
============================= Symbols On Your Map =============================

     Angband and many of its variants, including FAangband, allow you to use
either ASCII (text) characters or graphics to represent the world around you.
Using text characters has the great advantage of allowing instant on-line 
identification of any symbol you see.  Type '/', then the character.  Also, 
you may consult the following tables of symbols, divided into dungeon features,
objects, and monsters:


                               Special
  @   The player

                Features that do not block line of sight
 
  .   A floor space                   1   Entrance to General Store
  .   A trap (hidden)                 2   Entrance to Armoury
  ^   A trap (known)                  3   Entrance to Weapon Smith
  ;   A rune                          4   Entrance to Temple
  '   An open door                    5   Entrance to Alchemy Shop
  '   A broken door                   6   Entrance to Magic Shop
  <   A stair/path to less danger     7   Entrance to the Black Market
  >   A stair/path to greater danger  8   Entrance to your Home
  .   Water (blue)                    9   Entrance to the Bookseller
  #   Lava (red)                      0   Entrance to the Travelling Merchant
  .   Grass (green)
  %   Web (yellow)

                   Features that block line of sight

  #   A secret door                   #   A wall
  +   A closed door                   %   A mineral vein
  +   A locked door                   *   A mineral vein with treasure
  +   A jammed door                   :   A pile of rubble
  +   Tree (green)                    .   Sand dune (yellow)

                             Objects
 
  !   A potion (or flask)             /   A pole-arm
  ?   A scroll (or book)              |   An edged weapon
  ,   A mushroom (or food)            \   A hafted weapon
  -   A wand or rod                   }   A sling, bow, or x-bow
  _   A staff                         {   A shot, arrow, or bolt
  =   A ring                          (   Soft armour
  "   An amulet                       [   Hard armour
  $   Gold or gems                    ]   Misc. armour
  ~   Lights and Chests               )   A shield
  `   Junk, Sticks, Skeletons, etc    &   (unused)
 
 
                             Monsters
 
            $   Creeping Coins      ,   Mushroom Patch
            a   Giant Ant           A   (unused)
            b   Giant Bat           B   Bird
            c   Giant Centipede     C   Canine
            d   Dragon              D   Winged Dragon
            e   Floating Eye        E   Elemental
            f   Feline              F   Dragon Fly
            g   Golem               G   Ghost
            h   Humanoid            H   Hybrid
            i   Icky-Thing          I   Insect
            j   Jelly               J   Snake
            k   Kobold              K   Killer Beetle
            l   Giant Louse         L   Lich
            m   Mold                M   Mummy
            n   Naga                N   (unused)
            o   Orc                 O   Ogre
            p   Human               P   Giant Human(oid)
            q   Quadruped           Q   Quylthulg
            r   Rodent              R   Reptile/Amphibian
            s   Skeleton            S   Spider/Scorpion/Tick
            t   Townsperson         T   Troll
            u   Minor demon         U   Major demon
            v   Vortex              V   Vampire
            w   Worm or Worm Mass   W   Wight/Wraith
            x   (unused)            X   Xorn/Xaren
            y   Yeek                Y   Yeti
            z   Zombie/Mummy        Z   Zephyr Hound

     Any of these symbols may be changed using preference files, accessed using 
the command '%'.

