module StateMachine::MatcherHelpers
Provides a set of helper methods for generating matchers
Public Instance Methods
all()
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Represents a state that matches all known states in a machine.
Examples¶ ↑
class Vehicle
state_machine do
before_transition any => :parked, :do => lambda {...}
before_transition all - :parked => all - :idling, :do => lambda {}
event :park
transition all => :parked
end
event :crash
transition all - :parked => :stalled
end
end
end
In the above example, all will match the following states since they are known:
-
parked -
stalled -
idling
# File lib/state_machine/matcher_helpers.rb 28 def all 29 AllMatcher.instance 30 end
Also aliased as: any
same()
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Represents a state that matches the original from state. This is useful for defining transitions which are loopbacks.
Examples¶ ↑
class Vehicle
state_machine do
event :ignite
transition [:idling, :first_gear] => same
end
end
end
In the above example, same will match whichever the from state is. In the case of the ignite event, it is essential the same as the following:
transition :parked => :parked, :first_gear => :first_gear
# File lib/state_machine/matcher_helpers.rb 50 def same 51 LoopbackMatcher.instance 52 end