Hurricane VLSI Database


Layer.h
1
2// -*- C++ -*-
3//
4// Copyright (c) BULL S.A. 2000-2022, All Rights Reserved
5//
6// This file is part of Hurricane.
7//
8// Hurricane is free software: you can redistribute it and/or modify
9// it under the terms of the GNU Lesser General Public License as
10// published by the Free Software Foundation, either version 3 of the
11// License, or (at your option) any later version.
12//
13// Hurricane is distributed in the hope that it will be useful, but
14// WITHOUT ANY WARRANTY; without even the implied warranty of MERCHAN-
15// TABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the Lesser GNU
16// General Public License for more details.
17//
18// You should have received a copy of the Lesser GNU General Public
19// License along with Hurricane. If not, see
20// <http://www.gnu.org/licenses/>.
21//
22// +-----------------------------------------------------------------+
23// | H U R R I C A N E |
24// | V L S I B a c k e n d D a t a - B a s e |
25// | |
26// | Author : Remy Escassut |
27// | E-mail : Jean-Paul.Chaput@lip6.fr |
28// | =============================================================== |
29// | C++ Header : "./hurricane/Layer.h" |
30// +-----------------------------------------------------------------+
31
32
33#pragma once
34#include "hurricane/Mask.h"
35#include "hurricane/DBo.h"
36#include "hurricane/Layers.h"
37#include "hurricane/DbU.h"
38#include "hurricane/BasicLayers.h"
39
40
41namespace Hurricane {
42
43
44 class Technology;
45
46
47// -------------------------------------------------------------------
48// Class : "Hurricane::Layer".
49
50 class Layer : public DBo {
51 public:
52 typedef DBo Super;
53 typedef Hurricane::Mask<boost::multiprecision::uint128_t> Mask;
54 public:
55 static const uint32_t NoFlags = 0;
56 static const uint32_t EnclosureH = (1 << 0);
57 static const uint32_t EnclosureV = (1 << 1);
58 static const uint32_t EnclosureMax = (1 << 2);
59 static const uint32_t ExtensionCap = (1 << 3);
60 static const uint32_t ExtensionWidth = (1 << 4);
61
62 public:
63 // Accessors.
64 inline Technology* getTechnology () const;
65 inline const Name& getName () const;
66 inline const Mask& getMask () const;
67 inline const Mask& getExtractMask () const;
68 inline const DbU::Unit& getMinimalSize () const;
69 inline const DbU::Unit& getMinimalSpacing () const;
70 virtual BasicLayers getBasicLayers () const = 0;
71 virtual const Layer* getBlockageLayer () const;
72 virtual const Layer* getRoutingLayer () const;
73 virtual const Layer* getCut () const;
74 virtual const Layer* getTop () const;
75 virtual const Layer* getBottom () const;
76 virtual const Layer* getOpposite ( const Layer* ) const;
77 Layer* getMetalAbove ( bool useSymbolic=true ) const;
78 Layer* getMetalBelow ( bool useSymbolic=true ) const;
79 Layer* getCutAbove ( bool useSymbolic=true ) const;
80 Layer* getCutBelow ( bool useSymbolic=true ) const;
81 virtual DbU::Unit getEnclosure ( uint32_t flags ) const;
82 virtual DbU::Unit getExtentionCap () const;
83 virtual DbU::Unit getExtentionWidth () const;
84 virtual DbU::Unit getEnclosure ( const BasicLayer* layer, uint32_t flags ) const;
85 virtual DbU::Unit getExtentionCap ( const BasicLayer* layer ) const;
86 virtual DbU::Unit getExtentionWidth ( const BasicLayer* layer ) const;
87 virtual DbU::Unit getTopEnclosure ( uint32_t flags ) const;
88 virtual DbU::Unit getBottomEnclosure ( uint32_t flags ) const;
89 virtual double getMinimalArea () const;
90 // Predicates
91 inline bool above ( const Layer* layer ) const;
92 inline bool below ( const Layer* layer ) const;
93 bool contains ( const Layer* layer ) const;
94 bool intersect ( const Layer* layer ) const;
95 inline bool isSymbolic () const;
96 inline bool isBlockage () const;
97 // Updators
98 void setName ( const Name& name );
99 inline void setSymbolic ( bool );
100 inline void setBlockage ( bool );
101 void setMinimalSize ( const DbU::Unit& minimalSize );
102 void setMinimalSpacing ( const DbU::Unit& minimalSpacing );
103 virtual void setEnclosure ( const BasicLayer* layer, DbU::Unit, uint32_t flags );
104 virtual void setExtentionCap ( const BasicLayer* layer, DbU::Unit );
105 virtual void setExtentionWidth ( const BasicLayer* layer, DbU::Unit );
106 virtual void setMinimalArea ( double );
107 // Hurricane Managment.
108 virtual void _toJson ( JsonWriter* ) const;
109 virtual string _getString () const;
110 virtual Record* _getRecord () const;
111 inline Layer* _getNextOfTechnologyLayerMap () const;
112 inline void _setMask ( const Mask& mask );
113 inline void _setExtractMask ( const Mask& extractMask );
114 inline void _setNextOfTechnologyLayerMap ( Layer* layer );
115 virtual void _onDbuChange ( float scale );
116 static const Name& _sgetName ( const Layer* );
117
118 private:
119 // Internal: Attributes
120 Technology* _technology;
121 Name _name;
122 Mask _mask;
123 Mask _extractMask;
124 DbU::Unit _minimalSize;
125 DbU::Unit _minimalSpacing;
126 Layer* _nextOfTechnologyLayerMap;
127 bool _symbolic;
128 bool _blockage;
129 double _minimalArea;
130
131 protected:
132 // Internal: Constructors & Destructors.
133 Layer ( Technology* technology
134 , const Name& name
135 , const DbU::Unit& minimalSize = 0
136 , const DbU::Unit& minimalSpacing = 0
137 , const DbU::Unit& pitch = 0
138 );
139 virtual void _postCreate ();
140 virtual void _preDestroy ();
141
142 public:
143 struct CompareByMask {
144 inline bool operator() ( const Layer* lhs, const Layer* rhs ) const;
145 };
146 };
147
148
149// Inline Functions.
150 inline bool Layer::isSymbolic () const { return _symbolic; }
151 inline bool Layer::isBlockage () const { return _blockage; }
152 inline bool Layer::above ( const Layer* layer ) const { return _mask > layer->getMask(); }
153 inline bool Layer::below ( const Layer* layer ) const { return _mask < layer->getMask(); }
154 inline Technology* Layer::getTechnology () const { return _technology; }
155 inline const Name& Layer::getName () const { return _name; }
156 inline const Layer::Mask& Layer::getMask () const { return _mask; }
157 inline const Layer::Mask& Layer::getExtractMask () const { return _extractMask; }
158 inline const DbU::Unit& Layer::getMinimalSize () const { return _minimalSize; }
159 inline const DbU::Unit& Layer::getMinimalSpacing () const { return _minimalSpacing; }
160 inline void Layer::setSymbolic ( bool state ) { _symbolic = state; }
161 inline void Layer::setBlockage ( bool state ) { _blockage = state; }
162 inline Layer* Layer::_getNextOfTechnologyLayerMap () const { return _nextOfTechnologyLayerMap; }
163 inline void Layer::_setMask ( const Mask& mask ) { _mask = mask; }
164 inline void Layer::_setExtractMask ( const Mask& extractMask ) { _extractMask = extractMask; }
165 inline void Layer::_setNextOfTechnologyLayerMap ( Layer* layer ) { _nextOfTechnologyLayerMap = layer; }
166
167 inline bool Layer::CompareByMask::operator() ( const Layer* lhs, const Layer* rhs ) const
168 { return (lhs?lhs->getMask():Layer::Mask()) < (rhs?rhs->getMask():Layer::Mask()); }
169
170
171// -------------------------------------------------------------------
172// Class : "Hurricane::JsonLayer".
173
174 class JsonLayer : public JsonDBo {
175 public:
176 JsonLayer ( unsigned long flags );
177 Technology* lookupTechnology ( JsonStack&, const string& fname ) const;
178 };
179
180
181} // Hurricane namespace.
182
183
184INSPECTOR_P_SUPPORT(Hurricane::Layer);
185INSPECTOR_PR_SUPPORT(Hurricane::Layer::Mask);
BasicLayer description (API)
Definition BasicLayer.h:42
DataBase object root class (API).
Definition DBo.h:45
std::int64_t Unit
Definition DbU.h:67
Layer description (API)
Definition Layer.h:50
virtual void setEnclosure(const BasicLayer *layer, DbU::Unit, uint32_t flags)
bool below(const Layer *layer) const
Definition Layer.h:153
const Mask & getMask() const
Definition Layer.h:156
const Name & getName() const
Definition Layer.h:155
void setMinimalSize(const DbU::Unit &minimalSize)
Layer * getMetalBelow(bool useSymbolic=true) const
virtual const Layer * getBottom() const
virtual void setExtentionCap(const BasicLayer *layer, DbU::Unit)
virtual const Layer * getTop() const
virtual const Layer * getOpposite(const Layer *) const
const DbU::Unit & getMinimalSpacing() const
Definition Layer.h:159
virtual void setExtentionWidth(const BasicLayer *layer, DbU::Unit)
virtual BasicLayers getBasicLayers() const =0
void setMinimalSpacing(const DbU::Unit &minimalSpacing)
Layer * getCutBelow(bool useSymbolic=true) const
void setName(const Name &name)
bool above(const Layer *layer) const
Definition Layer.h:152
Layer * getMetalAbove(bool useSymbolic=true) const
Layer * getCutAbove(bool useSymbolic=true) const
bool intersect(const Layer *layer) const
Technology * getTechnology() const
Definition Layer.h:154
const Mask & getExtractMask() const
Definition Layer.h:157
Hurricane::Mask< boost::multiprecision::uint128_t > Mask
Definition Layer.h:53
bool contains(const Layer *layer) const
const DbU::Unit & getMinimalSize() const
Definition Layer.h:158
Name description (API)
Definition Name.h:35
Technological rules description (API).
Definition Technology.h:62
Contains Almost Everything.
Definition BasicLayer.h:39


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