBoxNode
, uiSequenceNode
, uiSpinnerNode
, uiStringNode
, uiTabNode
, uiTBarNode
, uiText2Node
, uiTextEntryNode
, uiTextListNode
, uiTextNode
, uiTextureNode
, uiTimerNode
, uiVideoNode
, uiVScrollbarNode
, uiWindowNode
- draw_glow_enabled
: rstate_t
- drawBuffers
: rconfig_t
- drawItselfChild
: uiBehaviour_t
- drawOverWindow()
: uiEditorNode
, uiLocatedNode
, uiSelectBoxNode
, uiVideoNode
- drawText()
: uiText2Node
, uiTextListNode
, uiTextNode
- drawTooltip()
: uiBaseInventoryNode
, uiBaseLayoutNode
, uiContainerNode
, uiLocatedNode
, uiStringNode
, uiTabNode
- dropdown
: windowExtraData_t
- ds
: scroll_t
- dt
: animState_t
, ptl_t
, scroll_t
, timedParticle_t
- dtime
: anim_t
- dts
: csi_t
- dummy
: saveFileHeader_t
- duplicateOverwrite
: hashTable_s
- duration
: itemEffect_t
- dutycycle
: pulse_t
- dvalue
: swig_lua_const_info
- dvtab
: le_t
- dx
: Assembly
- dy
: Assembly
- dynamic
: uiNode_t
- dynamic_lighting_enabled
: rstate_t
- dynamicLights
: rendererData_t
- dzoom
: seqCamera_t