Here is a list of all struct and union fields with links to the structures/unions they belong to:
- v -
- v
: dBspEdge_t
, dMD2TriangleVertex_t
, mBspEdge_t
, ptl_t
, r_program_t
, timedParticle_t
- v0
: game_import_t
- v_offset
: mBspTexInfo_t
- validateCache()
: uiTextNode
- value
: abstractValueExtraData_t
, brush_texture_t
, cgame_import_t
, cmd_alias_t
, com_constNameInt_t
, constListEntry_t
, cvar_t
, cvarlist_t
, cvarList_t
, dBspTexinfo_t
, epair_t
, game_import_t
, hashItem_s
, optionExtraData_t
, radioButtonExtraData_t
, test_property_t
, uiValue_t
, upparam_t
- valuePool
: hashTable_s
- values
: cgame_import_t
- ValueType
: SharedPtr< T >
- varCosts
: building_t
- varFunc
: BinaryExpressionParser
- varFuncParam
: cgame_import_t
- variable
: cgame_import_t
- variableStack
: uiGlobal_t
- varName
: BinaryExpressionParser
- varNumber
: uiCallContext_t
- varPosition
: uiCallContext_t
- vars
: r_program_t
- vc
: ogmCinematic_t
- vd
: ogmCinematic_t
- vec
: game_import_t
- vecs
: dBspTexinfo_t
- vendorString
: rconfig_t
- verbose
: ase_t
, config_t
, mapConfig_t
, modelConfig_t
- verboseentities
: mapConfig_t
- verbosity
: mapConfig_t
- version
: dBspHeader_t
, dMD2Model_t
, dMD2tag_t
, dmd3_t
, saveFileHeader_t
, serverList_t
, teamSaveFileHeader_t
, unz_file_info
- version_needed
: unz_file_info
- versionId
: abstractOptionExtraData_t
, textExtraData_t
, uiSharedData_t
- versionString
: rconfig_t
- vert
: mobjvert_t
- vert_index
: batch_arrays_t
, char_arrays_t
- vertex_array_2d
: rstate_t
- vertex_array_3d
: rstate_t
- vertex_buffer
: mBspModel_t
- vertexes
: aseMesh_t
, dMapTile_t
, mAliasMesh_t
, mBspModel_t
- vertexnums
: face_t
- verts
: batch_arrays_t
, cgame_import_t
, char_arrays_t
, dMD2Frame_t
, mAliasMesh_t
, mBspModel_t
, mobj_t
, mobjtri_t
, sphere_t
, triangle_t
- vg
: yuvTable_t
- vi
: ogmCinematic_t
- victoryBonusPerAlien
: mapDef_t
- victoryCondition
: mapDef_t
- victoryConditionsMsgIDs
: cgame_export_t
- videoFrameCount
: ogmCinematic_t
- videoMemory
: rconfig_t
- videoStreamIsTheora
: ogmCinematic_t
- videoStreamIsXvid
: ogmCinematic_t
- viewAngles
: rendererData_t
- viewHeight
: viddef_t
- viewOrigin
: rendererData_t
- viewport
: r_framebuffer_t
- viewPos
: uiScroll_t
- viewsize
: abstractScrollbarExtraData_t
- viewSize
: uiScroll_t
- viewWidth
: viddef_t
- virtualHeight
: viddef_t
- virtualWidth
: viddef_t
- visflags
: Edict
- visibilityCondition
: uiNode_t
- visible
: campaign_t
, line_t
, side_t
- visleafs
: mBspHeader_t
- visLines
: console_t
- vLen
: entityKeyDef_t
- void()
: cgame_export_t
, cgame_import_t
, game_export_t
, game_import_t
- volume
: cgame_import_t
, le_t
, localEntityParse_t
, node_t
- vr
: yuvTable_t
- Vtime_unit
: ogmCinematic_t
- vv
: mBspTexInfo_t
- vx
: Weather::particle
- vy
: Weather::particle
- vz
: Weather::particle