2D position.
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#include <Position.h>
§ Position() [1/2]
| stromx::runtime::Position::Position |
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inline |
Constructs a 2D position with both coordinates set to 0.
§ Position() [2/2]
| stromx::runtime::Position::Position |
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const float |
x, |
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const float |
y |
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) |
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inline |
Constructs a 2D position with float coordinates.
§ setX()
| void stromx::runtime::Position::setX |
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const float |
x | ) |
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inline |
§ setY()
| void stromx::runtime::Position::setY |
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const float |
y | ) |
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inline |
§ x()
| float stromx::runtime::Position::x |
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const |
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inline |
Returns the x-coordinate.
§ y()
| float stromx::runtime::Position::y |
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const |
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inline |
Returns the y-coordinate.
The documentation for this class was generated from the following file: