UFO: Alien Invasion
warp_vs.glsl
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1 /**
2  * @file
3  * @brief Warp vertex shader.
4  */
5 
6 #include "fog_vs.glsl"
7 
8 
9 /**
10  * @brief Main.
11  */
12 void main(void) {
13  /* MVP transform into clip space.*/
14  gl_Position = ftransform();
15 
16  /* Pass texcoords through, */
17  gl_TexCoord[0] = gl_MultiTexCoord0;
18 
19  /* and primary color.*/
20  gl_FrontColor = gl_Color;
21 
22 #if r_fog
23  FogVertex();
24 #endif
25 }