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NetMauMau
0.17.1
Client API
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| ▼NNetMauMau | Main namespace of NetMauMau |
| ▼NClient | Classes and functions used by clients only |
| ▼NException | Exceptions thrown by clients |
| CCapabilitiesException | Failure while retrieving capabilities |
| CConnectionRejectedException | The connection to the server got rejected |
| CGameRunningException | There is already a game running on the server |
| CNoNetMauMauServerException | The remote host is not a NetMauMau server |
| CPlayerlistException | Failure while retrieving player list |
| CProtocolErrorException | An error in the protocol transmission occured |
| CScoresException | Failure while retrieving scores |
| CShutdownException | The server is shutting down |
| CTimeoutException | A connection timed out |
| CVersionMismatchException | The server version is not supported by the client |
| ▼CAbstractClientV05 | Client interface to communicate with the server |
| CSTAT | Statistics entry about the other player's card count |
| CAbstractClientV07 | Client interface to communicate with the server |
| CAbstractClientV08 | Client interface to communicate with the server |
| CAbstractClientV09 | Client interface to communicate with the server |
| CAbstractClientV11 | Client interface to communicate with the server |
| CAbstractClientV13 | Client interface to communicate with the server |
| ▼CConnection | Handles the connection from the client to a server |
| CPLAYERINFO | Holds the name as well as the PNG data of the player image |
| CSCORE | Score |
| CSCORE_TYPE | The type of scores |
| CIBase64 | Interface to provide an own implementation of the Base64 algorithm |
| ▼NCommon | Common classes and functions used by clients and server as well |
| ▼NException | Exceptions thrown in both clients and the server |
| CSocketException | There have been an error in the communication between server and client |
| CAbstractConnection | Abstract connection class |
| CICard | Describes a playing card |
| CIConnection | Interface to a connection |
1.8.8