- getActionName() - Method in class FAtiMA.motivationalSystem.ActionEffectsOnDrives
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- getCompetence(AgentModel, ActivePursuitGoal) - Method in class FAtiMA.motivationalSystem.MotivationalComponent
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- getComponentDependencies() - Method in class FAtiMA.motivationalSystem.MotivationalComponent
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- getContributionToNeeds(AgentModel, ActivePursuitGoal) - Method in class FAtiMA.motivationalSystem.MotivationalComponent
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- GetDecayFactor() - Method in class FAtiMA.motivationalSystem.Motivator
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- getDriveName() - Method in class FAtiMA.motivationalSystem.EffectOnDrive
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- getDrivesPanel() - Method in class FAtiMA.motivationalSystem.DrivesDisplay
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- getEffects() - Method in class FAtiMA.motivationalSystem.ActionEffectsOnDrives
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- getEffects() - Method in class FAtiMA.motivationalSystem.ExpectedGoalEffectsOnDrives
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- getExpectedUtility(AgentModel, ActivePursuitGoal) - Method in class FAtiMA.motivationalSystem.MotivationalComponent
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- getExpectedUtility(AgentModel, Intention) - Method in class FAtiMA.motivationalSystem.MotivationalComponent
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- getGoalName() - Method in class FAtiMA.motivationalSystem.ExpectedGoalEffectsOnDrives
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- GetIntensity() - Method in class FAtiMA.motivationalSystem.Motivator
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Gets the motivator's intensity
- GetIntensity(short) - Method in class FAtiMA.motivationalSystem.MotivationalComponent
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Gets the received motivator's intensity, i.e.
- GetMotivator(short) - Method in class FAtiMA.motivationalSystem.MotivationalComponent
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- getMotivators() - Method in class FAtiMA.motivationalSystem.MotivationalComponent
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- GetName(short) - Static method in class FAtiMA.motivationalSystem.MotivatorType
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Gets the motivator's name, given its identifier
- GetNeed() - Method in class FAtiMA.motivationalSystem.Motivator
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Deprecated.
- GetNeedUrgency() - Method in class FAtiMA.motivationalSystem.Motivator
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Gets the motivator's urgency discretizing the need intensity into diffent
categories (very urgent, urgent, not urgent, satisfied)
- GetNeedUrgency(String, short) - Method in class FAtiMA.motivationalSystem.MotivationalComponent
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Gets the motivator's urgency discretizing the need intensity into diffent
categories (very urgent, urgent, not urgent, satisfied)
- getProbability(AgentModel, ActivePursuitGoal) - Method in class FAtiMA.motivationalSystem.MotivationalComponent
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- getProbability(AgentModel, Intention) - Method in class FAtiMA.motivationalSystem.MotivationalComponent
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- getTarget() - Method in class FAtiMA.motivationalSystem.EffectOnDrive
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- getType() - Method in class FAtiMA.motivationalSystem.EffectOnDrive
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- GetType() - Method in class FAtiMA.motivationalSystem.Motivator
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Gets the motivator's type
- getUtility(AgentModel, ActivePursuitGoal) - Method in class FAtiMA.motivationalSystem.MotivationalComponent
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- getValue() - Method in class FAtiMA.motivationalSystem.EffectOnDrive
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- GetWeight() - Method in class FAtiMA.motivationalSystem.Motivator
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Gets the motivator's weight
- GetWeight(short) - Method in class FAtiMA.motivationalSystem.MotivationalComponent
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Gets the received motivator's weight, i.e.
- Goal(Attributes) - Method in class FAtiMA.motivationalSystem.NeedsLoaderHandler
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