MISSION               = Auftrag
MISSION_START_PEP1    = Viel Erfolg!
MISSION_START_PEP2    = Viel Glück!
MISSION_START_PEP3    = Gib' Dein Bestes!
MISSION_START_PEP4    = Du kannst es schaffen!
MISSION_SUCCESS       = %HURRAY%Auftrag %GOAL% erfolgreich abgeschlossen
MISSION_SUCCESS_TEXT1 = Gratulation!
MISSION_SUCCESS_TEXT2 = Gut gemacht!
MISSION_SUCCESS_TEXT3 = Prima!
MISSION_END_NEUTRAL1  = Mal sehen, wo Du in der Bestenliste landest.
MISSION_FAILED        = Auftrag %GOAL% verfehlt
MISSION_OTHER_PLAYER  = %NAME% war schneller
MISSION_DISABLE_DEV   = (Entwicklermodus wurde deaktiviert)
MISSION_ABORTED       = Auftrag abgebrochen

MISSION_CATEGORY_NOGOAL = Endlosspiel
MISSION_CATEGORY_IMAGE  = Image
MISSION_CATEGORY_MONEY  = Kontostand
MISSION_CATEGORY_REACH  = Reichweite
MISSION_CATEGORY_BETTY  = Betty
MISSION_CATEGORY_SAMMY  = Sammy

MISSION_TITLE_IMAGE = Image
MISSION_TITLE_MONEY = Kontostand
MISSION_TITLE_REACH = Reichweite
MISSION_TITLE_BETTY = Bettys Liebe
MISSION_TITLE_SAMMY = Sammy

MISSION_GOAL_MAXIMIZE = %GOAL% so groß wie möglich
MISSION_GOAL_LESSTHAN = immer weniger als %GOAL%
MISSION_GOAL_IMAGE    = %VALUE%% Image
MISSION_GOAL_MONEY    = Kontostand %VALUE%
MISSION_GOAL_REACH    = %VALUE%% Reichweite
MISSION_GOAL_BETTY    = %VALUE%% Betty-Liebe
MISSION_GOAL_SAMMY_M  = Möglichst viele Sammys
MISSION_GOAL_SAMMY_A  = Jede Sammy-Kategorie
MISSION_GOAL_SAMMY_R  = %COUNT% Sammys hintereinander

MISSION_TIME_WITHIN = %GOAL% innerhalb von %DAYS% Tagen
MISSION_TIME_AFTER  = %GOAL% nach %DAYS% Tagen

MISSION_DIFFICULTY_0 = Angepasst
MISSION_DIFFICULTY_1 = Einfach
MISSION_DIFFICULTY_2 = Normal
MISSION_DIFFICULTY_3 = Schwer
MISSION_DIFFICULTY_4 = Schwerer
MISSION_DIFFICULTY_5 = Am Schwersten