Package ion.Core

Enum Class Action.State

All Implemented Interfaces:
Serializable, Comparable<Action.State>, Constable
Enclosing class:
Action<TStartArguments>

public static enum Action.State extends Enum<Action.State>
Represents the possible states of an Action. When in the Running state, an Action raises a Step event for each Update step of the Simulation. Both the Idle and Paused states indicate that an Action is not running but the Pause state usually has some associated progression information.
  • Enum Constant Details

  • Method Details

    • values

      public static Action.State[] values()
      Returns an array containing the constants of this enum class, in the order they are declared.
      Returns:
      an array containing the constants of this enum class, in the order they are declared
    • valueOf

      public static Action.State valueOf(String name)
      Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)
      Parameters:
      name - the name of the enum constant to be returned.
      Returns:
      the enum constant with the specified name
      Throws:
      IllegalArgumentException - if this enum class has no constant with the specified name
      NullPointerException - if the argument is null