#include <rpc/server.h>
#include <banman.h>
#include <clientversion.h>
#include <core_io.h>
#include <net.h>
#include <net_permissions.h>
#include <net_processing.h>
#include <net_types.h>
#include <netbase.h>
#include <node/context.h>
#include <policy/settings.h>
#include <rpc/blockchain.h>
#include <rpc/protocol.h>
#include <rpc/util.h>
#include <sync.h>
#include <timedata.h>
#include <util/strencodings.h>
#include <util/string.h>
#include <util/system.h>
#include <util/translation.h>
#include <validation.h>
#include <version.h>
#include <warnings.h>
#include <univalue.h>
Go to the source code of this file.
Register P2P networking RPC commands.
Definition at line 894 of file net.cpp.
| const std::vector<std::string> CONNECTION_TYPE_DOC |
Initial value:{
"outbound-full-relay (default automatic connections)",
"block-relay-only (does not relay transactions or addresses)",
"inbound (initiated by the peer)",
"manual (added via addnode RPC or -addnode/-connect configuration options)",
"addr-fetch (short-lived automatic connection for soliciting addresses)",
"feeler (short-lived automatic connection for testing addresses)"
}
Definition at line 32 of file net.cpp.