Here is a list of all struct and union fields with links to the structures/unions they belong to:
- i -
- i
: client_static_t
, floatint_t
, int_float_tu
- iArr
: entityKeyRange_t
- icon
: buttonExtraData_t
, eventMail_t
, optionExtraData_t
, radioButtonExtraData_t
, techMail_t
- iconChecked
: checkboxExtraData_t
- iconName
: uiMessageListNodeMessage_t
- iconUnchecked
: checkboxExtraData_t
- iconUnknown
: checkboxExtraData_t
- id
: actorSkin_t
, aircraft_t
, alienTeamCategory_t
, Assembly
, baseTemplate_t
, BodyData
, BodyPartData
, building_t
, buildingTypeMapping_s
, campaign_t
, campaignEvents_t
, campaignTriggerEvent_t
, cgameType_t
, chrTemplate_t
, city_t
, component_type_data_t
, Container
, damageType_t
, dmd3_t
, dmd3mesh_t
, equipDef_t
, eventMail_t
, gametype_t
, implantDef_t
, installationTemplate_t
, invDef_t
, irc_command_t
, irc_server_msg_t
, line_t
, localModel_t
, mapDef_t
, mission_t
, msgid_t
, nation_t
, objDef_t
, pediaChapter_t
, r_program_t
, r_shader_t
, rank_t
, requirement_t
, roqChunk_t
, storedUFO_t
, teamDef_t
, teamNames_t
, technology_t
, Tile
, TileSet
, ugv_t
, uiModel_t
- ident
: dBspHeader_t
, dMD2Model_t
, dMD2tag_t
- idleTarget
: aircraftProjectile_t
- ids
: csi_t
- idx
: actorSkin_t
, aircraft_t
, aircraftProjectile_t
, aircraftSlot_t
, alienBase_t
, alienTeamGroup_t
, autoUnit_t
, base_t
, building_t
, campaign_t
, implantDef_t
, installation_t
, MapTile
, mission_t
, mPlaced_t
, msgCategory_t
, nation_t
, objDef_t
, pediaChapter_t
, production_t
, storedUFO_t
, teamDef_t
, technology_t
, ugv_t
- image
: aircraft_t
, building_t
, installationTemplate_t
, materialStage_t
, mBspFlare_t
, mBspTexInfo_t
, objDef_t
, ptlArt_t
, rank_t
, seq2D_t
, tbarExtraData_t
, technology_t
, uiNode_t
, uiSprite_t
- images
: anim_t
, hudRadar_t
, imageArray_t
- impact
: fireDef_t
- impactAttenuation
: fireDef_t
- impactSound
: fireDef_t
- impactTime
: eventTiming_t
- implant
: invDef_t
, objDef_t
- implant_s()
: implant_t
- implants
: character_t
, csi_t
- import
: InventoryInterface
- in
: invDef_t
, MD5_CTX
- inBackground
: seq2D_t
- inbound
: net_stream
- incomplete_atlas
: lightmaps_t
- incValue()
: uiAbstractValueNode
- index
: datagram_socket
, mBspSurface_t
, net_stream
, roqQuadCell_t
, s_sample_t
, windowExtraData_t
- index_array
: rstate_t
- index_buffer
: mBspModel_t
- index_hash
: windowExtraData_t
- index_st
: dMD2Triangle_t
- index_verts
: dMD2Triangle_t
- indexed
: uiNode_t
- indexes
: mAliasMesh_t
, mBspModel_t
- influence
: mAliasBoneVertex_t
- info
: mapConfig_t
, mapParticle_t
- inheritBasePath
: MapInfo
- inherited
: uiKeyBinding_t
- init()
: boxtrace_t
, character_t
, chrScoreMission_t
, Edict
, Inventory
, le_t
, ptlDef_t
, r_program_t
, ReactionFireTargetList
, ReactionFireTargets
, Routing
, Step
, trace_t
- initialAlienActorsSpawned
: level_locals_t
- initialCraft
: campaign_t
- initialIndividualInterest
: mission_t
- initialInterest
: campaign_t
- initialized
: console_t
, s_env_t
, serverInstanceStatic_t
- initialOverallInterest
: mission_t
- initialSkills
: chrScoreGlobal_t
- initInventory()
: InventoryInterface
- initNode()
: uiAbstractOptionNode
, uiAbstractScrollableNode
, uiAbstractValueNode
, uiBaseInventoryNode
, uiContainerNode
, uiNode
, uiSequenceNode
, uiVideoNode
, uiWindowNode
- initNodeDynamic()
: uiAbstractValueNode
, uiModelNode
, uiNode
- inlineModelName
: le_t
- inputName
: modelConfig_t
- inRescueZone
: Edict
- inShadow
: lighting_t
- installation
: aircraftSlot_t
, mission_t::missionData_t
, storedUFO_t
- installationDamage
: installation_t
- installations
: ccs_t
- installationsBuilt
: stats_t
- installationStatus
: installation_t
- installationTemplate
: installation_t
- installationTemplates
: ccs_t
- installationTime
: aircraftSlot_t
, craftItem
, implantDef_t
- installedTime
: implant_t
- int
: cgame_export_t
, cgame_import_t
, game_export_t
, game_import_t
- integer
: cvar_t
, dataExtraData_t
, uiTerminalActionData_t
, uiValue_t
- intensity
: dirt_t
, light_t
- interceptAircraft
: ccs_t
- interceptions
: stats_t
- interest
: campaignEvent_t
, ccs_t
- intermissionTime
: level_locals_t
- internal_fa
: unz_file_info
- internalPool
: hashTable_s
- interruptStream
: music_t
- interval
: timer
- inuse
: Edict
, le_t
, localModel_t
- inUse
: memPool_t
- inuse
: nationInfo_t
, ptl_t
, seq2D_t
, seqEnt_t
, SrvEdict
, SrvPlayer
- inv
: character_t
, le_t
- INV_GetEquipmentDefinitionByID()
: cgame_import_t
- INV_GetFilterType()
: cgame_import_t
- invalidated
: uiNode_t
- Inventory()
: Inventory
- InventoryInterface()
: InventoryInterface
- inverted
: spinnerExtraData_t
- invi
: game_locals_t
- invis
: ptl_t
, uiNode_t
- invName
: InventoryInterface
- invstepup
: opening_t
- irgoggles
: fireDef_t
- isAbstract
: uiBehaviour_t
- isAmmo()
: objDef_t
- isArmour()
: Item
, objDef_t
- isArmourDef()
: invDef_t
- isAssigned()
: Employee
- isAwayFromBase()
: Employee
- isBaseDefenceItem()
: objDef_t
- isCategory
: msgCategoryEntry_t
- isCompositeMember
: side_t
- isCraftItem()
: objDef_t
- isCrouched()
: Actor
- isDazed()
: Actor
- isDead()
: Actor
- isDummy
: objDef_t
- isEmpty()
: AiAreaSearch::LQueue
, ItemCargo
- isEnemy()
: ReactionFire
- isEquipDef()
: invDef_t
- isFloorDef()
: invDef_t
- isFullScreen
: windowExtraData_t
- isFunction
: uiBehaviour_t
- isHeavy
: objDef_t
- isHeldTwoHanded()
: Item
- isHired()
: Employee
- isHiredInBase()
: Employee
- isHostile
: autoMissionBattle_t
- isInitialized
: uiBehaviour_t
- isInRescueZone()
: Actor
- isInsane()
: Actor
- isInUse()
: SrvPlayer
- isInWeaponRange()
: ReactionFire
- isKey()
: KeyValuePair
- isLeftDef()
: invDef_t
- isLifeSupported()
: AlienContainment
- isLoadableInWeapon()
: objDef_t
- isMisc
: objDef_t
- isMoving()
: le_t
- isMultiplayer
: cgame_export_t
- isOpponent()
: Edict
- isOriginBrushModel
: entity_t
, mBspSurface_t
- isOurRound()
: client_static_t
- isPanicked()
: Actor
- isParentship()
: SrvEdict
- isPassword
: textEntryExtraData_t
- isPermanent
: itemEffect_t
- isPilot()
: Employee
- ispoint
: boxtrace_t
- isPositionIncrease()
: uiSpinnerNode
- isPossible()
: ReactionFire
, Step
- isPrimary
: objDef_t
- isRaged()
: Actor
- isReaction()
: Actor
- isReady()
: SrvPlayer
- isReloadable()
: Item
, objDef_t
- isRightDef()
: invDef_t
- isRobot()
: Employee
- isRunning
: uiTimer_t
- isSameAs()
: Edict
, Item
, SrvEdict
- isSamePosAs()
: Edict
- isSameTeamAs()
: Edict
- isSaneFiremode()
: FiremodeSettings
- isScientist()
: Employee
- isSecondary
: objDef_t
- isShaken()
: Actor
- isSizeChange()
: uiAbstractScrollableNode
- isSoldier()
: Employee
- isState()
: Actor
- isStepDownLevel()
: Routing
- isStepUpLevel()
: Routing
- isStunned()
: Actor
- isTile
: hudRadarImage_t
- isUGVitem
: objDef_t
- isUsable()
: place_t
- isVirtual
: objDef_t
, uiBehaviour_t
- isWeapon()
: Item
- isWorker()
: Employee
- isZero()
: AABB
, GridBox
- item
: aircraftSlot_t
, cgame_import_t
, Edict
, implantDef_t
- Item()
: Item
- item
: priorityQueueElement_t
, productionData_t::productionItem_t
- itemAmount
: components_t
, missionResults_t
- itemAmount2
: components_t
- itemCargo
: aircraft_t
- ItemCargo()
: ItemCargo
- itemCargo
: transfer_t
- itemFilterTypes_t()
: cgame_import_t
- itemFound
: containerItemIterator_t
- itemID
: containerItemIterator_t
- items
: components_t
, production_queue_t
- itemTypes
: missionResults_t