|
NetMauMau
0.17.1
Client API
|
| ▼CNetMauMau::Client::AbstractClientV05 | Client interface to communicate with the server |
| ▼CNetMauMau::Client::AbstractClientV07 | Client interface to communicate with the server |
| ▼CNetMauMau::Client::AbstractClientV08 | Client interface to communicate with the server |
| ▼CNetMauMau::Client::AbstractClientV09 | Client interface to communicate with the server |
| ▼CNetMauMau::Client::AbstractClientV11 | Client interface to communicate with the server |
| CNetMauMau::Client::AbstractClientV13 | Client interface to communicate with the server |
| ▼Cstd::exception | STL class |
| ▼CNetMauMau::Common::Exception::SocketException | There have been an error in the communication between server and client |
| CNetMauMau::Client::Exception::CapabilitiesException | Failure while retrieving capabilities |
| CNetMauMau::Client::Exception::ConnectionRejectedException | The connection to the server got rejected |
| CNetMauMau::Client::Exception::GameRunningException | There is already a game running on the server |
| CNetMauMau::Client::Exception::NoNetMauMauServerException | The remote host is not a NetMauMau server |
| CNetMauMau::Client::Exception::PlayerlistException | Failure while retrieving player list |
| CNetMauMau::Client::Exception::ProtocolErrorException | An error in the protocol transmission occured |
| CNetMauMau::Client::Exception::ScoresException | Failure while retrieving scores |
| CNetMauMau::Client::Exception::ShutdownException | The server is shutting down |
| CNetMauMau::Client::Exception::TimeoutException | A connection timed out |
| CNetMauMau::Client::Exception::VersionMismatchException | The server version is not supported by the client |
| CNetMauMau::Client::IBase64 | Interface to provide an own implementation of the Base64 algorithm |
| CNetMauMau::Common::ICard | Describes a playing card |
| ▼CNetMauMau::Common::IConnection | Interface to a connection |
| ▼CNetMauMau::Common::AbstractConnection | Abstract connection class |
| CNetMauMau::Client::Connection | Handles the connection from the client to a server |
| CNetMauMau::Client::Connection::PLAYERINFO | Holds the name as well as the PNG data of the player image |
| CNetMauMau::Client::Connection::SCORE | Score |
| CNetMauMau::Client::Connection::SCORE_TYPE | The type of scores |
| CNetMauMau::Client::AbstractClientV05::STAT | Statistics entry about the other player's card count |
1.8.8