Defeat Me!
==========

'Defeat Me!' is a simple shooting arcade game where you fight against past
versions of yourself.

After you have beating all the enemies of a level, a version of how you
played that version gets added as an enemy to the next level.  So any
movement you do or any bullet you fire, will fire you back in the next
level.  Be careful!

Also, each level has time which is represented as an slowly advancing row
of bullet.

This game is known to work on GNU/Linux, Mac OS X, and Microsoft Windows
platforms.

Controls
--------

The game is controlled exclusively using the keyboard or a joystick / game
pad that maps its buttons to keys.

On desktop computers use the following controls:

 * `Left`, `h`, or `a`: Move your ship to the left.
 * `Right`, `l`, or `d`: Move your ship to the right.
 * `Up`, `k`, or `w`: Move your ship up.
 * `Bottom`, `j`, or `s`: Move your ship bottom.
 * `Space`, `shift`, or `enter`: start the game and fire.
 * `R`: restart from the first stage (only when the game is over.)
 * `Escape`: exit.

For GP2X systems, the controls are:

 * `Left`, `Right`, `Up`, and `Down`: Move your ship.
 * `A`, `B`, `X`, or `Y`: start the game and fire.
 * `Select`: restart from the first stage (only when the game is over.)
 * `Click` + `Start`, `L`: exit.

For A320 systems:

 * `Left`, `Right`, `Up`, and `Down`: Move your ship.
 * `A`,  `B`, `X`, `Y`, `Start`: start the game and fire.
 * `R`: restart from the first stage (only when the game is over.)
 * `Select`: exit.

License
-------

'Defeat Me' is distributed as Free Software under the terms of the GNU
General Public License (GPL) version 2.

The background music is distributed as Creative Commons Attribution No
Derivatives (CC-BY-ND.)

Bugs, features, enhancements
----------------------------

If you find any bug or want to propose any feature to 'Defeat Me!', please
add a new issue ticket to the issue tracker located at:

http://bitbucket.org/geishastudios/defeatme/issues/new/

Also, if you prefer, feel free to send me an email to jfita@geishastudios.com
with a description of the bug or feature.

Credits
-------

 * Graphics: Ari Feldman's SpriteLib (http://www.flyingyogi.com/fun/spritelib.html)
 * Icon: Turbomilk (http://turbomilk.com/downloads/aliens/)
 * Music: Motoboiler.
 * C++ Code: Jordi Fita <jfita@geishastudios.com>
