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NetMauMau
0.24.0
Client API
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| Main namespace of NetMauMau | |
| Classes and functions used by clients only | |
| Exceptions thrown by clients | |
| Failure while retrieving capabilities | |
| The connection to the server got rejected | |
| There is already a game running on the server | |
| The server lost a connection to a player | |
| The remote host is not a NetMauMau server | |
| Failure while retrieving player list | |
| An error in the protocol transmission occurred | |
| Error in communication wit a remote player | |
| Failure while retrieving scores | |
| The server is shutting down | |
| A connection timed out | |
| The server version is not supported by the client | |
| Client interface to communicate with the server | |
| Statistics entry about the other player's card count | |
| Client interface to communicate with the server | |
| Client interface to communicate with the server | |
| Client interface to communicate with the server | |
| Client interface to communicate with the server | |
| Client interface to communicate with the server | |
| Handles the connection from the client to a server | |
| Holds the name as well as the PNG data of the player image | |
| Score | |
| The type of scores | |
| Interface to provide an own implementation of the Base64 algorithm | |
| Common classes and functions used by clients and server as well | |
| Exceptions thrown in both clients and the server | |
| There have been an error in the communication between server and client | |
| Abstract connection class | |
| Functor to compare cards | |
| Functor to compare cards | |
| Generic equality functor | |
| Describes a playing card | |
| Interface to a connection | |
| Structure containing the configuration of initial cards and decks |
1.8.1.2