Update: 2023-10-09

FDNCymbal is a cymbal sound synthesizer. It can also be used as an
effect. Unlike the name, most of metallic texture comes from Schroeder
allpass section rather than FDN (feedback delay network). FDN section
makes nice impact sound when FDN.Time is short. Tremolo is
added to simulate wobbling of cymbal.
full - VST 3 (github.com) macOS - VST 3 (github.com) full package contains following builds.
Linux build is built on Ubuntu 22.04. If you are using distribution other than Ubuntu 22.04, plugin will not likely to run. In this case, please take a look at build instruction.
macOS package is recommended for macOS user. I can’t
purchase Apple Developer Program, therefore installation requires a
workaround to bypass Gatekeeper. Details of workaround are written in
Installation -> macOS Specific
section.
Feel free to contact me on GitHub
repository or ryukau@gmail.com.
You can fund the development through paypal.me/ryukau. Current goal is to purchase M1 mac for better macOS support. 💸💻
Place *.vst3 directory to:
/Program Files/Common Files/VST3/ for Windows.$HOME/.vst3/ for Linux./Users/$USERNAME/Library/Audio/Plug-ins/VST3/ for
macOS.DAW may provides additional VST3 directory. For more information, please refer to the manual of the DAW.
Notice: Some plugins don’t have presets provided by Uhhyou Plugins.
To install presets, follow the steps below.
*Presets.zip. * here is wildcard
character.Below is a list of preset directories for each OS.
/Users/$USERNAME/Documents/VST3 Presets/Uhhyou$HOME/.vst3/presets/Uhhyou/Users/$USERNAME/Library/Audio/Presets/UhhyouPreset directory name must be the same as the plugin. Make
Uhhyou directory if it does not exist.
If DAW doesn’t recognize the plugin, try installing C++
redistributable (vc_redist.x64.exe). Installer can be found
in the link below.
On Ubuntu 22.04, those packages are required.
sudo apt install libxcb-cursor0 libxkbcommon-x11-0If DAW doesn’t recognize the plugin, take a look at
Package Requirements section of the link below and make
sure all the VST3 related package is installed.
REAPER on Linux may not recognize the plugin. A workaround is to
delete a file ~/.config/REAPER/reaper-vstplugins64.ini and
restart REAPER.
Important: full package is not
confirmed working. When using full, try removing following
files.
Contents/Resources/DocumentationContents/x86_64-linuxContents/x86_64-winmacOS package doesn’t contain above files. Also, all
packages are in “ad-hoc signing” state set by codesign
command.
When trying to run plugin first time, following message may appear on macOS.
<PluginName>.vst3 is damaged and can't be opened. You should move it to the Trash.
In this case, open terminal and try running one or both of following
command to unzipped .vst3 directory. Replace
/path/to/PluginName.vst3 according to your install
location.
xattr -rd com.apple.quarantine /path/to/PluginName.vst3
xattr -rc /path/to/PluginName.vst3Plugin may be considered as unsigned/un-notarized application. In this case, open System Preferences, go to Security & Privacy → General, then click the Open Anyway button. The offcial Apple help page linked below has screenshots for the procedure. See “If you want to open an app that hasn’t been notarized or is from an unidentified developer” section.
If the plugin is still not working, try changing install location to
/Library/Audio/Plug-ins/VST3/ or
/Users/$USERNAME/Library/Audio/Plug-ins/VST3/ whichever
still haven’t tried.
If all the above methods do not work, try following the steps below.
sudo spctl --master-disable.Beware that steps above degrades security of your system. To revert the settings, follow the steps below.
sudo spctl --master-enable.codesignNote This section may not relevant to
macOS packages. However it’s not verified. (GitHub
issue)
To use full package, following command might be
used.
sudo codesign --force --deep -s - /path/to/PluginName.vst3codesign might not be available without installing Xcode.
At first time, create color config file to:
/Users/USERNAME/AppData/Roaming/UhhyouPlugins/style/style.json
on Windows.$XDG_CONFIG_HOME/UhhyouPlugins/style/style.json on
Linux.
$XDG_CONFIG_HOME is empty, make
$HOME/.config/UhhyouPlugins/style/style.json./Users/$USERNAME/Library/Preferences/UhhyouPlugins/style/style.json
on macOS.style.json will be loaded for each time a plugin window
opens.
Several color themes are available on the link below.
Below is a example of style.json.
{
"fontFamily": "Tinos",
"fontBold": true,
"fontItalic": true,
"foreground": "#000000",
"foregroundButtonOn": "#000000",
"foregroundInactive": "#8a8a8a",
"background": "#ffffff",
"boxBackground": "#ffffff",
"border": "#000000",
"borderCheckbox": "#000000",
"borderLabel": "#000000",
"unfocused": "#dddddd",
"highlightMain": "#0ba4f1",
"highlightAccent": "#13c136",
"highlightButton": "#fcc04f",
"highlightWarning": "#fc8080",
"overlay": "#00000088",
"overlayHighlight": "#00ff0033"
}Following is a list of font options.
fontFamily: Font family name.fontBold: Enable bold style when
true, disable when false.fontItalic: Enable italic style when
true, disable when false.To use custom font, place *.ttf file into custom font
path: *.vst3/Contents/Resources/Fonts.
Notice: If the combination of
fontFamily, fontBold, fontItalic
is not exists in custom font path, default font of VSTGUI is used.
If fontFamily is set to empty string "",
then "Tinos"
is used as fallback. If the length is greater than 1 and the font family
name doesn’t exists, default font of VSTGUI is used.
Styles other than bold, italic or bold-italic are not supported by VSTGUI. For example, “Thin”, “Light”, “Medium”, and “Black” weights cannot be used.
Hex color codes are used.
First letter # is conventional. Plugins ignore the first
letter of color code, thus ?102938, \n11335577
are valid.
Do not use characters outside of 0-9a-f for color
value.
Following is a list of color options. If an option is missing, default color will be used.
foreground: Text color.foregroundButtonOn: Text color of active toggle button.
Recommend to use the same value of foreground or
boxBackground.foregroundInactive: Text color of inactive components.
Currently, only used for TabView.background: Background color.boxBackground: Background color of inside of box shaped
components (Barbox, Button, Checkbox, OptionMenu, TextKnob,
VSlider).border: Border color of box shaped components.borderCheckbox: Border color of CheckBox.borderLabel: Line color of parameter section
label.unfocused: Color to fill unfocused components.
Currently, only used for knobs.highlightMain: Color to indicate focus is on a
component. Highlight colors are also used for value of slider components
(BarBox and VSlider).highlightAccent: Same as highlightMain.
Used for cosmetics.highlightButton: Color to indicate focus is on a
button.highlightWarning: Same as highlightMain,
but only used for parameters which requires extra caution.overlay: Overlay color. Used to overlay texts and
indicators.overlayHighlight: Overlay color to highlight current
focus.Right Click on the controls pops up a context menu provided by DAW.
Knob and slider provides following controls:
dB) parameters,
floor is applied after the value is converted to amplitude.There’s no compatibility between version 0.1.x and 0.2.x.
When FDN.Feedback is non zero, it may possibly blow up.
If that happens, turn FDN.Feedback to leftmost.
When HP Cutoff is moving fast, it may output massive DC.
To avoid this, use Shift + Mouse Left Drag or turn up Smooth.
FDNCymbal can be use as effect, but it’s not intuitive.
When loaded, FDNCymbal is muted to prevent unexpected blow up at
initialization. Therefore user must send MIDI note-on to FDNCymbal. Note
that output volume could be changed by velocity. Seed and
parameters under FDN section are only refreshed when
FDNCymbal receives a new note.
If the image is small, use Ctrl + Mouse Wheel or “View Image” on right click menu to scale.
Diagram only shows overview. It’s not exact implementation.
Output gain.
Time in seconds to move the value of parameters from previous one to
changed one. Below is a list of parameter that is affected by
Smooth.
GainFDN.TimeFDN.FeedbackFDN.CascadeMixAllpass.MixAllpass.Stage1.TimeAllpass.Stage1.FeedbackAllpass.Stage2.TimeAllpass.Stage2.FeedbackTremolo.MixTremolo.DepthTremolo.FrequencyTremolo.DelayTimeWhen Stick is on, each note on triggers stick
oscillator. Noise density and pitch of tone are related to the pitch of
note.
Gain of impulse of stick oscillator.
Gain of sine wave tone of stick oscillator.
Gain of velvet noise of stick oscillator.
Velvet noise is a noise algorithm which output different height of impulses with randomized interval.
Decay time of stick oscillator.
Value of random seed.
When not checked, internal delay time controlled by following 3 parameters will be changed for each note on.
FDN.TimeAllpass.Stage1.TimeAllpass.Stage2.TimeWhen not checked, stick oscillator output varies for each note.
When not checked, tremolo parameters will be changed for each note on.
When turned on, the signal go through FDN section.
FDN delay time. Internal delay time will be randomized with respect to this value.
FDN section feedback. Beware that if this value is non zero, it’s possible to blow up.
Controls mixing of Cascaded FDN.
Mixing ratio of Schroeder allpass section.
Stage 1 is serially connected 8 Schroeder allpass. On stage 2, there are 4 Schroeder allpass section connected in parallel. For each section has serially connected 8 Schroeder allpass.
Max delay time of Schroeder allpass section. Internally, delay time will be randomized.
Feedback of Schroeder allpass section.
Cutoff frequency of high-pass filter to the output of Schroeder allpass section.
When checked, stage 1 feedback go through tanh saturator.
Mixing ratio of tremolo effect.
Maximum change of amplitude with tremolo.
Tremolo LFO frequency.
Maximum delay time. Delay time is modulated by LFO. This delay simulates doppler effect.
Amount of randomization to Tremolo.Depth for each note
on.
Amount of randomization to Tremolo.Frequency for each
note on.
Amount of randomization to Tremolo.DelayTime for each
note on.
style.json crashes
plugin.foregroundInactive.processContext is
nullptr.virtual to destructor of common components.
This may prevent some cause of crash or memory leak.style.json.bypass parameter behavior. This fixes playing all
the notes at the moment of unmute, even if host sends note to plugin
while muting. This bug was only happening on the hosts which respect VST
3 bypass parameter.Pulse parameter to control pulse gain.Velvet parameter to control velvet noise
gain.ToneMix to Tone. Value range is
increased from [0, 0.002] to [0, 0.02].Allpass.Stage1.Feedback was
disabled.Presets for old versions.
FDNCymbal is licensed under GPLv3. Complete licenses are linked below.
If the link above doesn’t work, please send email to
ryukau@gmail.com.
VST is a trademark of Steinberg Media Technologies GmbH, registered in Europe and other countries.