| Interface | Description |
|---|---|
| IReactionNode |
| Class | Description |
|---|---|
| Action |
Represents a Reactive Action Tendency
|
| ActionTendencies |
Implements a character's set of Action Tendencies and implements the
selection mechanism
|
| EmotionalReactionTreeNode |
Represents a Node in the emotional reaction tree, that is matched
against incoming events.
|
| Reaction |
Represents an Emotional Reaction based in Construal Frames that specify
values for some of OCC's appraisal variables: Desirability,
DesirabilityForOther, Like and Praiseworthiness.
|
| ReactiveComponent |
Implements FearNot's Agent Reactive Layer (appraisal and coping processes)
|