UFO: Alien Invasion
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ui_node_textentry.h
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1 
5 /*
6 Copyright (C) 2002-2023 UFO: Alien Invasion.
7 
8 This program is free software; you can redistribute it and/or
9 modify it under the terms of the GNU General Public License
10 as published by the Free Software Foundation; either version 2
11 of the License, or (at your option) any later version.
12 
13 This program is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
16 
17 See the GNU General Public License for more details.
18 
19 You should have received a copy of the GNU General Public License
20 along with this program; if not, write to the Free Software
21 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
22 
23 */
24 
25 #pragma once
26 
27 #include "../ui_nodes.h"
28 #include "../ui_actions.h"
29 
31  void onLoading(uiNode_t* node) override;
32  void onLeftClick(uiNode_t* node, int x, int y) override;
33  void draw(uiNode_t* node) override;
34  void onFocusGained(uiNode_t* node) override;
35  void onFocusLost(uiNode_t* node) override;
36  bool onKeyPressed(uiNode_t* node, unsigned int key, unsigned short unicode) override;
37 };
38 
42 typedef struct textEntryExtraData_s {
43  bool isPassword;
46  struct uiAction_s* onAbort;
50 
51 void UI_TextEntryNodeFocus(uiNode_t* node, const uiCallContext_t* context);
52 void UI_TextEntryNodeUnFocus(uiNode_t* node, const uiCallContext_t* context);
53 
55 void UI_TextEntry_SetBackgroundByName (uiNode_t* node, const char* name);
void onLoading(uiNode_t *node) override
Call before the script initialization of the node.
void UI_RegisterTextEntryNode(uiBehaviour_t *behaviour)
int LUA_EVENT
holds a reference to a lua event handler
Definition: scripts_lua.h:49
void draw(uiNode_t *node) override
void UI_TextEntryNodeUnFocus(uiNode_t *node, const uiCallContext_t *context)
force exit the edit mode of a textentry node
struct uiAction_s * onAbort
unsigned short unicode
Definition: cl_input.cpp:69
void UI_TextEntry_SetBackgroundByName(uiNode_t *node, const char *name)
set background sprite
Atomic structure used to define most of the UI.
Definition: ui_nodes.h:80
unsigned int key
Definition: cl_input.cpp:68
Contain the context of the calling of a function.
Definition: ui_actions.h:208
void onLeftClick(uiNode_t *node, int x, int y) override
Called when the user click with the right mouse button.
bool onKeyPressed(uiNode_t *node, unsigned int key, unsigned short unicode) override
Called when we press a key when the node got the focus.
void onFocusGained(uiNode_t *node) override
Called when the node got the focus.
void UI_TextEntryNodeFocus(uiNode_t *node, const uiCallContext_t *context)
force edition of a textentry node
QGL_EXTERN GLuint GLsizei GLsizei GLint GLenum GLchar * name
Definition: r_gl.h:110
void onFocusLost(uiNode_t *node) override
Called when the node lost the focus.
node behaviour, how a node work
Definition: ui_behaviour.h:39
extradata for the textentry, to custom draw and behaviour