UFO: Alien Invasion
save_team.h
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1 
6 /*
7 Copyright (C) 2002-2022 UFO: Alien Invasion.
8 
9 This program is free software; you can redistribute it and/or
10 modify it under the terms of the GNU General Public License
11 as published by the Free Software Foundation; either version 2
12 of the License, or (at your option) any later version.
13 
14 This program is distributed in the hope that it will be useful,
15 but WITHOUT ANY WARRANTY; without even the implied warranty of
16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
17 
18 See the GNU General Public License for more details.
19 
20 You should have received a copy of the GNU General Public License
21 along with this program; if not, write to the Free Software
22 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
23 */
24 
25 #pragma once
26 
27 #define SAVE_TEAM_ROOTNODE "multiplayer"
28 
29 #define SAVE_TEAM_NODE "team"
30 #define SAVE_TEAM_CHARACTER "character"
31 
32 #define SAVE_TEAM_EQUIPMENT "equipment"
33 #define SAVE_TEAM_ITEM "item"
34 #define SAVE_TEAM_ID "id"
35 #define SAVE_TEAM_NUM "num"
36 #define SAVE_TEAM_NUMLOOSE "numLoose"
37 
38 /*
39 DTD:
40 
41 <!ELEMENT multiplayer team equipment>
42 
43 <!ELEMENT team character*>
44 ** for <character> check save_character.h (campaign/save)
45 
46 <!ELEMENT equipment item*>
47 <!ELEMENT item EMPTY>
48 <!ATTLIST item
49  id CDATA #REQUIRED
50  num CDATA 0
51  numLoose CDATA 0
52 >
53 
54 */