# File: a_prefix.txt

# This file is used to initialize the "lib/data/a_prefix.raw" file, which is
# used to initialize the "armor prefix" information for the Angband game.

# Do not modify this file unless you know exactly what you are doing,
# unless you wish to risk possible system crashes and broken savefiles.

# Format:
# N: serial number : prefix name
# W: depth : rarity : weight % : cost % 
# M: base material : material to use
# P: ac 
# F: flags 

# Flags - SHOP, GOOD, determine whether the object is legal in stores and 
# good items respectively.

# Version stamp (required)

V:1.3.2

N:0:<none>
W:0:1:100:100
P:0
F:SHOP | GOOD

# Armor prefixes

N:1:Damaged
W:0:20:90:1
P:-15

N:2:Rusty
W:0:15:100:50
M:12:0
P:-2

N:3:Quality
W:0:30:90:130
P:0
F:SHOP | GOOD

N:4:Golden
G:y
W:0:45:120:250
M:12:17
P:-2
F:GOOD

N:5:Mithril
W:0:55:75:300
M:12:16
P:2
F:GOOD

N:6:Adamantite
W:0:65:130:350
M:12:16
P:5
F:GOOD

N:7:Silk
G:b
W:0:55:50:300
M:5:0
P:-1
F:GOOD

N:8:Studded
W:0:20:115:125
M:11:0
P:1
F:GOOD | SHOP
