| Package | Description |
|---|---|
| FAtiMA.ReactiveComponent |
| Modifier and Type | Method | Description |
|---|---|---|
Reaction |
ReactiveComponent.Evaluate(FAtiMA.Core.AgentModel am,
FAtiMA.Core.sensorEffector.Event event) |
|
Reaction |
EmotionalReactionTreeNode.getReaction(FAtiMA.Core.sensorEffector.Event e) |
|
Reaction |
IReactionNode.getReaction(FAtiMA.Core.sensorEffector.Event e) |
|
Reaction |
Reaction.getReaction(FAtiMA.Core.sensorEffector.Event e) |
|
Reaction |
EmotionalReactionTreeNode.MatchEvent(FAtiMA.Core.sensorEffector.Event e) |
Tries to match a given event with all Reaction rules stored under this node.
|
| Modifier and Type | Method | Description |
|---|---|---|
void |
EmotionalReactionTreeNode.AddEmotionalReaction(Reaction er) |
Adds an Emotional Reaction rule bellow this node
|
void |
ReactiveComponent.AddEmotionalReaction(Reaction emotionalReaction) |
Adds an emotional Reaction to the agent's emotional reactions
|